japan is weird
Why do they release the list with no numbers?
Bodes well for future support =)Cielo no Surge better than expected?
Vita owners must be really hungry for games...
Bodes well for future support =)
Bodes well for future support =)
Hungry for games -> people will buy games -> -> shows there is a market there -> support is coming =)Unfortunately, Ciel no Surge selling well is no sign of anything other than Ciel no Surge selling well. You can't simply point to a single data point and claim it's a sign of improvement.
If you sell better than expected, then it doesnt really matter much which platform it is.What? Release game on vita, sell low but better than expected, yeah bodes very well
Hungry for games -> people will buy games -> -> shows there is a market there -> support is coming =)it was ment more as a semi joke, i know that one data point is not enough to say much about long term indeed. But it shows that it is possible to succeed on the Vita.
If you sell better than expected, then it doesnt really matter much which platform it is.
Bodes well for future support =)
Definitely, i will wait for the final numbers before i say too much about the game's preformance. From what i saw of earlier comments, anything above 20k seems to be a success for this game.I'd wait till we have actual numbers before saying Ciel No Surge is a "success". It may have sold better relative to other Vita games but that doesn't mean it sold "good".
Why was it granted? If their games sold horribly on the Vita, wouldnt it likely that they wouldnt support it and try other platforms instead? But it is at least some supportNo, it bodes well for Gust support which was pretty granted on Vita.
Because Gust is awesome like that.Why was it granted?
They might test the waters on different platforms, but i dont think that they will support every platform if they dont have success on all of them.Because Gust is awesome like that.
That is true. If they have success, they will most likely contunie to support it indeed.Serious answer: Gust has a good working relationship with Sony (see for example the full-page Ciel no Surge ad on playstaytion.jp at release), so as long as their games are viable on Sony platforms they'll probably stay there.
A splurt of modestly performing PSP titles, by the looks of things.
I'm guessing low top figures, but a more bunched together chart this week. Wonder what Fire Emblem's hold was.
Well, it does though. Expectations are always relative to the the sales of the platform. Beating the expectations on a low-selling platform doesn't necessarilly equal a result the developer/publisher can be satisfied with.If you sell better than expected, then it doesnt really matter much which platform it is.
Everything under FE should be reasonably low. Am a bit upset that the rammy has pushed Kid out, but I suspect that theres a lot of those sales that are pretty close in numbers.
PSP games success is just a sign that Sony should have moved PSP games from UMD a long time ago, so that they could have backwards compatibility with Vita.
What you say in the last paragraph is what i ment If one is going to make a game, then set an expectation of i.e 50k sales, then it doesnt really matter which platform it is, since 50k is 50k regardless (taking into account that the retail price is the same of course). I dont think that any developers chose a platform to develope for if they have much higher believes for another platform in regards of sales.Well, it does though. Expectations are always relative to the the sales of the platform. Beating the expectations on a low-selling platform doesn't necessarilly equal a result the developer/publisher can be satisfied with.
However, in this case I don't think that the sales would be higher on another platform -- and I also doubt that it can be explained with Vita gamers starving for games. It's simply a game that resonates well with Vita's audience, which so far is more otaku-ish and geek-ish than 3DS's. It's also the reason why publishers of niche RPGs such as Gust, NIS or Falcom will continue their current strategy and develop games primarily for the Vita and not 3DS when it comes to handhelds.
Dynasty Warriors Vs. bombed massively, it must have sold at best 15,000 units. Koei Tecmo shouldn't have bothered with this title.
Without a new shipment 55,000 units is the most Fire Emblem: Awakening could sell in its second week since Nintendo shipped 297,000.
P.S. My predictions for this week were terrible xD
Why was it granted? If their games sold horribly on the Vita, wouldnt it likely that they wouldnt support it and try other platforms instead? But it is at least some support
Ciel above 3DS trinity on golden week - so it's 25-40k probably + whatever they got digitally.
Similar sales to what they would get on PSP with game like this.
Is this the Golden Week? Or the next one? Just askin'
Is this the Golden Week? Or the next one? Just askin'
If Gust can make a profit on a certain platform(s), then it is understandable that they contunie to support it, that is true. And maybe they have some good relation with Sony (like the ad for Ciel no Surge on playstation.jp as Durante mentioned above here), then it is understandable that they contunie the support.Well, historically Gust has always put a pretty good effort in developing for Sony platforms. Even on PSP, where all of its games sold horribly. Also, they don't have high budgets, and so they need very few copies to break-even; I mean, did you see something about Cielo no Surge? They probably spent more on the cover art than any other aspect of the game.
Depends on what you mean by meh numbers. ORC is still an RE game, and benefits from 5 as well as the upcoming 6 being on the same platforms.Dynasty Warriors Vs. bomba? Was the game any good, it seemed promising but also could just be a cheap rehash with some twists... I imagine even the top 2 will have rather meh numbers... That, or ORC will really surprise me..!
If Gust can make a profit on a certain platform(s), then it is understandable that they contunie to support it, that is true. And maybe they have some good relation with Sony (like the ad for Ciel no Surge on playstation.jp as Durante mentioned above here), then it is understandable that they contunie the support.
Hehe, i havnt seen much from Ciel no Surge, but it looks like a lower budget game indeed Also from the comments i've read, seems that the game wont have to sell that many copies to be profitable.
No idea what the reason is. Could maybe be a similar case with Cave and 5pb, pretty much only releasing shooters for Xbox 360 for some reason (some exceptions, i think some Cave games excist for iOS too, and a few 5pb games excist for PS3 and PSP too if i'm not mistaken).I don't know; I see Gust reluctant to develop on non-Sony platforms. DS had three minor Atelier and two of them sold reasonably well (better than all games on PSP), but that's all, while PSP continued to have its support until last year. Wii never got a Gust game, and 3DS seems to follow this path, though there development costs are really low compared to PS3/Vita.
I don't know; I see Gust reluctant to develop on non-Sony platforms. DS had three minor Atelier and two of them sold reasonably well (better than all games on PSP), but that's all, while PSP continued to have its support until last year. Wii never got a Gust game, and 3DS seems to follow this path, though there development costs are really low compared to PS3/Vita.
The PS3 has been most succesfull platform for Gust ever i think and they also saw big increase in western sales thanks to it.
Sure, but why not trying at least the Wii? Or 3DS? It's not that I want their games, just askin'.
RE:OR seems to be a sucess across the globe.
whoa...
Forget about the Wii 'cause it's dead. 3DS still needs to convince third parties since their games till now sold not very well. Or said otherwise: worse then predicted.
That's not a good news unfortunately.
That's factually wrong outside of a few exceptions.
If they dont have resources to expand on different platforms, then this sounds like a possible reason i think. It could be worth to test other platforms too in case of success, but that is a gamble.Also the probable reason for Gust not trying to put anything on the Wii is that they're a relatively small studio and had already found great success elsewhere. Why divert resources to work on an unproven platform?
That's factually wrong outside of a few exceptions.
Also the probable reason for Gust not trying to put anything on the Wii is that they're a relatively small studio and had already found great success elsewhere. Why divert resources to work on an unproven platform?
These exceptions are not so few and are important.
That's market share for all phones worldwide. Apple's share of the smartphone market is a lot higher, especially in the parts of the world where the media is based
Wasn't there an article a few years ago from a small developer about Nintendo having some terrible anti small developer policies.
Might be the reason why they small developers tend to gravitate toward sony platforms.