cvxfreak said:
Good question. I'm no expert on Basara at all, but the last five ports Capcom delivered to the Wii actually did pretty well for what they were, and they weren't simultaneous releases, either. I don't think we can really use Basara 2 Heroes as a gauge for Basara 3's performance. Given the sizable Musou fanbases on both the PS3 and the Wii (thanks Koei!), I wouldn't assume that Basara PS3 would destroy Basara 3 Wii.
I could see a number of scenarios playing out. I can see one or the other being ahead by a relatively small margin of <25%. I can see them being dead even. And then I can see the Wii version repeating Basara 2 Heroes' bomba. It's really hard to say. But Basara really doesn't seem to garner high enough sales to really speak for the ability of one platform to perform above the other. It'll tell us about the Basara fanbase, but it won't tell us about the PS3 or Wii fanbase, both who have strong showings for Capcom titles.
Isn't the PS3 version the only one playable online? That is just bizarre considering MH3 hits 1 Million next week.
I think the assumption that there is a sizable Musou fanbase on BOTH the PS3 and Wii is questionable. I'm sure Koei believes that they have "expanded" their audience demographic on the Wii, but we don't know if that is really true. We only know that it has sold about 250k on the Wii now, but how many of those are actually core Musou fans who also own a PS3 and own Shin Sangoku Musou 5 on the PS3? Since Sengoku Musou 3 is not available on any other platform now, we won't know for sure.
What is interesting about a simultaneous release on Wii and PS3, is that it will tell us for sure what platform the fans of such a genre generally favor. If a sizable demographic of Musou fans now own both a PS3 and a Wii because of SSM5 and SM3, and the fanbase of Basara is a sub-set of Musou fans, then the question is - given a choice between a PS3 and Wii release of the same game, if they have both systems which would they pick?
The wildcard is of course that somehow Sengoku Musou 3 has now built a brand new audience who did not buy SSM5, and only own a Wii. And these people could help boost the sales of SB3. I'm not entirely convinced this is anywhere close to being the case though.
schuelma said:
I dunno, I feel that at the level we are talking about (10K-20K), its hard to make any real conclusions, unless the PS360 version really sells "well" and breaks like 50K or something. I mean, are we really going to be able to say something profound about the state of the console userbase if NMH HD sells 14K on PS3 and 7K on 360?
I didn't say it would draw any real conclusions, but cvxfreak asked about Wii to PS360 ports, and I think NMH is in the best position to be a case study for that because it is a Wii game which suffered REALLY terrible sales, and is also a game with a setting which would actually theoretically appeal more to the PS360 audience than the Wii audience. If it does substantially better than the Wii version, despite being a really old port coming out at the same time as the sequel on the Wii, then I think it will have serious effects on how MMV views their future productions, even if it affects nothing else.