Q2 2025 US best-selling title rankings for PlayStation, Xbox and Nintendo (OP updated with the revised charts from Piscatella)

BennyBlanco

aka IMurRIVAL69


PlayStation chart

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Xbox Chart

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Nintendo Chart

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I bet they really did sell 2M copies of FH5.


Mod edit: OP has been updated with the revised charts from Piscatella. Also, let's keep it civil; we've already issued a couple of reply bans. Thanks!
 
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Xbox finally gets their first party lineup in order, and then releases all of it on Playstation.

Meanwhile, Sony's 1st party output has sucked and Microsoft is carrying the load for them.


What a weird industry lol.
 
This, more than anything shows how badly Sony has dropped the ball with first party games in the chase for the GAAS market. Great for MS. It shows their decision to put their games on a rival console is paying off. At the end of the day. Putting all the console warring nonsense aside, is all about the money.
 
This, more than anything shows how badly Sony has dropped the ball with first party games in the chase for the GAAS market. Great for MS. It shows their decision to put their games on a rival console is paying off. At the end of the day. Putting all the console warring nonsense aside, is all about the money.

As stated above, most games have always been released on Playstation, fucking MS bought them out. They have no merit in that, they have always sucked! and even owning them, they still suck balls.
Sony fucked up with their GaaS strategy, they should have tried with 1 or 2 games tops, not with a lot of them with zero experience on such games, the only successful one is Hell Divers 2.
 
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This, more than anything shows how badly Sony has dropped the ball with first party games in the chase for the GAAS market. Great for MS. It shows their decision to put their games on a rival console is paying off. At the end of the day. Putting all the console warring nonsense aside, is all about the money.
yeah sony gets their %30 with zero dev-cost, some 4D level chess play there from xbox lol
 
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Just illustrates Sony's bigger marketshare, and the diminished ability for first-party games to move people to/away from platforms if they're already entrenched. Sony came out of the gen with better offerings, so they ride that inertia even during times where their output slumps, and when Microsoft buys packs of studios with improving output...it doesn't do much.

Nintendo still has the strongest capacity with their sheer IP strength, their consistency over time to keep delivering quality, and their platform's unique hardware features (controls, portability, etc.)...but when so many games come out all the time on all of these platforms, it's harder to move people away from what they already like.

Either way, I'm glad to see exclusives diminishing, and more people get to play where they want.
 
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This is what defeat in the console space and success as a third-party publisher looks like. Great job on Phil & co for pivoting (seriously mean this).


...and how embarrassing for Sony first-party.
 
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Colin said it well on thr MLID podcast recently: Sony is thinking "Well it sucks that we don't have any of OUR games, but at least we have all of YOUR games."
 
This is what defeat in the console space and success as a third-party publisher looks like. Great job on Phil & co for pivoting (seriously mean this).


...and how embarrassing for Sony first-party.

How is it embarrassing? The only thing on that entire list that actually came from Xbox was FH, the rest have been acquired (and in so doing generated record level job losses) over the past few years for a cost nearly equivalent to Sony's entire market cap!

Basically what you are looking at is the result of 80 billion dollars worth of acquistions. ATV/King (69 billion), Zenimax (7.5 billion), Mojang (2.5 billion), and of course Playground was bought for an undisclosed amount during Xbox's 2018 buying spree.

Not one of those companies has ever been owned by or even particularly associated with Playstation, so from Sony's perspective they are still taking their 30% without having to fork out for exclusivity deals to defend their position in the console segment anymore because Xbox has basically given up.

Actually what this list represents is the catastrophic failure of the Xbox management team despite being bankrolled to an unprecedented degree. What is shows is performance *OUTSIDE* of their ecosystem. You know the thing that first-party is supposed to contribute towards the health of.

The fact that this is doing well, but Xbox as a console is virtually dead, and Gamepass is continually missing its growth targets just shows the insane magnitude of this misstep.
 
"Wow people in 2015 would have been blown away about third party games from big franchises being the best selling content on Playstation instead of the top 10 being all first party exclusives"


Meanwhile people in in 2015
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Other than Forza being on PS5 there would hardly be anything surprising about this.
 
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To have 6 of the top 10 games in PlayStation for a quarter is a big deal, they made a lot of money.
Thats some awkward reading for Sony what on earth are they doing
They are doing the top grossing generation any console generation ever had, generating in this generation more profit than they did in all their previous generations combined, having the largest active userbase any console maker ever had, breaking 1st party fastest selling game records almost every year, sweeping GOTYs, growing in basically all their areas, defeated the last direct competitor they had in home consoles and getting their games on PS5 (and collecting 30% of them)....
 
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How is it embarrassing?

...and how embarrassing for Sony first-party.


The only thing on that entire list that actually came from Xbox was FH, the rest have been acquired (and in so doing generated record level job losses) over the past few years for a cost nearly equivalent to Sony's entire market cap!

Basically what you are looking at is the result of 80 billion dollars worth of acquistions. ATV/King (69 billion), Zenimax (7.5 billion), Mojang (2.5 billion), and of course Playground was bought for an undisclosed amount during Xbox's 2018 buying spree.

Not one of those companies has ever been owned by or even particularly associated with Playstation, so from Sony's perspective they are still taking their 30% without having to fork out for exclusivity deals to defend their position in the console segment anymore because Xbox has basically given up.

Actually what this list represents is the catastrophic failure of the Xbox management team despite being bankrolled to an unprecedented degree. What is shows is performance *OUTSIDE* of their ecosystem. You know the thing that first-party is supposed to contribute towards the health of.

The fact that this is doing well, but Xbox as a console is virtually dead, and Gamepass is continually missing its growth targets just shows the insane magnitude of this misstep.

This is what defeat in the console space and success as a third-party publisher looks like. Great job on Phil & co for pivoting (seriously mean this).

🤷‍♂️
 
Yeah, they want all the money? Then they just need to stop making games. Especially Naughty Do, with Druckman at the helm, they must be costing a fortune just to sustain his ego.
 
I don't get how GTAV still sells. Shouldn't everyone own a copy by now? Crazy to think it's lasted basically 3 console cycles and still ranks at the top.

It's crazy to think Gears of War is coming to PlayStation lol imagine saying that back in the day.
 
Trojan horse. Bait succeed and Sony is dumb to fall for it and will risk fanbase, and console sales for by stupidly copying MS. That is why Nintendo is the goat, they are not influence by outside forces. It is Sony's fault anyway on focusing in gaas crap instead of great single player games.
 
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...and how embarrassing for Sony first-party.

As shown in another post, disregard ownership transfer and its exactly the same as it ever was.

You seem to be missing the point of first party publishing. Its not to shift the maximum possible number of units because obviously if that was the goal then publishing on all platforms is going to make that way more attainable than restricting it.

First party publishing is about creating brand identity and differentiation in the market for the host platform. The revenue generation potential is greater for a platform holder than for a software publisher.

If that wasn't the case nobody would bother creating proprietary ecosystems!


This is what defeat in the console space and success as a third-party publisher looks like. Great job on Phil & co for pivoting (seriously mean this).

🤷‍♂️

No, its a massive failure because what they've gained does not justify the crazy expenditure. Its why they are aggressively culling staff (and will continue to do so for years to come) and projects, the burn-rate is astronomical when you have that many mouths to feed.

Consider SEGA. For all the acclaim their first party output got, it wasn't enough to prop up their platform ecosystem in the long term! Was that a triumphant pivot?

Especially when they were forced into it due to lacking the capital to grind it out.

Xbox on the other hand have been the beneficiaries of 80 billion dollars of investment on acquisitions alone.
 
I am so glad to see Forza 5 doing well. It is a fun racing game and proves that a good racing game can still sell well.. I hope this inspires more developers to maker more racers. God I miss Criterion and classic Burnout or even classic NFS most wanted or Speed devils type of games. Just fun.
 
Trojan horse. Bait succeed and Sony is dumb to fall for it and will risk fanbase, and console sales for by stupidly copying MS. That is why Nintendo is the goat, they are not influence by outside forces. It is Sony's fault anyway on focusing in gaas crap instead of great single player games.
Why does it imply risking the fanbase?
Do you think people will jump ship because their games can be played on PC too?

I interpret this as everyone getting what they wanted: Sony holds the #1 platform on their segment, Microsoft becoming #1 publisher and selling a lot... Is anyone losing here or is just speculation?
 
The only thing this says is that MS went out and bought everyone between 2016 and now and that since they also lost all their hardware footing in that period too, they have no choice but to release their games on the PlayStation.

Back in 2015, 4 of the 6 MS games on that list were multiplatform and from publishers that had nothing to do with MS.
 
Forza is legit the only I consider a true Xbox game. All of the others came from the $80B in acquisitions.

Good for MS...I guess.
Good for Sony...I guess.

The funny thing about this is that it can be spun as victory in any direction.
 
First party publishing is about creating brand identity and differentiation in the market for the host platform.

What makes you think I don't know that? I was making a quick comment, not writing a dissertation on the effects of first-party and exclusives on consoles. I have said many times that I believe exclusives (and first-party) are important for brand identity. Fact is, Sony has had weak first-party output this generation. I 💙 Sony but their studios have not been setting the market on fire recently.

No, its a massive failure because what they've gained does not justify the crazy expenditure. Its why they are aggressively culling staff (and will continue to do so for years to come) and projects, the burn-rate is astronomical when you have that many mouths to feed.

Consider SEGA. For all the acclaim their first party output got, it wasn't enough to prop up their platform ecosystem in the long term! Was that a triumphant pivot?

Especially when they were forced into it due to lacking the capital to grind it out.

Xbox on the other hand have been the beneficiaries of 80 billion dollars of investment on acquisitions alone.

I am a little confused as to what you think I meant by defeat in the console space? I mean, we are kind of agreeing on Xbox's console situation, right? As for the 80-billion-dollar investment. Yes, that is part of their current third-party strategy. I would argue it is what ignited the new strategy.
 
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