Who wants Blur anyways?
Not very. You're talking a game with multiple publishers, a game that was a critical bomb, and a game we were only involved in a very strict capacity (Grasshopper -> Ubisoft -> Marvelous AQL -> Konami).
Any relevant teams behind these development projects have since dissolved, making that even more difficult. We'd have to see an significant increase in demand of these products... Not so say it's impossible, but just unlikely at this time.
Not very. You're talking a game with multiple publishers, a game that was a critical bomb, and a game we were only involved in a very strict capacity (Grasshopper -> Ubisoft -> Marvelous AQL -> Konami).
Any relevant teams behind these development projects have since dissolved, making that even more difficult. We'd have to see an significant increase in demand of these products... Not so say it's impossible, but just unlikely at this time.
Not very. You're talking a game with multiple publishers, a game that was a critical bomb, and a game we were only involved in a very strict capacity (Grasshopper -> Ubisoft -> Marvelous AQL -> Konami).
Any relevant teams behind these development projects have since dissolved, making that even more difficult. We'd have to see an significant increase in demand of these products... Not so say it's impossible, but just unlikely at this time.
Does a successful block mean a successful parry?
No, you have to have the right timing too. Then Raiden does a counter slash.Does a successful block mean a successful parry?
Anyone else having problems with the frames in full screen, runs like a beauty at 60FPS in windowed mode with everything on max settings, runs at 24FPS in full screen, what gives
It always kind of baffled me that Vanquish never got a PC port.
Seems like the kind of game that would clean up at Steam sales.
I want a PC version of El Shaddai so badly. Incredible presentation and unbelievable art design that was a bit hindered by terrible aliasing and the low resolution. Really unique, great game.
I tweeted JP about that. He hopes for it too
Yeah, Blade Wolf is pretty much a "Have you learned how to parry yet?" pop quiz.
Tweet Sega instead.
Not very. You're talking a game with multiple publishers, a game that was a critical bomb, and a game we were only involved in a very strict capacity (Grasshopper -> Ubisoft -> Marvelous AQL -> Konami).
Any relevant teams behind these development projects have since dissolved, making that even more difficult. We'd have to see an significant increase in demand of these products... Not so say it's impossible, but just unlikely at this time.
Yeah, a few people here. Myself included. I haven't been able to keep up with the thread, so I don't know if a decent workaround was found. A temporary solution is to put it in windowed mode and then use the Borderless Window Gaming program that was posted in here, but when I use BWG it cut out a fairly significant portion of the screen.
Yeah, a few people here. Myself included. I haven't been able to keep up with the thread, so I don't know if a decent workaround was found. A temporary solution is to put it in windowed mode and then use the Borderless Window Gaming program that was posted in here, but when I use BWG it cut out a fairly significant portion of the screen.
Yeah, a few people here. Myself included. I haven't been able to keep up with the thread, so I don't know if a decent workaround was found. A temporary solution is to put it in windowed mode and then use the Borderless Window Gaming program that was posted in here, but when I use BWG it cut out a fairly significant portion of the screen.
They were included.
how am I supposed to beat?metal gear excelsus
I'm on normal and can't do shit to him
Hey, turned of HT and still the same result, 40FPS in High Zangeki mode.
CPU: Intel I7 930 2.8 OC'ed @ 4.1Ghz
GPU CARD: Nvidia MSI GTX 690
Corsair Dominator GT 6GB Ram 2000mhz
Oh god
Someone should sum this video up if they have time and interest
http://www.youtube.com/watch?v=bT-3U1d5Jdw
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
Can you tell if sales are looking good, ok or bad? I mean, has it met expectations?
Oh god
Someone should sum this video up if they have time and interest
http://www.youtube.com/watch?v=bT-3U1d5Jdw
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
Is your GPU defaulting to a lower clock? I honestly can't see why it's dropping frames. I have an i5 750@3.9ghz a 770 and standard ram and I get 60 in Zangeki.
Does it drop automatically or only after you start cutting things?
Sweet, thanks for the update!Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
Personally I would just remove D3DOverrider entirely, last time I tried it it would conflict with all post processing injectors like SweetFX and such. So I just use RadeonPro for triple buffering.
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
When he tries to hit you with the arm/blade from above then block/parry/dodge and hit it before he lifts it up again.
Continue until he tries to stomp you with his leg. Then dodge and hit before he lifts it.
A QTE will trigger after you take enough health down.
Yeah, Blade Wolf is pretty much a "Have you learned how to parry yet?" pop quiz.
Is there a fix for the game running in 50 fps at full screen?
If you're an Nvidia user, just make a custom res in your Nvidia Control Panel and apply it to your desktop before launching the game.
If you're an AMD user, there's an easier fix using RadeonPro, but I don't have any knowledge on that.
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
Update on the Online bug: The fix has been implemented and the auto-update has been switched from 'off' to 'on'! Booting up the game should now result in Steam automatically patching the issue.
Hate to belabor a point, but we are still kinda new to handling this and have been working on addressing the issue ASAP on our side. We apologize for the issue in the first place, and hope that it hasn't impacted your enjoyment of Rising on the whole.
This fix is fucking up my pc.