AnimeTheme
Member
Console-wise, the holiday shopping season really highlights the mass market (casual gamers) appeal of Wii, which is quite a contrast with PS3.
papelnabangka said:Halo 3 basically falling off the map at 4M(USA)
Mr. Pointy said:I'm bummed on that too. I'm guessing lack of marketing.
I'm not downplaying it's pushing power, I'm downplaying the game's legs.Luckyman said:How is selling 50% of the new hardware falling off the map? :lol
Dascu said:I'm surprised at We Love Golf's weak sales. Talented team, quality game, popular genre... yet it sold so little.
It's a Gran Turismo game, even considered to be prequel to the actual main game. It's obviously no Gran Turismo main series but it's certainly no Mario Strikers either who is a mario game in name only.Lightning said:Did people seriously expect a Prologue to move systems? Especially a rather expensive Prologue at that...
papelnabangka said:I'm not downplaying it's pushing power, I'm downplaying the game's legs.
Magicpaint said:As for ToI, just wow. I honestly don't know what Namco should do at this point...
papelnabangka said:I'm not downplaying it's pushing power, I'm downplaying the game's legs.
Defuser said:I was expecting higher :|
Stumpokapow said:Versus GT4p? No. 50% of GT4p.
Dascu said:I'm surprised at We Love Golf's weak sales. Talented team, quality game, popular genre... yet it sold so little.
Grecco said:No. It bombed. Sony had estimated 300k for its first week. (Half of the last GTP).... Of course nobody will care, we only care when Nintendo games bomb.
Lightning said:Did people seriously expect a Prologue to move systems? Especially a rather expensive Prologue at that...
250k retail, 50k PSN.AltogetherAndrews said:Did that include online sales?
The game is expensive for a Prologue. It costs 44US dollars for the game and you only get a small portion of the final product. One must ask themselves whats the point?papelnabangka said:It's a Gran Turismo game, even considered to be prequel to the actual main game. It's obviously no Gran Turismo main series but it's certainly no Mario Strikers either who is a mario game in name only.
$44 US dollars is too expensive. Expensive console + Expensive portion of a game = Bad sales. One day Sony will catch on to what the Mass market want.tanod said:I did. PS3 is back up to 50,000 which is a good amount but I expected it to do better than that and that 50,000 would become the new base for sales.
It's probably more likely that the new weekly sales base will settle around 40,000.
Luckyman said:lol
Selling almost 400k in it´s third month is LEGS.
charlequin said:Die in a fire?
More seriously, the situation with LO and ToI is really just illustrating how fucked this development environment is for Japan. (It should also really help illustrate why the "One Console Future" idea is better than the "everyone competes with equal marketshare!" argument.) There are a lot of games that there just isn't a good place for, even though the actual buyers might still be interested. There's no clear goalpost for where a die-hard RPG player (who was 110% satisfied with PS2 last generation) should go now, with at least some conceivable signposts pointing to every one of the five current systems.
If people settle into the DS as the PS2 of this gen, some series will be left behind -- DQ will do great (as its retro vibe and gameplay-over-story angle is perfectly suited to the DS) but Tales, which is historically a fandom-oriented series with lots of voice acting and shmancy graphics, maybe won't make the transition so well. (Obviously TotT did a lot to ensure that, of course.)
The same's true for Mistwalker. LO bombed -- but what's their better option? jRPGs don't sell in the US, the PS3 isn't a software-moving system... they could try again on DS, but that system has enough options that just putting whatever out there with no marketing won't do -- and the DS won't support the kind of cinematic, emotional games (laden with voice and facial expressions) that the Gooch seems interested in anyway.
sp0rsk said:By the way, Nintendo has redoubled its Mario Galaxy advertising efforts.
Seems like it was just a rocky start for Mario, thing's seem to be truckin' now.
This is true. This gen is quite unlike last gen where the PS2 pretty much dominated the software charts (with the GBA/GC sharing left overs). There's no definitive software machine this gen and each system out there seems to face unique problems that were never issues for the PS2.charlequin said:More seriously, the situation with LO and ToI is really just illustrating how fucked this development environment is for Japan. (It should also really help illustrate why the "One Console Future" idea is better than the "everyone competes with equal marketshare!" argument.) There are a lot of games that there just isn't a good place for, even though the actual buyers might still be interested. There's no clear goalpost for where a die-hard RPG player (who was 110% satisfied with PS2 last generation) should go now, with at least some conceivable signposts pointing to every one of the five current systems.
Yeah, I think the DS might be ill-equipped to handle the series to its fullest. Abyss, the last major Tales game almost used all of the disc space on the PS2 and Symphonia stretched the GC to 2. ToI is very good imo, but it lacks the numerous anime scenes and voice that is necessary for the complete Tales experience. Maybe a lot of Tales fans aren't convinced the system is the real home for the series. Or maybe they're are just too many damn Tales game lately. The fanbase would have to make decisions (not everyone can afford 4 Tales game in 4 months!)... buy ToI? Or just wait for ToD: DC? or ToR PSP or ToS: KoR? Yeah... I think that's what also affected the sales of ToD last year. Doesn't help that ToI was also very expensive for a DS game. I'm curious as to how the next 3 are going to perform -- should help to see if this is more of a DS problem than Tales one.charlequin said:If people settle into the DS as the PS2 of this gen, some series will be left behind -- DQ will do great (as its retro vibe and gameplay-over-story angle is perfectly suited to the DS) but Tales, which is historically a fandom-oriented series with lots of voice acting and shmancy graphics, maybe won't make the transition so well. (Obviously TotT did a lot to ensure that, of course.)
PS2? I think the PS2 at the moment is the best place to go for the kind of experience they're going for. The PS2 is still showing signs of strong software sales (much better than any of the three next-gen systems), at the same time, that might not work in the long term, but it's still a better option.charlequin said:The same's true for Mistwalker. LO bombed -- but what's their better option? jRPGs don't sell in the US, the PS3 isn't a software-moving system... they could try again on DS, but that system has enough options that just putting whatever out there with no marketing won't do -- and the DS won't support the kind of cinematic, emotional games (laden with voice and facial expressions) that the Gooch seems interested in anyway.
I think at this point, they'll have to consider that option. It's a decision I can get behind, based on past sales of Tales games on the system.Mr. Pointy said:This happening has made me wonder why Namco hasn't pushed for an original main series PSP Tales game.
Agent Icebeezy said:I would say that JRPGs not named Final Fantasy don't sell well. A lot of people are turned off by turned based combat. I see a game like White Knight Story doing better than average because you get to control the characters and the fighting instead of just hitting prompts or like I did in FF12 and config my gambits a certain way then go to the mall and come back to find that I've leveled up 15 times when I was gone. A lot of purists might not think that jRPGs need to change, but to become relevant across the world again, they do.
Magicpaint said:Wow, nice to see SMG selling well (even though MP DS is STILL selling a lot better. :/)
Magicpaint said:As for ToI, just wow. I honestly don't know what Namco should do at this point... perhaps stick to the PS2? Or maybe PSP. I just don't think the DS is the ideal platform anymore.
Pureauthor said:You are aware that FFXII was generally received badly in Japan? And you are aware that the two most popular jRPG franchises in Japan are unashamedly oldschool turn-based?
tanod said:I did. PS3 is back up to 50,000 which is a good amount but I expected it to do better than that and that 50,000 would become the new base for sales.
It's probably more likely that the new weekly sales base will settle around 40,000.
Pureauthor said:You are aware that FFXII was generally received badly in Japan? And you are aware that the two most popular jRPG franchises in Japan are unashamedly oldschool turn-based?
Link316 said:I dunno if it'll even be able to maintain 40K cause there's practically nothing until DMC4
DeaconKnowledge said:The games' sales dropped 90% within a month.
Halo 3 is just like the majority of 360 titles; supremely front loaded. I don't expect it to do much better than 5 million LTD in the US (as amazing as that is).
Magicpaint said:Maybe a lot of Tales fans aren't convinced the system is the real home for the series. Or maybe they're are just too many damn Tales game lately.
PS2?
damisa said:I find it funny how you're so anti-Halo 3. Whatever happened to "Everyone who wanted Halo 3 had a 360 already",
damisa said:and yet even you predict 2 million additional sales past it's first month. Halo 3 might get near 5million just this year. I expect considerably more by the end of the generation. I guess you must think it's impossible that the 85%+ of xbox/PS2/Gamecube owners who spent less than $200 last gen might be waiting for more 360 pricedrops.
John Harker said:But thats not apples-to-apples, as your including the i in titles like FFX and the extra releases of 7
The 32bit transition was similarly confused though... it took a good 2 years or so for PlayStation to emerge as the favorite and there was definitely protracted SFC R&D as a result. Seems to be the standard situation when the market leader stumbles some, I bet we get more notable PS2 stuff through 2008 for Japan...charlequin said:I certainly still wish that PS2 had been given a longer lease on life -- I think the industry would be better off if the next-gen systems were launching now -- but that ship has sailed, and clinging to the remants of the old one just means you're not going to get rescued.
I dunno, that toy they made of one of the Judges is pretty fucking awesome.Stumpokapow said:It's an awesome game, one of my 2006 GOTYs... but it really wasn't successful. Higher development time and budget than any other recent installment, lower sales than any recent installment.
Also, it joins FF9 as the only unmerchandisable 3d FF. In terms of merchandising... FF7 had CURODUDUOU and Sephiroth (and actually pretty much every character except Cait Sith); FF8 had Squall, Seifer, the Gunblade, and Griever. FFX had Tidus and Yuna. FFXII doesn't really have anything milkable.
Link1110 said:Where does III fit into that?
Segata Sanshiro said:I dunno, that toy they made of one of the Judges is pretty fucking awesome.
I think the NES one was 1.4 million...but that's just off the top of my head.Rocksteady33 said:DS version? Stand at a little over 1 million. Other version? No clue. Data that far back is hard to come by.
So the holiday sales period has no effect on PS3?test_account said:Thanks
Last week 38k, this week 53k = 15k more
So you thought Layton would sell that well when they first announced it?Defuser said:Which casual don't like puzzle solving games with great story?
I think it's pretty good. Roughly 50% of what GT4P did on a much bigger install base.Pureauthor said:108K for GT5rologue? That's... not good, is it?
Nice :lol .Pristine_Condition said:Interesting.
If that 53,000 number for PS3 holds up in the official Media Create numbers, that would mean PS3 has sold approx. as many (if not more) PS3s in the last 6 weeks as they managed to sell in the previous 20 weeks.
And if there's another week like that next week, it'll make that differential much greater, since looking backwards past that point, you get into those really miserable weeks when PS3 was only selling in the embarrassingly bad 8-9K range.
Good acceleration there.
Well, 3rd parties will turn around in due time. Or they won't. It's not abysmal and at least Nintendo is providing for the current owners. Nintendo's output is substantial for the first year. After suffering through a GCN, I'm glad I'm not forced to buy 3 consoles this gen, not with those prices. I won't be a singular console owner but I won't be forced to pay the price to jump in until later.schuelma said:Oh and it goes without saying that 3rd party Wii software completely bombed. To me it seems clear that Wii owners are buying Wii Fit/Wii Sports/Galaxy (!!!)/ Mario and Sonic and that is sucking up the oxygen for anything else.
Phife Dawg said:So the holiday sales period has no effect on PS3?
Outside of the holidays? That's unlikely. Keep in mind that this is one of the biggest weeks of the year.tanod said:It's probably more likely that the new weekly sales base will settle around 40,000.
DS is selling more software than all other platforms combined. Surely that qualifies as dominating?Magicpaint said:This is true. This gen is quite unlike last gen where the PS2 pretty much dominated the software charts (with the GBA/GC sharing left overs). There's no definitive software machine this gen
These are obviously good numbers, but there WAS a new color released this week.perfectchaos007 said:The real story here is the PSP. I mean holy frekin crap.