Outcast2004 said:
ArcadeStick, apparantly reading comprehension isnt your forte.
Ha!
Most maps become a sword, grenade fest.
Midship, yes. Others, no. Try to own Burial Mounds, Headlong, Foundation, or Zanzibar with the sword. Just try it, and see how far you get.
It was posted above how to defeat the sword. If the sword sees you first, yes you are probably dead. If any opponent with anything sees you first, you are probably dead, or at least in real trouble.
That sword range isn't very large; it
seems endless in Midship, I'll grant you that. If two opponents see each other just out of sword range, which is most rooms in Lockout, the one who has the sword has lost. He has to switch or tag the other guy with a plasma. All the non-sword guy has to due is back up, that's it.
A good sworder will keep his weapon or himself hidden until it's time to strike. A shithead running around with it out all the time is going to get shot in the back.
Couple the plasma pistol with a SMG or magnum and you can kill an enemy in a second, that might even be enough to take a sword opponent inside his range.
Also, you will never want for plasma 'nades on Midship. Stick that sword fucker and moot your death.
There's almost no strategy, no teamwork. It's just who gets the sword first.
Man, you must play with some real mooks.