velvet_nitemare
Member
KingDizzi said:SO4 however will struggle past 100k
Do you mean Star Ocean 4? The game is supposed to be rubbish, but come on, that number is low and would be a huge bomb.
KingDizzi said:SO4 however will struggle past 100k
velvet_nitemare said:Do you mean Star Ocean 4? The game is supposed to be rubbish, but come on, that number is low and would be a huge bomb.
KingDizzi said:Last I checked Comgnet a few days ago it had 63pt while DQ 6 was at 950pt, I don't see anything wrong with my estimation. Comgnet has been a pretty indication for how a game will do in the past and don't see that changing anytime soon.
velvet_nitemare said:Aren't those pre-order numbers? Anyways, we'll see. It won't be ToV redux tho.
:lol Reggie should probably give Iwata a call about a man named Pachter.Chris1964 said:Iwata gives some more tips about DS and Wii successors
http://www.andriasang.com/e/blog/2010/02/02/iwata_on_ds_and_wii_hd/
:lol
Apparently I was actually right. :lol :lolonken said:Oh come on...Nirolak said:Oh, I wouldn't be surprised to see this game fall into the Fall or even Q1 2011 at this rate.
I was just quite curious to see what a hypothetical super March would look like. Seems it won't be happening though. :lol
So it seems that GT5 is now targeted at Fall 2010, but they're not sure if it will make it out by then.Other Thread About GT5's Release Date said:
distantmantra said:They still don't expect Hokuto Musou to sell two million copies, do they?
I believe you are right.schuelma said:I thought it was "just" one million or so.
duckroll said:http://news.finance.yahoo.co.jp/detail/20100202-00935006-fisf-stocks
Koei Tecmo sees share prices drop after posting losses. Blames poor sales on Sengoku Musou 3 on the Wii, a tougher online game market, and delays on overseas releases.
So I guess it's official now, the sales are a disappointment to Koei and we can stop speculating if they might have been happy - they're not.
Maybe something more in line with previous installments?mutsu said:It's easy to blame the Wii for everything now.
I mean come on, what numbers were they expecting?
kpop100 said:Maybe something more in line with previous installments?
Well it was obvious they weren't going to pull the numbers of the first or even second, but they were probably expecting their dedicated fanbase to come though.donny2112 said:You're referring to the falling train of sales for the previous installments?
kpop100 said:Well it was obvious they weren't going to pull the numbers of the first or even second, but they were probably expecting their dedicated fanbase to come though.
[Nintex] said:To be fair almost every Zelda development 'goes wrong' at some point. Iwata even joked about that during the latest Iwata Asks about Zelda. Still it's a shame that we never got a Zelda developed outside Japan.
donny2112 said:It'll probably end up between 275K and 300K. That's directly between the last two Sengoku Musou 2 expansions. If they weren't expecting Sengoku Musou 2 numbers, how is that not seeming like the dedicated fanbase at work?
donny2112 said:It'll probably end up between 275K and 300K. That's directly between the last two Sengoku Musou 2 expansions. If they weren't expecting Sengoku Musou 2 numbers, how is that not seeming like the dedicated fanbase at work?
Stumpokapow said:he's referring to retro studios
duckroll said:Why are you ignoring this?
donny2112 said:Oh, you mean those Musou games that never came out on the Wii? Gee, why wouldn't those users be on the system, too? I wonder.
mutsu said:You can argue that the more prominent Musou games like Sangoku and Gundam never made it to the Wii thus a lower profile Sengoku is doomed from the start.
You can also argue that Namco really tried with Tales of Graces, but still failed.
donny2112 said:Oh, you mean those Musou games that never came out on the Wii? Gee, why wouldn't those users be on the system, too? I wonder.
Not sure why you're comparing a main line game and expansion. Compare SW 2 and 3 main games and 3 will end up doing half or less. Maybe they expected it to bottom out at 400,000? That's still both quite a bit lower than 2 and higher than actual numbers.donny2112 said:It'll probably end up between 275K and 300K. That's directly between the last two Sengoku Musou 2 expansions. If they weren't expecting Sengoku Musou 2 numbers, how is that not seeming like the dedicated fanbase at work?
ethelred said:What did he say? I'm curious... not that I'm unhappy that the project was a disaster and ended up canceled, as I've no desire to see a first person Retro-developed Zelda game.
So now you are saying they released on the wrong system. Seems we are back to square 1donny2112 said:Oh, you mean those Musou games that never came out on the Wii? Gee, why wouldn't those users be on the system, too? I wonder.
KuwabaraTheMan said:and I'm unconvinced that it would have sold much better on the PS3.
kpop100 said:Maybe they expected it to bottom out at 400,000? That's still both quite a bit lower than 2 and higher than actual numbers.
kpop100 said:So now you are saying they released on the wrong system. Seems we are back to square 1
Successor systems. The assumption was that the PS3 would be the future of the Musou series, and it was for a time. How many Musou games came out on the PS3? Gundam Musou and Shin Sangoku Musou 5 were in the first year of the system. I don't know that Koei ever said that if you were a Musou fan and wanted to play further Musou games, you should buy a PS3, but it was certainly implied by their actions.duckroll said:Secondly, you are making the claim that because the Wii didn't previously have a Musou game, it hurts sales. How is this possible when the PS3 and PSP did not have Musou games on it either, before those which came out and were successful?
Not to defend SM3 sales, because if they fell short of expectations, then they fell short of expectations.duckroll said:How is this possible when the PS3 and PSP did not have Musou games on it either, before those which came out and were successful?
Dalthien said:Not to defend SM3 sales, because if they fell short of expectations, then they fell short of expectations.
But I'm trying to follow the logic from your comment above. Didn't Gundam Musou on the PS3 also miss expectations - and quite badly at that if I remember correctly. Using your Wii logic, wouldn't that also mean that the PS3 is also a bad choice for Musou.
Or what if Hokuto Musou falls short of Koei's expectations of a million units? Does that now mean that the PS3 is a bad choice for Musou.
I'm not understanding why the PS3 games that missed expectations are considered successful, but the Wii game that missed expectations is considered a failure. It just seems like you forgot to include some part of your argument.
Or maybe Koei just sucks at setting expectations? :lol
donny2112 said:Why?
duckroll said:Gundam Musou and Hokuto Musou have really inflated expectations because they are licensed tie-ins, and yes, I think the expectations are unrealistic and dumb.
If developers are really trying to push the systems to their limits, I definitely agree.KuwabaraTheMan said:I'll freely admit that I have no real first hand knowledge of how much games cost to produce on any system. I thought it was generally stated by most people in the industry that the PS3 was the most difficult and expensive of the consoles to develop for, while the Wii is generally the cheapest and least time consuming.
I wasn't trying to infer that Koei was busting the bank on their PS3 releases or anything, I was just assuming that Samurai Warriors 3 had a lower budget than any of their HD games.
What's the point of stocking games the last month of the FY when the company knows that the title won't probably make it on time? Do you make your stock holders happy?duckroll said:http://news.finance.yahoo.co.jp/detail/20100202-00935006-fisf-stocks
Koei Tecmo sees share prices drop after posting losses. Blames poor sales on Sengoku Musou 3 on the Wii, a tougher online game market, and delays on overseas releases.
duckroll said:http://news.finance.yahoo.co.jp/detail/20100202-00935006-fisf-stocks
Koei Tecmo sees share prices drop after posting losses. Blames poor sales on Sengoku Musou 3 on the Wii, a tougher online game market, and delays on overseas releases.
So I guess it's official now, the sales are a disappointment to Koei and we can stop speculating if they might have been happy - they're not.
Overshipping at its bestbttb said:http://www.bandainamco.co.jp/en
Bandai Namco FY2010 3Q Top 10 Game Titles (Oct~Dec, 2009)
01. [Multi] Ben 10 Alien Force (US,E) - 870K
02. [Multi] Ben 10 Protector of the Earth (US,E) - 540K
03. [PS3,360] Tales of Vesperia (WW) - 490K
04. [WII] Active Life: Extreme Challenge (WW) - 460K
05. [Multi] Ben 10 Alien Force 2 (US,E) - 430K
06. [PS3,360] Afro Samurai (US,E) - 420K
07. [PSP] Mobile Suit Gundam Gundam vs. Gundam (J,A) - 410K
08. [PS3,360] TEKKEN 6 (J,A) - 400K
09. [Wii] Taiko Drum Master 2 (J,A) - 380K
10. [PS2,Wii] SD Gundam G Generation Wars (J,A) - 370K
Warner Bros owns the rights. Eidos nor Square Enix are involved in the next installment of Batman Arkham Asylum.[Nintex] said:If Square-Enix didn't have Batman, Dragon Quest, Final Fantasy and a bunch of remakes to choose from they'd be in the same boat as the other Japanese publishers.
[Nintex] said:If Square-Enix didn't have Batman, Dragon Quest, Final Fantasy and a bunch of remakes to choose from they'd be in the same boat as the other Japanese publishers.
slaughterking said:Thanks.
This is where DQVI ends up when it follows the respective ratios:
DQIV (NDS) ratio -> DQVI LTD 1,838,345
DQV (NDS) ratio -> DQVI LTD 1,574,361
DQV (PS2) ratio -> DQVI LTD 1,442,125
DQIV (PS1) ratio -> DQVI LTD 1,720,516
Chris1964 said:What's the point of stocking games the last month of the FY when the company knows that the title won't probably make it on time? Do you make your stock holders happy?
So far there are many victoms of this stradegy, and some of them are very important.
GT5
MGS: Peace Walker
Quantum Theory
I'm not sure about EO III but it's right on deadline (April 1)
Wouldn't that be a grey area? SE is publishing it in Japan (first one) and SE popped up as publisher on all NPD's for it....gogogow said:Warner Bros owns the rights. Eidos nor Square Enix are involved in the next installment of Batman Arkham Asylum.
They might as well finish up purchasing D3....bttb said:http://www.bandainamco.co.jp/en
Bandai Namco FY2010 3Q Top 10 Game Titles (Oct~Dec, 2009)
01. [Multi] Ben 10 Alien Force (US,E) - 870K
02. [Multi] Ben 10 Protector of the Earth (US,E) - 540K
03. [PS3,360] Tales of Vesperia (WW) - 490K
04. [WII] Active Life: Extreme Challenge (WW) - 460K
05. [Multi] Ben 10 Alien Force 2 (US,E) - 430K
06. [PS3,360] Afro Samurai (US,E) - 420K
07. [PSP] Mobile Suit Gundam Gundam vs. Gundam (J,A) - 410K
08. [PS3,360] TEKKEN 6 (J,A) - 400K
09. [Wii] Taiko Drum Master 2 (J,A) - 380K
10. [PS2,Wii] SD Gundam G Generation Wars (J,A) - 370K