• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: 8/13 - 8/19

Busaiku

Member
plagiarize said:
golf bump continues. no disputing it now. golf bump >> gundam bump
The game itself is selling much better, but the PS3 bump is about the same.
If it can manage staying about 16-17k for next week's numbers, than its definitely the bump to maintain steady solid (somewhat) numbers.
 
Golf bump isn't really significant if you factor in that it was holiday last week. If there was no holiday there'd be the usual 3k drop which we will see next week.
 

apujanata

Member
speedpop said:
No kidding. As a big fan of the original Wild Arms, I'm sad to see the state the series has been turned into.


Also DS at 19m now. Won't be long till it surpasses PS2.

I am also a fan of Wild Arms 1 & 2. I started to lose interest in it since WA3. I don't like westernized Wild Arms.
 

PantherLotus

Professional Schmuck
NEXT GEN WEEKLY SALES 38

mc-weekly-pie-38.jpg


mc-weekly-line-38.jpg


Since 11/27/07:
38 Total Weeks of Next Gen sales.
32 Total Weeks of post-holiday sales.

Trends
Trends are generally determined by the last 4 weeks of data. Averages are determined by total sales divided by the number of weeks posted above. Outside factors are considered (such as big releases, holidays, etc) when determining current trends and establishing predictions. Trend results are not an average.

360 - Established Trend: 2k. Next Gen Avg = 6,010. Post Holiday Avg = 3,733.
Wii - Established Cycle: 62-78k. Next Gen Avg = 90,109. Post Holiday Avg = 72,161.
PS3 - Establishing Trend: 17-24k. Next Gen Avg = 24,437. Post Holiday Avg = 17,422.

Expectations for Next Week
Expectations are predictions only, and are based upon trends, outside factors, and sales history. Previous week's success rate included for accountability.

360 - 2.5k <-- within .055k the previous week!! This will seemingly never change.
Wii - 70k <-- within 4k the previous week. A return to the 64-75k shipment cycles is all but confirmed. Notice how both huge bumps are preceded by build-ups, drop-offs, and rebuilds.
PS3 - 17k <-- Within 3k the previous week. Expectations of a continued slided have been tempered, for now. I expect the PS3 to slowly, slowly, slowly pick up steam as prices drop and it becomes entrenched at #2 in Japan. For now, though, I say expect 13k-20k for the next few weeks.

mc-LTD-38.jpg


mc-marketshare-pie-38.jpg


Significant Notes:
&#9679; The Wii has extended its lead to 2,339,120 over the PS3.
&#9679; 98,103 consoles sold this week. Wii had 75.37% of all console sales.
&#9679; The Wii only outsold the PS3 3.40:1 this week. Iwata is ashamed.
&#9679; The 5 million Wii watch party continues...expected to cross the 5 mil. mark by the end of the year.
&#9679; The Wii has had 67% market share for over 3 months now, but still hasn't reached 70%. Is this the plateau that this market will accept? (Currently 69.72%)
&#9679; The 360 crossed the 400k units sold mark. It will hit 1 million units sold in just 250 more weeks.


mc-marketshare-line-38.jpg
 

Jammy

Banned
Nice! Wii sales went up (as did everything else... only they weren't as noticeable) quite a bit.

Nintendo and their Wii had a nice one-two combo tonight with NPD and Media Create.
 
Wii comparisons: At week 38, Wii is where GCN was at 157.7 weeks (September 16, 2004), where GBA was at 32.7 weeks (November 2, 2001), where DS was at 46.8 weeks (October 21, 2005), where PS2 was at 51.2 weeks (February 19, 2001), and where PSP was at 74.8 weeks (May 12, 2006).

Additional note here: You may note I used to point out there was some X number of PS2s sold online which seemed to not be counted in Famitsu early on, making the direct comparison with PS2 above a bit off. I said it wouldn't be until Wii was 500K above where Famitsu had PS2 at the same time that I'd feel really confident Wii was ahead. Well, give or take a week for differences between trackers, but that point has been reached.

PS3 comparisons: At week 41, PS3 is where PS2 was at 4.7 weeks (March 30, 2000), where PSP was at 15.5 weeks (March 23, 2000), where GCN was at 17.5 weeks (January 9, 2002), and where Wii was at 5.9 weeks (January 5, 2007).

DS vs PSP: Weekly shares of 82.0 / 18.0, bringing the total shares to 76.5 / 23.6. If DS stopped selling and PSP continued at this week's rate, it would catch up in 389.9 weeks (February 8, 2015).

PS3 vs Wii: Weekly shares of 22.7 / 77.3, bringing the total shares to 24.1 / 75.9. If Wii stopped selling and PS3 continued at this week's rate, it would catch up in 107.7 weeks (September 11, 2009).

PSP vs Wii: At this week's rates, Wii catches up to PSP in 60.4 weeks (October 15, 2008).

PS2 vs DS: At this week's rate DS catches up to PS2 in 12.1 weeks (November 11, 2007) at ~20.86 million apiece.



Total sales pass 10 million for the year at week 33. Last year it took until week 46.
 

cvxfreak

Member
According to sinobi, first day sales:

FFCC RoF: 120K (37% of FFIII, 66% of RW on the first day)
Sengoku Musou 2 Mushouden: 100K (good for an expanded edition, compared to 180K for SM2 Empires)
Gyakuten Saiban 3: 30K (30% sell-through, sinobi not worried due to legs of GS1/GS2)
 

jesusraz

Member
cvxfreak said:
According to sinobi, first day sales:

FFCC RoF: 120K (37% of FFIII, 66% of RW on the first day)
Sengoku Musou 2 Mushouden: 100K (good for an expanded edition)
Gyakuten Saiban 3: 30K (30% sell-through, sinobi not worried due to legs of GS1/GS2)

Good start for GS3, definitely. As for FFCC, was it 400,000 units reserved by retail? If so, then 120,000 first day isn't too shabby at all!
 

Kenka

Member
Good to hear that. Sould reach 500k by the end of the year.


Still, I'm unconvinced about Square's strategy to release only small games this very year. Is this a choice resulting in their focus on FF XII ?
 

AlternativeUlster

Absolutely pathetic part deux
cvxfreak said:
According to sinobi, first day sales:

FFCC RoF: 120K (37% of FFIII, 66% of RW on the first day)
Sengoku Musou 2 Mushouden: 100K (good for an expanded edition, compared to 180K for SM2 Empires)
Gyakuten Saiban 3: 30K (30% sell-through, sinobi not worried due to legs of GS1/GS2)

Wait, so is the US getting the 3rd Pheonix Wright game first or the 4th one?
 
Considering Sengoku Musou 2 did half first one numbers...not bad at all to open with 100k for the Mushouden edition (first one Mushouden did 190k opening week and 375k LTD). Also SM2 got an Empires edition (90k first week, 175k LTD). Anyway, Musou real challenge will be Shin Sangoku Musou 5...

So-so start for FFCC, (do we know shipment?), I wonder if it'll be as front-loaded as the average FF title. I can see it doing like the GC one first week (190k) easily, also passing its LTD (355k) but I don't see it reaching 500k unless it shows some legs thanks to multiplayer or something.

edit: some other titles
DS Hayate - 15k
PSP Dragoneer Aria - 10k
DS Bikkuri-man - 3k
 

donny2112

Member
donny2112 said:
Some updated Famitsu numbers.

Code:
GBA Famicom Mini Super Mario Brothers          1,254,381 (20061231)
GBA Super Mario Advance 4: Super Mario Bros. 3   718,207 (20061231)
NDS Super Mario 64 DS                          1,042,322 (20070701)

Also, thanks for being willing to replace the numbers! :)

More from ethelred in this thread.

GBC Zelda: Oracle of Ages/Seasons 746,054

GCN Super Mario Sunshine 789,989
N64 Super Mario 64 1,639,921
 

ethelred

Member
cvxfreak said:
According to sinobi, first day sales:

FFCC RoF: 120K (37% of FFIII, 66% of RW on the first day)
Sengoku Musou 2 Mushouden: 100K (good for an expanded edition, compared to 180K for SM2 Empires)
Gyakuten Saiban 3: 30K (30% sell-through, sinobi not worried due to legs of GS1/GS2)

Not too bad for Crystal Chronicles (though I'll admit I hoped for more). We'll see how it does over the weekend. Sinobi's note about its performance vs. FF3 and RW isn't promising, though. :/

AlternativeUlster said:
Wait, so is the US getting the 3rd Pheonix Wright game first or the 4th one?

The fourth game already came out in Japan, earlier this year. The US is getting both the fourth and the third game, but we're getting the third first.
 
Forever Blue has come back on the shelves, but i feel this game missed the train, people has eyes only for Mario Party 8 now...
 

acuul

Member
Moor-Angol said:
Forever Blue has come back on the shelves, but i feel this game missed the train, people has eyes only for Mario Party 8 now...
maybe Forever blue will have more luck in USA and Europe, although its release date is dangerously near to other big titles
 
jesusraz said:
As for FFCC, was it 400,000 units reserved by retail? If so, then 120,000 first day isn't too shabby at all!

Shinobi said that SE had lowered the first shipment number due to the recent price collapse cases (It's a wonderful world and FF12i).
 
I think sinobi says that FFCC has a 50% sell through, so ~240k shipment. Looks like SE wants to be conservative again, maybe this time they can restock it sooner than in other cases.
 
wtf is Square Enix doing? This is the 3rd or 4th time they've undershipped. Are they allergic to high game sales? I've never seen anything like it.
 

ethelred

Member
NintendosBooger said:
wtf is Square Enix doing? This is the 3rd or 4th time they've undershipped. Are they allergic to high game sales? I've never seen anything like it.

Did you not read the posts above? They got extremely low sell-through on It's a Wonderful World and FFXII International, so now they're being more cautious again.

In any event, 50% sellthrough on FFCC isn't undershipping. Let's first wait to see if the demand matches the retail order and if they fail to supply additional games if the demand exceeds that.

apotema said:
Wouldn't be better to release a lot of copies at first so they sell to all their targets at full price??

Not with the way Japanese retail works. If a game doesn't sell a really good portion of its order, they'll cut the prices pretty quickly.
 

apotema

Member
AnimeTheme said:
Shinobi said that SE had lowered the first shipment number due to the recent price collapse cases (It's a wonderful world and FF12i).

Wouldn't be better to release a lot of copies at first so they sell to all their targets at full price??
 

cvxfreak

Member
sinobi actually believes FFCC RoF had a good start, so we'll see how it goes. The DS version has to sell 190K to match the premiere of the GameCube version.
 

ethelred

Member
cvxfreak said:
sinobi actually believes FFCC RoF had a good start, so we'll see how it goes. The DS version has to sell 190K to match the premiere of the GameCube version.

Oh, well I don't think there's any question it'll match the GameCube version. And I imagine it'll sell better than that one overall, too. I just had been hoping it would sell even more beyond what the original did, like up to the 500-700k range.
 

donny2112

Member
Famitsu July 30-August 5

1. WII Mario Party 8 147084 / 429473
2. PS2 J-League Winning Eleven 2007 Club Championship 136530 / NEW
3. PS3 Minna no Golf 5 43270 / 219020
4. NDS It's a Wonderful World 40926 / 122252
5. WII Wii Sports 27391 / 1840979
6. PS2 Jikkyou Power Pro Baseball 14 25257 / 226157
7. WII Wii Play 24859 / 1428207
8. NDS Facening Training 22526 / NEW
9. NDS Zelda: Phantom Hourglass 21647 / 701541
10. NDS New Super Mario Bros. 21524 / 4702056
11. NDS Brain Training 2 21418 / 4566749
12. WII Dragon Quest Swords: The Masked Queen and the Tower of Mirrors 19339 / 420263
13. NDS Mario Kart DS 19268 / 2334982
14. NDS Animal Crossing: Wild World 18689 / 4266849
15. PSP GTA: Liberty City Stories 18129 / 56814
16. NDS Itadaki Street DS 17887 / 304892
17. WII Forever Blue 17567 / NEW
18. NDS More English Training 16922 / 454073
19. NDS Observation Training 15908 / 487093
20. WII Mobile Suit Gundam 0079 15489 / 59148
21. NDS Taiko Drum Master 15018 / 104176
22. NDS English Training 11666 / 1932114
23. NDS Naruto Shippuuden: Saikyou Ninja Daikesshuu 5 11606 / 54471
24. NDS Brain Training 11171 / 3453663
25. 360 Elder Scrolls IV: Oblivion 10165 / 55662
26. PSP Monster Hunter Portable 2 10027 / 1265380
27. NDS Pokemon Diamond/Pearl 9963 / 5264580
28. PS2 Pachi-Para 14: Wind, Clouds, and the Super Sea in Okinawa 9260 / 33712
29. WII Jikkyou Power Pro Baseball Wii 8408 / 72388
30. NDS Mushi King Super Collection 8253 / 51058


While the title of the page hasn't changed (July 30-August 5), I thought last night when I looked at it that it had data for games released August 9. Now, it is purely for July 30-August 5, though. Strange. :-/
 
donny2112 said:
Famitsu July 30-August 5

While the title of the page hasn't changed (July 30-August 5), I thought last night when I looked at it that it had data for games released August 9. Now, it is purely for July 30-August 5, though. Strange. :-/
Yeah FAmitsu messed up and originally posted doubled-over Oban week sales (8/6-8/19) - they're suppost to post those next week. I 'd like to go back and see them again instead of having to wait til next Thursday.
 
Square2005 said:
Yeah FAmitsu messed up and originally posted doubled-over Oban week sales (8/6-8/19) - they're suppost to post those next week. I 'd like to go back and see them again instead of having to wait til next Thursday.
Hmm, must not have been up very long. I saved the page as soon as I noticed it stopped showing the one from a few weeks back, and it's the same as what they've got up now.
 

apujanata

Member
donny2112 said:
While the title of the page hasn't changed (July 30-August 5), I thought last night when I looked at it that it had data for games released August 9. Now, it is purely for July 30-August 5, though. Strange. :-/

Donny,

I have saved the unique version (the one that have data for games released August 9). If you wanted to, I can send the data to you. Or I could just post the data for those August 9 game here :
Code:
SD&#12460;&#12531;&#12480;&#12512; G&#12472;&#12455;&#12493;&#12524;&#12540;&#12471;&#12519;&#12531; &#12463;&#12525;&#12473;&#12489;&#12521;&#12452;&#12502;&#12304;&#12496;&#12531;&#12480;&#12452;&#12490;&#12512;&#12467;&#12466;&#12540;&#12512;&#12473;&#12305; 18&#19975;1429
&#12489;&#12531;&#12461;&#12540;&#12467;&#12531;&#12464; &#12472;&#12515;&#12531;&#12464;&#12523;&#12463;&#12521;&#12452;&#12510;&#12540;&#12304;&#20219;&#22825;&#22530;&#12305; 80740
&#12501;&#12449;&#12452;&#12490;&#12523;&#12501;&#12449;&#12531;&#12479;&#12472;&#12540;XII &#12452;&#12531;&#12479;&#12540;&#12490;&#12471;&#12519;&#12490;&#12523; &#12478;&#12487;&#12451;&#12450;&#12483;&#12463; &#12472;&#12519;&#12502; &#12471;&#12473;&#12486;&#12512;&#12304;&#12473;&#12463;&#12454;&#12455;&#12450;&#12539;&#12456;&#12491;&#12483;&#12463;&#12473;&#12305;
76004 (Poor FFXII International)
&#12527;&#12452;&#12523;&#12489;&#12450;&#12540;&#12512;&#12474; &#12463;&#12525;&#12473;&#12501;&#12449;&#12452;&#12450;&#12304;&#12477;&#12491;&#12540;&#12539;&#12467;&#12531;&#12500;&#12517;&#12540;&#12479;&#12456;&#12531;&#12479;&#12486;&#12452;&#12531;&#12513;&#12531;&#12488;&#12472;&#12515;&#12497;&#12531;&#12305; 38030
&#12527;&#12531;&#12479;&#12513; &#12358;&#12425;&#12394;&#12356;&#12481;&#12515;&#12531;&#12493;&#12523;&#12304;&#12459;&#12503;&#12467;&#12531;&#12305; 34810

If you can translate the name of the game, it will be wonderful.

ethelred said:
Oh, well I don't think there's any question it'll match the GameCube version. And I imagine it'll sell better than that one overall, too. I just had been hoping it would sell even more beyond what the original did, like up to the 500-700k range.

Top 10 Worst legs for NDS games, that cover those DS games that has been out at least 60 days since launch, up to July 29, 2007 :
FFXII:RW : 79.98%
Super Robot Wars W : 62.35%
Planet Puzzle League DS : 55.16%
Gyakuten Saiban 4 : 52.75%
Naruto Saikyou Ninja Daikesshu 4 : 51.57%
Sangokushi Taisen DS : 51.40%
Tales of the Tempest : 50.34%
Death Note : 50.09%
Final Fantasy III : 49.98% (shortage effect)
Jump Superstars : 47.64%

I think it is safe to say that FFCC will AT LEAST do twice their first week launch. On average, DS games managed to get the <40% legs, so it is safe to assume that FFCC will most probably do 2.5 times their first week sales. If it can get 200K first week, then it can go to 500K range.
 
apujanata said:
SD&#12460;&#12531;&#12480;&#12512; G&#12472;&#12455;&#12493;&#12524;&#12540;&#12471;&#12519;&#12531; &#12463;&#12525;&#12473;&#12489;&#12521;&#12452;&#12502;&#12304;&#12496;&#12531;&#12480;&#12452;&#12490;&#12512;&#12467;&#12466;&#12540;&#12512;&#12473;&#12305; 18&#19975;1429
&#12489;&#12531;&#12461;&#12540;&#12467;&#12531;&#12464; &#12472;&#12515;&#12531;&#12464;&#12523;&#12463;&#12521;&#12452;&#12510;&#12540;&#12304;&#20219;&#22825;&#22530;&#12305; 80740
&#12501;&#12449;&#12452;&#12490;&#12523;&#12501;&#12449;&#12531;&#12479;&#12472;&#12540;XII &#12452;&#12531;&#12479;&#12540;&#12490;&#12471;&#12519;&#12490;&#12523; &#12478;&#12487;&#12451;&#12450;&#12483;&#12463; &#12472;&#12519;&#12502; &#12471;&#12473;&#12486;&#12512;&#12304;&#12473;&#12463;&#12454;&#12455;&#12450;&#12539;&#12456;&#12491;&#12483;&#12463;&#12473;&#12305;
76004 (Poor FFXII International)
&#12527;&#12452;&#12523;&#12489;&#12450;&#12540;&#12512;&#12474; &#12463;&#12525;&#12473;&#12501;&#12449;&#12452;&#12450;&#12304;&#12477;&#12491;&#12540;&#12539;&#12467;&#12531;&#12500;&#12517;&#12540;&#12479;&#12456;&#12531;&#12479;&#12486;&#12452;&#12531;&#12513;&#12531;&#12488;&#12472;&#12515;&#12497;&#12531;&#12305; 38030
&#12527;&#12531;&#12479;&#12513; &#12358;&#12425;&#12394;&#12356;&#12481;&#12515;&#12531;&#12493;&#12523;&#12304;&#12459;&#12503;&#12467;&#12531;&#12305; 34810

[NDS] SD Gundam: G Generation Cross Drive (Bandai-Namco)
[NDS] Donkey Kong: Jungle Climber (Nintendo)
[PS2] Final Fantasy XII: International Edition (Square-Enix)
[PSP] Wild Arms: Crossfire (Sony)
[NDS] Won!tertainment: Fortune Channel (Capcom)
 
apujanata said:
I think it is safe to say that FFCC will AT LEAST do twice their first week launch. On average, DS games managed to get the <40% legs, so it is safe to assume that FFCC will most probably do 2.5 times their first week sales. If it can get 200K first week, then it can go to 500K range.
On the other hand, that list shows that even though DS games have big legs, the FF games on them have been among the smallest.
 
Thunder Monkey said:
You put way too much detail into this stuff.

OCD? It's not a bad thing if you know how to use it.

You don't know me too well. It's a simply copy-paste from the program-generated OP content.
 

jj984jj

He's a pretty swell guy in my books anyway.
Frillen said:
Decent Crystal performance. Should at least do over 150k.
That's no good, not even 50% of the original shipment. :\ Should be at least 200k.
 

cvxfreak

Member
Calculating legs via statistics of launch sales against totals is a bit misleading though. Legs measure longevity of a game's presence on a chart, not the amount it's actually selling, although it is an important detail as well. Notable Final Fantasy games sell big numbers at launch by default, so we can almost always expect it to have larger percentages even if it has longer legs than a game that sells 20% of its LTD at launch.
 

apujanata

Member
JoshuaJSlone said:
On the other hand, that list shows that even though DS games have big legs, the FF games on them have been among the smallest.

On the other hand, Square Enix has this games on NDS :
Code:
Dragon Quest Heroes : Rocket Slime : 14.97%
Chocobo and the Magic Picture Book : 20.77%
Heroes of Mana (Seiken Densetsu) : 24.40% (Ethelred's bomba and Lance's success)

It is up to you to decide whether FFCC will have a FFIII like legs, or DQH:RS legs. If it is FFIII, FFCC will not be a million seller. If DQH:RS legs, it will be million seller (since it will at least break 140K first week sales).

cvxfreak said:
Calculating legs via statistics of launch sales against totals is a bit misleading though. Legs measure longevity of a game's presence on a chart, not the amount it's actually selling, although it is an important detail as well. Notable Final Fantasy games sell big numbers at launch by default, so we can almost always expect it to have larger percentages even if it has longer legs than a game that sells 20% of its LTD at launch.
Well, your statement is true. However, it is much more difficult to maintain the record of games presence on a chart, so the percentage is just a way to calculate that effect.

Remember New SMB ? Even though it has big first week (865K), it still managed a health percentage : 18.48%
Pokemon Diamond & Pearl, with first week of 1,586,360, still managed a good (better than NDS's average) percentage : 30.19%
 
JoshuaJSlone said:
On the other hand, that list shows that even though DS games have big legs, the FF games on them have been among the smallest.

FF games on DS have the smallest percentages for the franchise, take a look at PS1 and PS2 games :)
They usually have 65-70%, as cvxfreak said, and basically FF games have a strong start and short legs, but consider FF3 still managed 60k in the 2007 first half...

The only franchise who kept short legs even on DS is Super Robot Taisen.
 

donny2112

Member
apujanata said:
I have saved the unique version (the one that have data for games released August 9). If you wanted to, I can send the data to you.

Yes, please. :) I'd like to see what the other games sold, too. Cheesemeister already translated the new titles. Do you want me to PM an email address?
 
Top Bottom