On a personal level, I wouldn't mind if Nintendo continued to act crazy and fund games like Bayonetta 2, but you would think at some point they would realize that funding a few games like W101, Devil's Third, and Bayonetta is useless unless they fix the core demographic issue in the first place. But no I don't think there is a chance in hell Nintendo continues to fund this series. They're probably scratching their heads as to why these ventures aren't working out.
XB1 breaking dat 30k barrier
Kamiya should give another chance to playstation and xbox users really.
Is MGR really regarded as bomba? At least in Japan it sold rather well.
They buy handhelds.If people in Japan aren't buying Wii U, PS4 or Xbox One, what the hell are they buying? Is this gen a complete all-round fail over there?
I guess the migration to mobile gaming in Japan hasn't been exaggerated after all.
Are you seriously thinking that a having a young anime girl means loli.....the fuck.
Nanako is not a loli, if you think that there is something seriously wrong with you.
Surely the funding of the games is part of an attempt to fix the core demographic?
Nanako IS loli lol. She is the biggest loli example. There are nothing wrong with admitting that Vita had tons of loli game here.
While i agree with u that saying all Vita owner is lolicon is wrong, that example you give is not supporting you at all here.
God Eater,Persona 4, Tokiden,Hatsune Miku and SAO had in a way young girl character or even Loli there.
And also, Soul Sacrifice is not doing well at at all there.
When it has a weaker lineup than Wii, this is expected.I bet a lot of people have sold their Wii U's at this point. Or, it's gathering dust in their closet.
Also, it's Bayonetta. Even if they sold it on PS2 in 2004 it probably would have sold poorly.
What is moderately respectable?
When did it come out Sony and MS turned Platinum down?
Exactly that. The mobile market is bigger than the dedicated market now.If people in Japan aren't buying Wii U, PS4 or Xbox One, what the hell are they buying? Is this gen a complete all-round fail over there?
I guess the migration to mobile gaming in Japan hasn't been exaggerated after all.
On a personal level, I wouldn't mind if Nintendo continued to act crazy and fund games like Bayonetta 2, but you would think at some point they would realize that funding a few games like W101, Devil's Third, and Bayonetta is useless unless they fix the core demographic issue in the first place. But no I don't think there is a chance in hell Nintendo continues to fund this series. They're probably scratching their heads as to why these ventures aren't working out.
I'm surprised Destiny is selling at all in Japan.
I thought there was zero interest over there for FPS?
I meant that they don't seem to realize that single game funding doesn't change anything when you have terrible 3rd party support. Games like Bayonetta 2 do nothing for them. They don't build future support from customers because the games are selling so badly that's it's not enough make an impact.
If people in Japan aren't buying Wii U, PS4 or Xbox One, what the hell are they buying? Is this gen a complete all-round fail over there?
I guess the migration to mobile gaming in Japan hasn't been exaggerated after all.
I'm surprised Destiny is selling at all in Japan.
I thought there was zero interest over there for FPS?
There is no proof. But I'm also assuming that Platinum Games that I would have approached Sony and Microsoft first with the proposition, as the audience for Bayonetta 1 would be on the Xbox 360 and PS3. Same with Devil's third... they have no choices left but one.
I'm surprised Destiny is selling at all in Japan.
I thought there was zero interest over there for FPS?
I'm surprised Destiny is selling at all in Japan.
I thought there was zero interest over there for FPS?
Scalebound is Platinum's next big project. I don't see them working on anything else of that size in conjunction.
Rising still tries to sell the initial shipment.
Or Nintendo approached platinum first when they were looking to get games for their new console. Hell it would even make sense since Wonderful 101 was in development for Wii U before Bayonetta 2 made the switch.
*It's Kamiya's next big project. The studio has managed to juggle Metal Gear Rising, The Wonderful 101 and Bayonetta 2 in concurrent development, the former two of which are just as big in "size".
I don't see why they can't work on something just as big at the same time.
If people in Japan aren't buying Wii U, PS4 or Xbox One, what the hell are they buying? Is this gen a complete all-round fail over there?
I guess the migration to mobile gaming in Japan hasn't been exaggerated after all.
Mario Kart and arguably Hyrule Warriors disagree.On a machine that didn't have a good game since almost half a year on top of that
Thanks! You listed Symphonia under PSV though.Comgnet
Or Nintendo approached platinum first when they were looking to get games for their new console. Hell it would even make sense since Wonderful 101 was in development for Wii U before Bayonetta 2 made the switch.
Just Dance has done pretty well too.COD BO2 sold 500k+
COD and BF are the best selling western Ip's after GTA in JP.
Given how long some of these have taken, I am kind of curious how much they were actually doing simultaneously.
Like clearly some of them were in at least pre-production or small team stage at the same time, but I'm not sure how many flagships they're capable of sitting in production at once.
I think it's feasible they can at least put a big project in pre-production though, unless Scaleboundn is a very large project.
Can you add Sen no Kiseki 1-2 comparison, please?[PSV] Tales of Symphonia Chronicles - 99pt
There doesn't need to be any "but less horrible" qualifier. It's a bomb, it's horrible, plain and simple. It was a grand waste of Nintendo's money from a financial perspective.but less horrible.
It's definitely a possibility, but that would be a little foolish of PG to accept the deal from them without shopping around the idea to other publishers. Unless, they didn't give a crap about sales and just desired to make a sequel to Bayonetta.
I guess Japanese men aren't into older women or women at all for that matter. *looks at Vita's top sellers* <_<
While i agree with u that saying all Vita owner is lolicon is wrong, that example you give is not supporting you at all here.
God Eater,Persona 4, Tokiden,Hatsune Miku and SAO had in a way young girl character or even Loli there.
And also, Soul Sacrifice is not doing well at at all there.
There are so few mobile fans on GAF, however, that virtually no one is motivated to exaggerate mobile's success. If anything, there are a good number of traditional Japanese game fans who earnestly wish this transition wasn't happening.
Neither. It's the WiiU which is dead right now. It would probably do fine on the PS3 if it came out right now. PS4... more debatable.
Comgnet retail chain: preorder stats / comparisons, as of September 24th, 2014
[3DS] Monster Hunter 3G - 574pt + 224pt = 912pt*
[3DS] Monster Hunter 4 - 2712pt
[3DS] Monster Hunter 4G - 1856pt
[3DS] Pokémon Alpha Sapphire / Omega Ruby - 216pt + 173pt + 93pt = 482pt
[PSV] Dangan-Ronpa 1-2: Reload - 42pt
[PSV] Dangan-Ronpa Another Episode - 55pt
[3DS] Tales of the Abyss - 67pt*
[PSV] Tales of Innocence R - 23pt*
[PSV] Tales of Symphonia Chronicles - 99pt
[3DS] Tales of the World: Reve Unitia - 52pt
[PS3] Kingdom Hearts 1.5 Remix - 121pt
[PS3] Kingdom Hearts 2.5 Remix - 53pt
[PS3] The Evil Within - 41pt
[PS4] The Evil Within - 40pt
[Wii] Fatal Frame 2: Wii Edition - 24pt*
[WiiU] Zero: Nuregarasu no Miko - 35pt
* = Comg preorder pts from 2011/2012
** = Comg preorder pts up to 2010
Note: Comgnet's ratio between actual sales and pts has grown overall in the past year / years, and older preorder points are not as reliable for comparisons as most recent ones, especially if they are from years and years ago
Surely the funding of the games is part of an attempt to fix the core demographic?
Because clearly the last one did so well on PS3/360 that they could get the sequel greenlit for PS3. Come on, now.
There doesn't need to be any "but less horrible" qualifier. It's a bomb, it's horrible, plain and simple. It was a grand waste of Nintendo's money from a financial perspective.
It sold half of what Bayonetta 1 did on the 360, which at the time had an installed base 800K units smaller.
It didn't sell as horribly terribly bad as to be at 20K or 10K or 5K. It could have been worse? Okay. But regardless of what it sold this week it could have always been worse, unless it literally hadn't sold a single unit.
"Sort of bomba. Kinda bad."
And on a somewhat related note, I don't really get why Platinum's string of bombs keep landing them work.
Scalebound is Platinum's next big project. I don't see them working on anything else of that size in conjunction.
Mario Kart and arguably Hyrule Warriors disagree.