Stumpokapow said:hahahaha yeah 13k is a real good first week when first weeks are 25%-50% of lifetime sales and you need to sell half a million copies or more to break even.
you don't think it'll sell at least half a million WORLDWIDE?
Stumpokapow said:hahahaha yeah 13k is a real good first week when first weeks are 25%-50% of lifetime sales and you need to sell half a million copies or more to break even.
msdstc said:yah just like all the wii fanboys saying "dynasty warriors sells 200k on ps3, but 900k on ps2" how many ps2s were there when 5 came out? and the holidays are comin up.
msdstc said:yah just like all the wii fanboys saying "dynasty warriors sells 200k on ps3, but 900k on ps2" how many ps2s were there when 5 came out? and the holidays are comin up.
Stumpokapow said:hahahaha yeah 13k is a real good first week when first weeks are 25%-50% of lifetime sales and you need to sell half a million copies or more to break even.
schuelma said:Sorry, but it's pretty bad. Tracking below Sunshine= not good.
Stumpokapow said:So by this logic no software for the ps3 can be a failure since the console itself is an utter failure?
muramura said:I'm sad at SMG's numbers. None of my students seem to be aware of it existing even though all of them have/played/100% cleared NSMB. Attention JGAFFERS, lets viral the hell out of Galaxy so it gets the recognition it deserves.
SailorDaravon said:Seriously. As a stand-alone number for any game it's hardly bad at all, but for a major Mario entry seen as the best in 10 years? Pretty fucking bad. Also baffling, I would have thought it would have produced much bigger numbers, you would think that a lot of the "casual" wii audience would still be interested in Mario. Definitely seems to be the case in the US at least, the game's completely sold out everywhere here within a day. One of my coworkers told me today she called everywhere in town last night, and no one had any left, or they hadn't gotten it in yet (Walmart).
Jonnyram on suicide watch? ;o02. [PS3] Shin Sangoku Musou 5 (Koei) - 188,000 / NEW
05. [360] Shin Sangoku Musou 5 (Koei) - 22,000 / NEW
Tideas said:you don't think it'll sell at least half a million WORLDWIDE?
msdstc said:ok less than 50% of the total consoles sold so wtf is your point? Such blind fanboyism, you seem to ignore logic.
Tideas said:you don't think it'll sell at least half a million WORLDWIDE?
Stumpokapow said:So by this logic no software for the ps3 can be a failure since the console itself is an utter failure?
reilo said:Ugh, I think I saw Joshua say that DW2 on PS2 sold less than DW6 did on PS3.
Can someone prove me wrong/right?
Stumpokapow said:The fact that the US will make a product break even doesn't make the 360 successful in Japan and it won't make Ratchet and Clank successful in Japan.
By your logic it's absolutely meaningless to even consider PS3 sales at all, since the PS3 in one year has only caught up to the PS2 after around a month. What can we compare PS3 software sales to in your mind?
Stumpokapow said:You are correct that this launch is bigger (slightly) than the launch of DW2.
Since then, in the Musou series, there has been DW3, DW3 Legends, DW4, DW4 Legends, DW4 Empires, DW5, and DW5 Legends.
Stumpokapow said:You are correct that this launch is bigger (slightly) than the launch of DW2.
Since then, in the Musou series, there has been DW3, DW3 Legends, DW4, DW4 Legends, DW4 Empires, DW5, and DW5 Legends.
msdstc said:it's guaranteed to that's something I'd bet my account on this game will sell more than a half mill worldwide, it's such a joke this guy is just trolling the shit outta ps3
dude seriously you're one of the biggest fanboys I've ever seen you really have an anger towards sony for some reason.
lets say this... dynasty warriors 5 released 2005, ps2 has an extremely well established user base, sells 900k
ps3 dynasty warriors 6 comes out, so far it starts out at 190k, almost a quarter of the sales, now by the end of it's life time after the holidays and sales it'll wind up with probably about 50% of the ps2 sales... in 2005 there was probably 10 times as many ps2s as ps3s for the record in Japan.
oh yah and by your logic Mr. fanboy, mario galaxy isn't just a bomb, it's a fucking travesty.
edit- by the way, I'm one of those galaxy sales come next week I have nothing against the wii. I admit my bias towards sony I just hate blind fanboyism this guy is a raging fanboy.
schuelma said:Yeah, I don't think world wide Nintendo has any reason to worry..but in Japan, it should have done much better. I'm really at a loss to explain it.
msdstc said:dude seriously you're one of the biggest fanboys I've ever seen you really have an anger towards sony for some reason.
lets say this... dynasty warriors 5 released 2005, ps2 has an extremely well established user base, sells 900k
ps3 dynasty warriors 6 comes out, so far it starts out at 190k, almost a quarter of the sales, now by the end of it's life time after the holidays and sales it'll wind up with probably about 50% of the ps2 sales... in 2005 there was probably 10 times as many ps2s as ps3s for the record in Japan.
oh yah and by your logic Mr. fanboy, mario galaxy isn't just a bomb, it's a fucking travesty.
Monk said:Dude there was a time that SSBM was selling at a near 1:1 basis, almost every gamecube owner in Japan had SSBM. If the game is big enough it will sell the console.
reilo said:So what the fuck are you arguing? Shut up already. Why aren't you crying about SMGs sales then, since it was released on twice the userbase that the Gamecube had when Sunshine was released in JULY?
schuelma said:Yeah, I don't think world wide Nintendo has any reason to worry..but in Japan, it should have done much better. I'm really at a loss to explain it.
muramura said:I'm sad at SMG's numbers. None of my students seem to be aware of it existing even though all of them have/played/100% cleared NSMB. Attention JGAFFERS, lets viral the hell out of Galaxy so it gets the recognition it deserves.
mutsu said:Casuals hate 3D games because they look too overly complicated? That's the only reason I can think of.
My wife gets scared as soon as she saw Mario Galaxy in 3D. She would have no problem trying New Super Mario Bros on DS though.
Stumpokapow said:I am complaining about SMG's sales. They're bad. Way bad. So bad I complained about them in the last thread and the thread before that and in PMs with people.
I don't get this thought process
"He's saying something bad about a product on Sony hardware so that must mean that he's a raving anti-Sony fanboy who can't say a bad word about Nintendo".
Edit: I've been posting in these threads for more than a year, I've helped plenty of people with data and numbers, I've made tons of graphs both independently and on request, and I've had lengthy civil debates with countless posters. I'm not sure why suddenly after all this time I'm magically "one of the worst fanboys ever" in this one thread
msdstc said:this isn't SSBM, it's the same game we're comparing. Attach rate of Dynasty warriors was 900k to however many ps3s there were out there... even if that was a 1:10 ratio.
if we were comparing the same game which is dynasty warriors, it will sell at least that ratio actually beyond. It had a great launch I don't get the complaining about that? It's a popular game, but certainly not a massive system seller like oh say SMG, which by all of your logic is fucking bombing MISERABLY, yet you choose to look past that and talk about how R+C tanked.
R+C has NEVER been popular in Japan, why would this one be different? If it's not liked that much WHO CARES right? It's not going to push consoles, I don't know why someone would choose to believe that. I'd like to think it could've had a chance in that market, but if you thiink about it it really doesn't.
Stumpokapow said:I am complaining about SMG's sales. They're bad. Way bad. So bad I complained about them in the last thread and the thread before that and in PMs with people.
I don't get this thought process
"He's saying something bad about a product on Sony hardware so that must mean that he's a raving anti-Sony fanboy who can't say a bad word about Nintendo".
Edit: I've been posting in these threads for more than a year, I've helped plenty of people with data and numbers, I've made tons of graphs both independently and on request, and I've had lengthy civil debates with countless posters. I'm not sure why suddenly after all this time I'm magically "one of the worst fanboys ever" in this one thread
It's ahead, I believe.Roat said:Is it ahead or behind Zelda: TP at this point relatively?
msdstc said:it's guaranteed to that's something I'd bet my account on this game will sell more than a half mill worldwide, it's such a joke this guy is just trolling the shit outta ps3
dude seriously you're one of the biggest fanboys I've ever seen you really have an anger towards sony for some reason.
lets say this... dynasty warriors 5 released 2005, ps2 has an extremely well established user base, sells 900k
ps3 dynasty warriors 6 comes out, so far it starts out at 190k, almost a quarter of the sales, now by the end of it's life time after the holidays and sales it'll wind up with probably about 50% of the ps2 sales... in 2005 there was probably 10 times as many ps2s as ps3s for the record in Japan.
oh yah and by your logic Mr. fanboy, mario galaxy isn't just a bomb, it's a fucking travesty.
edit- by the way, I'm one of those galaxy sales come next week I have nothing against the wii. I admit my bias towards sony I just hate blind fanboyism this guy is a raging fanboy.
Monk said:Oh i see what you are getting at. The thing is that platformer game sales are a shadow of its former self in japan since the n64 days. What was the last platformer that did well in Japan that was 3d?
EDIT: And while we are on the subject, anyone who says that Musou bombed is an idiot.
reilo said:So, selling more software on less hardware = bad?
Monk said:EDIT: And while we are on the subject, anyone who says that Musou bombed is an idiot.
How much does the DS versions sold?A Link to the Snitch said:Poor CV? It's doing better than its DS cousins did.
Fair thee well all you damn non-gamers. I hope you are happy.jj984jj said:Mario Party is now the main franchise, all platformers are spin-offs.
Defuser said:How much does the DS versions sold?
You can say that every week and there is not a person here who doesn't already know that. KOEI, S-E, Konami etc... also know that.... but thanks for stating the obvious for us some more.Stumpokapow said:The PS3 hardware is awful in Japan. It is around where the PS2 was after one month, and it's been out for a year. It's taken massive price cuts to even get a pulse, let alone any sort of reasonable sales. As a result, software has bombed spectacular.
Moneyhats._leech_ said:Why do Japanese developers support the 360 again?
?Awntawn said:Jonnyram on suicide watch? ;o
Stumpokapow said:Here's the thing--the PS3 in a year is the PS2 in a month. The PS2 at this point in its userbase was still selling launch titles. If you insist on comparing the PS3 to the PS2 at equal userbase points rather than equal lifespan points, you're going to cut off pretty much any analysis that says anything at all.
_leech_ said:Why do Japanese developers support the 360 again?
Stumpokapow said:Who's selling more on less hardware?
DW6 is selling less on less hardware than most of its predecessors, although admittedly more on less hardware than a game released 8 installments in a series ago... while simultaneously having a massive increase in budget and therefor a massive increase in terms of number of units that must be sold to break even.
I don't really care if Joshua did it in a previous thread, I don't think comparing DW6 to DW2 is meaningful. I don't think that DW6's numbers are awful considering the hardware base, but I think having to disclaimer everything with "considering the hardware base " makes pretty much all analysis meaningless, especially as it relates to the PS3/X360 in Japan.
The one time I recall saying something did good despite the userbase was Beautiful Katamari a month or so ago, and I distinctly remember several posters--I think jj984jj and ethelred but I might be getting names wrong here--correctly reminding me that that's junk analysis.
Here's the thing--the PS3 in a year is the PS2 in a month. The PS2 at this point in its userbase was still selling launch titles. If you insist on comparing the PS3 to the PS2 at equal userbase points rather than equal lifespan points, you're going to cut off pretty much any analysis that says anything at all.
SMG is selling less on more hardware, which is both unfortunate and pathetic.
Stumpokapow said:Who's selling more on less hardware?
DW6 is selling less on less hardware than most of its predecessors, although admittedly more on less hardware than a game released 8 installments in a series ago... while simultaneously having a massive increase in budget and therefor a massive increase in terms of number of units that must be sold to break even.
It's not a bomb if you consider attach rate. It is a bomb if you consider that all Musou games, no matter how well they've sold, have been exceedingly front-loaded, and that this Musou game in particular has costed more than all previous Musou games while selling less than all but the first two installments (including all of the spinoff installments).
Lightning said:You can say that every week and there is not a person here who doesn't already know that. KOEI, S-E, Konami etc... also know that.... but thanks for stating the obvious for us some more.
Now, what we are excited about is that Musou 5 is the highest selling title on the PS3 for the first day, we had the highest PS3 hardware (supposedly, will wait until MC confirms) that the system has had in a LONG time and after a long spell of bad news it's nice to have some positive news once in a while.
Comparing most things to the PS2 this gen for any console will be rather fruitless, especially in Japan, those days are over for consoles. The Wii won't do it, the PS3 won't do it and the 360 definitely won't do it.