Elios83 said:Tecmo is a small company, they probably set a 200k LTD target to break even on their Fatal Frame games and it's not like they're such a prolific company that they can afford to scratch the few IPs they have, but commercial success is an other thing. You can have a commercial success even if the company is not making a profit on it because it has invested a lot and you can have a commercial failure that is still able to make a return on the investements for the company (hint: Gamecube). The FF games have all been commercial failures.
So they keep making games that they lose money on, just because they can't afford to scratch the IP? That's some fine logic.
BTW. You pulled that 200k number out of your ass didn't you?