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Metal Gear Solid 3 concept vid in MGS2 engine

Wario64 said:
Pretty interesting, never seen this before and it looks like a legit video

It's legit, that's why they built a new engine for MGS3 because they realised the MGS2 engine wouldn't work for what they wanted to do.
 
SolidSnakex said:
It's legit, that's why they built a new engine for MGS3 because they realised the MGS2 engine wouldn't work for what they wanted to do.

Which is kind of strange, because it looks and runs better than the retail copy of MGS3. :lol
 
Matlock said:
Which is kind of strange, because it looks and runs better than the retail copy of MGS3. :lol

I agree. The camera angle switches, the darker setting >>> than what I played in the retail copy of MGS3.
 
Cool! Never seen this before, but it's always interesting to check out early footage. Where's the source of this vid - was it for an internal presentation, originally?
 
I don't get it.

MGS3 itself clearly looks superior.

The concept video is interesting, I suppose, if only to reveal part of MGS3's development history.
 
As groovy as it is, is there a link to the same video where it is not in shitty flash format? :( If not, is there a way to save youtube videos?
 
When they say "MGS2 engine" it can mean many things, not necessarily just the graphics engine. Maybe this prototype used parts of MGS2 engine, and parts of the new one, or something like that. For example, maybe they still had MGS2 engine here in the sense that it wouldn't allow for an eneven terrain that they had in MGS3, but still had improvements in plain visual rendering over MGS2.
 
I like the Metal Gear Solid CGI concept movie better. :)

Actually, I remember I've seen this before, don't exactly know where...
 
I believe that one of the videogames misteries is the MGS3 engine question is if it is a new engine or the same engine of MGS2 running at 30fps.
 
Nightbringer said:
I believe that one of the videogames misteries is the MGS3 engine question is if it is a new engine or the same engine of MGS2 running at 30fps.
Really? You don't know?
It was never a mystery.
MGS3 does not use the MGS2 engine running on 30fps or a upgraded MGS2.
It's an entirely new engine.

From Gamespot May 13, 2003:
Kojima also said that MGS3 does not use the MGS2 engine, but rather an entirely new one. This is primarily because the previous engine was designed for sneaking around on flat surfaces and pressing up against flat walls with right angles--of course, natural terrain is much more random and varied, and the new engine will facilitate its re-creation in the game. In an offhand and very surprising admission, Kojima said the other reason for the new technology is that Konami is planning on creating Metal Gear Online, and the dev team wanted a more generalized engine for use with that upcoming game.
 
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