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Media Create Sales: Oct 5-11, 2009

duckroll

Member
Takao said:
http://ecx.images-amazon.com/images/I/61Oc2JEaD0L._SL500_AA280_.jpg

Guess it wasn't released in Japan or something.*

*Note= I've never actually seen this game in real life, I remember a Press Release announcing it, but never it hitting stores. Amazon says it hit NA on November 1, 2007, and carries an insane $60 price tag.

Weird. I think that's a title developed in the US.
 

MetatronM

Unconfirmed Member
duckroll said:
I don't think there's another title. But the new series obviously isn't as popular as the previous one too. Sales and ratings are all down in general, so it's not surprising that the games are suffering. It doesn't help that the Wii games from S-E this time round are visual adventures, and not even the action adventure games which sold so well on the PS2. Lolz.
It's too bad, because the new series is so much better than the old one.
 
gogogow said:
FFX sold 2674 copies more than FFXII. But yeah, I don't think XIII will sell as well as the PS2 ones.
Initial releases, yeah. FF X's rereleases have done a lot more for it than XII's, though.
XII
 
JoshuaJSlone said:
Initial releases, yeah. FF X's rereleases have done a lot more for it than XII's, though.
XII

FFXII has only had one rerelease in Japan.....Zodiac, FFX has had 4. I'd hope 4 re-releases do better than 1.
 
We can play "fair" and compare just the first International versions.
XII


But even if they were to release XII several more times now, the PS2 market of 3-4 years after XII is just not the PS2 market of 3-4 years after X. If people weren't jumping on the first rerelease nearly as much as for the earlier titles, I doubt several more releases would change that.
 
I think it's possible for FFXIII to match it's predecessors numbers or just fall a bit short of it, not counting re-release numbers. I know for that to happen it'd have to have roughly 50% tie-ratio, but it's safe to assume the game has been selling systems since day one, no one really expected the game to come this late into the gen. With the slim helping it, I think it's likely it'll sell a bit better than if the slim had not come out yet or if the game had come out earlier.

I think SE themselves are expecting a drop, that's why they're already trying to make the FFXIII world into a franchise. All in all, if any game can manage to sell as much as it's predecessors, despite the PS3's userbase, it'll be this game.
 
bttb said:
Famitsu Estimates (October 2009)
Title - First Shipment / Total Forecast

[PS3] Final Fantasy 13 (Square Enix) FS 830K-1.04M / TF 1.00M-1.50M
[WII] New Super Mario Bros. Wii (Nintendo) FS 610K-820K / TF 2.50M+
[NDS] Zelda no Densetsu: Daichi no Kiteki (Nintendo) FS 320K-430K / TF 810K-990K
[NDS] Layton Kyouju to Majin no Fue (Level 5) FS 200K-270K / TF 540K-690K
[PSP] Kidou Senshi Gundam: Gundam vs. Gundam Next Plus (Bandai Namco Games) FS 180K-240K / TF 360K-460K
[NDS] Hikari no 4 Senshi: Final Fantasy Gaiden (Square Enix) FS 150K-200K / TF 160K-200K
[PSP] Phantasy Star Portable 2 (Sega) FS 150K-200K / TF 230K-290K
[PS3] World Soccer Winning Eleven 2010 (Konami) FS 150K-190K / TF 360K-460K
[PSP] Persona 3 Portable (Atlus) FS 110K-140K / TF 130K-180K
[WII] Tales of Graces (Bandai Namco Games) FS 120K-170K / TF 180K-230K
[WII] Sengoku Musou 3 (Koei) FS 100K-140K / TF 130K-160K
[PS3] Bayonetta (Sega) FS 80K-110K / TF 110K-140K
[WII] Mario & Sonic at Vancouver Olympics (Nintendo) FS 80K-110K / TF 410K-520K
[PSP] J-League Pro Soccer Team wo Tsukurou! 6 (Sega) FS 80K-110K / TF 140K-180K
[NDS] Mario & Sonic at Vancouver Olympics (Nintendo) FS 80K-110K / TF 230K-290K

http://dubai.2ch.net/test/read.cgi/ghard/1255671846/634

Edit: P3P's FS/TF figures should switch places.


Everybody is talking about Famitsu FFXIII estimates and I agree that if FFXIII only does 1.5 million it'll be a disappointment, I'm expecting it to do around 80-85% of FFXII numbers, so I expect it to be closer to 2 million.

However, I also wanna say that their prediction for Tales of Graces and Samurai Warriors 3 is surprising. While I don't think Graces will outsell Vesperia on both PS3 and 360 (500k+), I do expect it to outsell it on the PS3 alone, especially considering the PS3 is a year old port. Famitsu is predicting Graces to sell in line with the 360 version, which would be a major fail IMO.

Also, IIRC, SW2 did 500k+ in Japan on PS2 and Famitsu is predicting a drop of over 50% there. I have no idea what to expect of SW3, but I was thinking 300k LTD would be bad, these numbers just make it much worse, this would be a true bomba if Famitsu predictions are right.

Road said:
[PS3] Bayonetta (Sega) FS 110K-130K / TF 120K-160K
[PS3] Bayonetta (Sega) FS 80K-110K / TF 110K-140K

Revised down. I don't know why would you expect big things from it. Ninja Gaiden caters do the same type of audience and it doesn't even cross 100k. So, if this one can do it, Sega should be happy. We'll see.

Kinda hard to tell, I would think it would sell more than that because I think it would cater to the DMC audience.
 
Would there be any chance of Versus selling more than XIII? It will have an advantage of a bigger install base. I guess it will depend on how the gameplay turns out.

I know it's not a mainline game, but it's not necessarily a spin-off game either (IMO). How is it being looked at in Japan?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
AranhaHunter said:
However, I also wanna say that their prediction for Tales of Graces and Samurai Warriors 3 is surprising. While I don't think Graces will outsell Vesperia on both PS3 and 360 (500k+), I do expect it to outsell it on the PS3 alone, especially considering the PS3 is a year old port. Famitsu is predicting Graces to sell in line with the 360 version, which would be a major fail IMO.

Also, IIRC, SW2 did 500k+ in Japan on PS2 and Famitsu is predicting a drop of over 50% there. I have no idea what to expect of SW3, but I was thinking 300k LTD would be bad, these numbers just make it much worse, this would be a true bomba if Famitsu predictions are right.

.


Their Graces prediction seems incredibly low- they are basically predicting it to sell in line with what the Symphonia spinoff did, which seems very unlikely.

SW3 on the other hand..I'm not detecting too much excitement. It's not setting any online retailer charts on fire and Koei has done a terrible job trying to get that audience on the Wii. Not to mention I think the series overall is probably on a decline with Basara offering some stiff competition.

I'm doubting whether it will do 200K myself.
 
Cellbomber said:
Would there be any chance of Versus selling more than XIII? It will have an advantage of a bigger install base. I guess it will depend on how the gameplay turns out.

I know it's not a mainline game, but it's not necessarily a spin-off game either (IMO). How is it being looked at in Japan?
In my opinion, there's no chance. It's a spin-off. An anticipated one, to be sure, and I'm sure it will clock some nice numbers, but a spin-off is a spin-off.
 

Laguna

Banned
Angelus Errare said:
FFXII has only had one rerelease in Japan.....Zodiac, FFX has had 4. I'd hope 4 re-releases do better than 1.

Why do you think there was only one rerelease for FFXII? That´s your answer.
 

duckroll

Member
schuelma said:
Their Graces prediction seems incredibly low- they are basically predicting it to sell in line with what the Symphonia spinoff did, which seems very unlikely.

Or maybe they're predicting it to sell in line with what the pretty much every single Tales game sells these days. :p
 
duckroll said:
Or maybe they're predicting it to sell in line with what the pretty much every single Tales game sells these days. :p

Err, no, they're not predicting that, because that would be 300-ish a la Vesperia PS3.
 

Opiate

Member
DMeisterJ said:
Of course not, but comparing FFXIII to XII or X with PS2s huge install base lead is probably something that should be taken into account with 'XIII needs to sell 1.5 mil or it's a bomba' when 1.5 mil could easily be 35-40% of the install base when it launches, which is a pretty high barrier to 'success'.

Using your argument, the poor performance of everything PS3-related could be excused.

1) The PS3 would be selling better if more Japanese games were made for it. Releases have been painfully slow.

2) The games on the PS3 would be selling better if the system had a larger install base.

Thus, the games' poor performance is excused by the system's low install base, and the system's low install base is excused by the comparative lack of new releases, and then it's nobody's fault that things have worked out so poorly.
 

duckroll

Member
charlequin said:
Err, no, they're not predicting that, because that would be 300-ish a la Vesperia PS3.

No, ToV on PS3 and RM2 on PSP are abnormalities. They're not the norm, they're the exceptions. In the past 3 years or so, there have been like 10 Tales releases, and only 2 have sold more than 300k.
 
duckroll said:
No, ToV on PS3 and RM2 on PSP are abnormalities. They're not the norm, they're the exceptions. In the past 3 years or so, there have been like 10 Tales releases, and only 2 have sold more than 300k.

I think the idea that Vesperia is a unique success is silly unless there's some underlying explanation for it. The last three years of the Tales series haven't been homogenous offerings; it's consisted primarily of mothership titles on platforms with obvious problems (following up garbage like Tempest, being the 360) and escort titles on less problematic platforms (like the well-suited TotW on PSP).

I don't think there's any reason to believe that the market for "main series" Tales games is now exactly as large as that for spinoffs; instead, I think a better explanation is that the mothership games have been underperforming based on poor platform selection -- a theory that's backed up by Vesperia's significantly better performance for the same game on a new, better-suited platform. I don't think it would make sense to argue that Graces would only do 180k if it were coming out on PS3, so I don't think "Tales games do 200k" is a suitable explanation here.

Now, you could argue that nobody with a Wii wants a Tales game, but ToSKoR seems to suggest otherwise. Given that game's sales, it's hard for me to imagine any situation where Graces (the first real effort from Team Destiny in three years) underperforms that number (212k) and seems pretty unlikely that it wouldn't pick up at least 60k or so extra on top of ToS' number.
 

Culex

Banned
charlequin said:
I think the idea that Vesperia is a unique success is silly unless there's some underlying explanation for it. The last three years of the Tales series haven't been homogenous offerings; it's consisted primarily of mothership titles on platforms with obvious problems (following up garbage like Tempest, being the 360) and escort titles on less problematic platforms (like the well-suited TotW on PSP).

I don't think there's any reason to believe that the market for "main series" Tales games is now exactly as large as that for spinoffs; instead, I think a better explanation is that the mothership games have been underperforming based on poor platform selection -- a theory that's backed up by Vesperia's significantly better performance for the same game on a new, better-suited platform. I don't think it would make sense to argue that Graces would only do 180k if it were coming out on PS3, so I don't think "Tales games do 200k" is a suitable explanation here.

Now, you could argue that nobody with a Wii wants a Tales game, but ToSKoR seems to suggest otherwise. Given that game's sales, it's hard for me to imagine any situation where Graces (the first real effort from Team Destiny in three years) underperforms that number (212k) and seems pretty unlikely that it wouldn't pick up at least 60k or so extra on top of ToS' number.

Regardless of how it sells, Tales of Graces should be a good quality RPG on the Wii, something the system has been lacking in the past few years. If it's production values are close to or better than Symphonia's (and I'd say that they are going by pictures/videos) it should drive enough people to purchase it. 100k first week is a good bet.
 

duckroll

Member
charlequin said:
I think the idea that Vesperia is a unique success is silly unless there's some underlying explanation for it. The last three years of the Tales series haven't been homogenous offerings; it's consisted primarily of mothership titles on platforms with obvious problems (following up garbage like Tempest, being the 360) and escort titles on less problematic platforms (like the well-suited TotW on PSP).

I don't think there's any reason to believe that the market for "main series" Tales games is now exactly as large as that for spinoffs; instead, I think a better explanation is that the mothership games have been underperforming based on poor platform selection -- a theory that's backed up by Vesperia's significantly better performance for the same game on a new, better-suited platform. I don't think it would make sense to argue that Graces would only do 180k if it were coming out on PS3, so I don't think "Tales games do 200k" is a suitable explanation here.

Now, you could argue that nobody with a Wii wants a Tales game, but ToSKoR seems to suggest otherwise. Given that game's sales, it's hard for me to imagine any situation where Graces (the first real effort from Team Destiny in three years) underperforms that number (212k) and seems pretty unlikely that it wouldn't pick up at least 60k or so extra on top of ToS' number.

Well the way I'm looking at it is slightly different. I could be wrong, but I feel that in general especially in Japan with so many titles coming out every week, that people are generally less forgiving when it comes to second chances these days.

With that in mind, Tales of the Tempest pretty much poisoned the entire well of DS Tales games. Yet at the same time, ToI and ToH still sold about the same amount, indicating to me that there's about 200k worth of hardcore Tales fans who will continue to buy everything. Most other people will bail out.

Now, with ToG coming, it is not the first Tales game on the Wii. People have already bought one this generation, and it's not particularly fantastic. There isn't great word of mouth, and it clearly didn't sell like ToV PS3 is selling now.

What makes anyone think that ToG is suddenly going to perform amazingly well, given the the majority of people out there won't be able to tell the difference in quality between ToSDotNW and ToG? The ones following previews every week, and attend all the Tales events will buy it anyway, but that's not expanding the sales.

As for why ToV PS3 is selling so well. I think there are very valid reasons. We know the 360 is a failure of a platform in Japan. That would reason that even though the real hardcores bought a 360 to play ToV 360, there's still a significant portion of people who would not have played it at all. The game got really good word of mouth and is largely regarded as one of the best Tales entry in recent history.

So when a port of the game on a system with a MUCH larger installed base hits, it's no surprise that it does so well. Let's not forget that there are still those hardcore Tales fans who most likely double dipped on the game - pushing the sales even further forward.

That's my reasoning for why the forecasts for ToG isn't that great. I basically feel that right now, any NEW Tales game coming out will face some sort of skepticism and stigma. Perhaps after ToV, ToH and ToG (if ToG is indeed a quality game), the next Tales games released will have a better rep and stronger vibe on each of the systems. But for now, I believe they all suffer because of tainted milk.
 

Road

Member
We're just lacking more bold predictions: ToG will outsell ToSDotNW before the year ends.




=P

Random observations because I was bored (MC data).

DS will pass 28 million this week. PSP may reach 13 million at the same time.

NDS 27,974,943
PSP 12,964,233

DSi is ahead of PS3 again and I don't see that changing in the near future. The former will probably reach 4 million first, but there's sort of a race between Wii and PS3 for the next million:

DSi 3,648,333 (351,667 to 4 million)
PS3 3,641,525 (358,475 to 4 million)
WII 8,568,986 (431,014 to 9 million)

I guess Wii will win, even if only because NSMBW will come two weeks before FFXIII.
 

donny2112

Member
AranhaHunter said:
Also, IIRC, SW2 did 500k+ in Japan on PS2 and Famitsu is predicting a drop of over 50% there. I have no idea what to expect of SW3, but I was thinking 300k LTD would be bad, these numbers just make it much worse, this would be a true bomba if Famitsu predictions are right.

1st / LTD
PS2 SM1 - 621K / 1.02m
PS2 SM:XL - 190K / 376K
PS2 SM2 - 301K / 562K
PS2 SM2:E - 90K / 203K
PS2 SM2:XL - 176K / 304K

Koei has done nothing intelligent to build a Musou userbase on the Wii in any way shape or form despite really easy possibilities for PS2 ports, and the SM series was already heavily on the decline.

I think Enterbrain's predictions are still too low but probably not drastically so.
 
Flying_Phoenix said:
Isn't this the supposed "killer" third party Wii game people are talking about?
It's one of a number of... I dunno, B+ level titles for this year? A game selling 250K today would be in this console gen's third party top 20, though. Or Wii third party top 5.
Road said:
We're just lacking more bold predictions: ToG will outsell ToSDotNW before the year ends.
Not to downplay your boldness, but if a Tales title doesn't hit milestone X in its first few weeks, it's probably not going to get there through legs.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
So apparently WE Wii is being bundled with the CC Pro in Japan (it hits 12/10).

Interesting move in that Nintendo is clearly trying to get the CC Pro out there, and also that that big selling point for WE has been its pointer functionality.
 
schuelma said:
So apparently WE Wii is being bundled with the CC Pro in Japan (it hits 12/10).

Interesting move in that Nintendo is clearly trying to get the CC Pro out there, and also that that big selling point for WE has been its pointer functionality.

Aren't there two versions of WE for Wii this year? (I thought it they were going to release WE10 Wii and WE Playmaker, the pointer controlled one, both this year.) If that's the case, then it would make sense to include a CCPro with the normal version.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Nuclear Muffin said:
Aren't there two versions of WE for Wii this year? (I thought it they were going to release WE10 Wii and WE Playmaker, the pointer controlled one, both this year.) If that's the case, then it would make sense to include a CCPro with the normal version.


Is there? I hadn't heard anything about that, but I've admittedly not been paying much attention.

Edit- I don't think so.

Here is the Konami page with the CC Pro.

Seems to be 2 control methods for one game.
 

cvxfreak

Member
If this doesn't give the Wii version a bigger share of WE's overall sales than in the past, then nothing will.

Surprised there are going to be PS3, PSP and 360 WE 2010 bundles, too. No Wii of course.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
cvxfreak said:
If this doesn't give the Wii version a bigger share of WE's overall sales than in the past, then nothing will.

Seems like Konami is giving up on the pointer appeal, at least in Japan.

Its interesting, and I've said this many times before, but Nintendo in Japan seems to be making a very concerted effort towards the traditional controller market. That's 3 CC Pro bundles for December alone, not to mention their huge holiday game having close to zero motion controls.
 
V

Vilix

Unconfirmed Member
schuelma said:
Seems like Konami is giving up on the pointer appeal, at least in Japan.

Its interesting, and I've said this many times before, but Nintendo in Japan seems to be making a very concerted effort towards the traditional controller market. That's 3 CC Pro bundles for December alone, not to mention their huge holiday game having close to zero motion controls.

Indeed. I'm happy to see NCL giving people options than making waggle manditory. At least in genres that do better with CC than waggle.
 
The FFXIII total seems low. If we suppose the PS3 install base reaches 4 mill by year end, I'd reckon half of those owners are going to pickup FFXIII.

Edit:
Keep in mind that there isn't a slew of great RPGs for PS3 on the market like was the case with the PS2. I think a lot of PS3 owners have been waiting for this game to justify their purchase.
 
Vilix said:
Indeed. I'm happy to see NCL giving people options than making waggle manditory. At least in genres that do better with CC than waggle.

Like PES, where they produced a fantastic game that utilised the pointer very well?
 

Datschge

Member
Cosmonaut X said:
Like PES, where they produced a fantastic game that utilised the pointer very well?
Well, at this point it's probably a good way to lure people in and hope that they find out about the superior control that way (instead the game not selling well at all). Even here on GAF talking about FIFA HD versus PES HD controls is apparently way more important to most soccer fans while PES Wii's control goes nearly unnoticed.
 

onken

Member
Extrapolating from last week's figures, I guess U2 did around 55k for the week. Not bad, all things considered.
 

cvxfreak

Member
1. [DS] Pokemon HeartGold / SoulSilver
2. [WII] Wii Fit Plus
3. [DS] Inazuma Eleven 2 Fire/Blizzard
4. [DS] Tomodachi Collection
5. [PS3] Uncharted 2: Among Thieves
6. [WII] Okami
7. [WII] Wii Sports Resort
8. [PS2] Beatmania IIDX 16 Empress + Premium Best
9. [PSP] Gran Turismo
10. [PSP] Undead Nights

Surprised Tomodachi and Inazuma stayed above Uncharted 2.
 

dabra

Member
Famitsu


DSi 53000
PSP 39000
Wii 27000
PS3 27000
DSL 3900
360 3000
PS2 2700


01. [NDS] Pokemon Heart Gold/Soul Silver (Pokemon) - 151,000 / 2,672,000
02. [WII] Wii Fit Plus (Nintendo) - 112,000 / 571,000
03. [NDS] Inazuma Eleven 2: Kyoui no Shinryakusha - Fire/Blizzard (Level 5) 73,000 / 446,000
04. [NDS] Tomodachi Collection (Nintendo) - 60,000 / 1,348,000
05. [PS3] Uncharted 2: Among Thieves (SCE) 55,000 / NEW
06. [WII] Okami (Capcom) 25,000 / NEW
07. [WII] Wii Sports Resort (Nintendo) 21,000 / 1,266,000
08. [PS2] BeatMania IIDX 16: Empress + Premium Best (Konami) 20,000 / NEW
09. [PSP] Gran Turismo (SCE) - 19,000 / 202,000
10. [PSP] Undead Knights (Tecmo) 18,000 / NEW
 

duckroll

Member
If GT Portable and Undead Knights both beat out Strange Journey, it could be a pretty awful second week for it. Oh well. I guess we'll just have to live with another 10 ports/remakes/expansions of the Persona series....

Edit: Wow, under 18k. Failure.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Wonder if Wii and PS3 are going to stay pretty close until December
 

Road

Member
Famitsu leak: Oct 12 - 18

01. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon) - 151,242 / 2,671,528
02. [WII] Wii Fit Plus (Nintendo) - 112,358 / 571,262
03. [NDS] Inazuma Eleven 2: Kyoui no Shinryakusha - Fire / Blizzard (Level 5) - 73,000 / 446,000
04. [NDS] Tomodachi Collection (Nintendo) - 60,000 / 1,348,000
05. [PS3] Uncharted 2: Among Thieves (SCE) - 55,000 / NEW
06. [WII] Okami (Capcom) - 25,080 / NEW
07. [WII] Wii Sports Resort (Nintendo) - 21,359 / 1,266,000
08. [PS2] BeatMania IIDX 16: Empress + Premium Best (Konami) - 20,000 / NEW
09. [PSP] Gran Turismo: The Real Driving Simulation (SCE) - 19,000 / 202,000
10. [PSP] Undead Knights (Tecmo) - 18,000 / NEW

11. [PSP] Hagane no Renkinjutsushi: Senaka wo Takuseshi Mono (Bandai Namco Games) - 17,000 / NEW
12. [NDS] Love Plus (Konami) - 17,000 / 141,000
13. [360] Steins;Gate (5pb.) - 16,000 / NEW
14. [NDS] Dragon Quest IX: Hoshizora no Mamoribito (Square Enix) - 15,000 / 3,984,000
15. [NDS] Shin Megami Tensei: Strange Journey (Atlus) - 13,000 / 104,000
16. [PSP] Macross: Ultimate Frontier (Bandai Namco Games) - 12,000 / 118,000
17. [PSP] Jikkyou Powerful Pro Baseball Portable 4 (Konami) - 9,700 / 194,000
18. [PSP] Monster Hunter Freedom Unite (BEST) (Capcom) - 9,500 / 1,038,000
19. [PS3] UFC 2009 Undisputed (Yuke's) - 7,700 / NEW
20. [NDS] Kimi ni Todoke: Sodateru Omoi (Bandai Namco Games) - 7,400 / NEW
21.
22. [PS3] Tales of Vesperia (Bandai Namco Games) - 6,600 / 307,000
23. [PS3] Dynasty Warriors: Strikeforce Special (Koei) - 6,100 / 48,000
24. [PS3] Call of Duty 4: Modern Warfare (PLATINUM) (Square Enix) - 5,100 / 58,000
25. [WII] Monster Hunter 3 (Capcom) - 5,000 / 925,000
26. [PS3] Ninja Gaiden Sigma 2 (Tecmo) - 4,900 / 55,000
27. [NDS] Blue Dragon: Ikai no Kyoujuu (Bandai Namco Games) - 4,900 / 15,000
28. [PS3] Uncharted: Drake's Fortune (BEST) (SCEI) - 4,000 / 22,000
29. [WII] Mario Kart Wii (Nintendo) - 3,800 / 2,344,000
30. [PSP] Yu-Gi-Oh! 5D's Tag Force 4 (Konami) - 3,500 / 81,000

[PS3] NBA 2K10 (Spike) - 3,300 / NEW
[NDS] Shounen Sunday & Shounen Magazine: White Comic (Konami) - 3,000 / NEW
[PS2] Slotter Up Mania 11: 2027 vs 2027 II (Dorart) - 2,100 / NEW
[360] UFC 2009 Undisputed (Yuke's) - 1,300 / NEW
[PSP] NBA 2K10 (Spike) - 990 / NEW
[360] NBA 2K10 (Spike) - 650 / NEW


DSi 53,000
DSL 3,900
PSP 39,000
PS3 26,938
Wii 26,781
360 3,000
PS2 2,700

http://dubai.2ch.net/test/read.cgi/ghard/1255923092/525
http://dubai.2ch.net/test/read.cgi/ghard/1255923092/526
 

ethelred

Member
That's a really poor second week for Strange Journey, and it's even tracking behind Etrian Odyssey 2 now. Wow, what the fuck's going on there? :/
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
Wow, pretty bad SJ numbers there

Vesperia PS3 crosses 300K, very nice

Monster Hunter Tri stays at 5K, inching closer to the million mark
 

jj984jj

He's a pretty swell guy in my books anyway.
Strange Journey will be lucky to beat EO2 now. WTF! Please tell me it didn't get a second shipment... and that Atlus will get another out ASAP... :(
 
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