Metal Gear Solid V: The Phantom Pain PC performance thread

Ōkami;177153716 said:
Can't think of anywhere else to ask this.

Does still still download while the PC is on hybernation?

Not sure if I worded that correctly, I mean when the CPU is sort of powered off, like the power light is blinking and you need to interact with the PC to get it back on.

My download will take around 12 hours, my plan is to download while I'm off to sleep.
Steam does not download anything if your PC is in sleep/hibernation. In fact your PC doesn't do anything at all.
 
Ōkami;177153716 said:
Can't think of anywhere else to ask this.

Does still still download while the PC is on hybernation?

Not sure if I worded that correctly, I mean when the CPU is sort of powered off, like the power light is blinking and you need to interact with the PC to get it back on.

My download will take around 12 hours, my plan is to download while I'm off to sleep.

PC does not download in hibernation mode.
 
Denuvo again? That's Max and Metal Gear. It's getting worringly popular.

I'm going to come out and say I like Denuvo. I've never had any issues with it and it absolutely have positive effects in regards to slowing down piracy. It's by far the most effective anti-piracy tool I've seen.
 
Fuck Konami! Denuvo has already been hacked. There's literally no point to further use this shit DRM than to shit down our throats.


Ōkami;177153716 said:
Can't think of anywhere else to ask this.

Does still still download while the PC is on hybernation?

Not sure if I worded that correctly, I mean when the CPU is sort of powered off, like the power light is blinking and you need to interact with the PC to get it back on.

My download will take around 12 hours, my plan is to download while I'm off to sleep.
No. Downloads are paused in Hibernation. But your PC shouldn't go in hibernate when it's downloading.
 
Man fuck my internet. I don't know why the fuck I am paying over $100 a month for 75 MBPS internet when I don't even get 1/4th of that at night or on weekends
 
I'm going to come out and say I like Denuvo. I've never had any issues with it and it absolutely have positive effects in regards to slowing down piracy.
You like DRM in your games? Remember what happened to SecuRom games on Windows 10? Unplayable.

DRM is always bad for the consumer. Not to mention Denuvo already being hacked a month or so back so all it does is shit on legitimate buyers. A harmless DRM isn't DRM.
 
Man fuck my internet. I don't know why the fuck I am paying over $100 a month for 75 MBPS internet when I don't even get 1/4th of that at night or on weekends

Damn... Where you live?

I pay around $50 a month for 200 mbit per sec...
 
Gtx 970 ready.


I want this game deep inside me.


T8PtWLG.gif
 
i5 2500k, no OC
GTX 760 2GB with the new drivers
8GB RAM
1920x1080, maxed out everything (not HBAO+ tho, just the in-game settings)

Only played the prologue (need to sleep :( ). Most of the time it runs at 60fps rock solid. When there is action goes down to mid 50s. When there is A LOT of shit, and I mean A LOT, it can go as down as mid 40s.

Pretty similar to how Ground Zeroes worked on my PC.

Borderless window is still fucked :(
 
i5 2500k, no OC
GTX 760 2GB
8GB RAM
1920x1080, maxed out everything (not HBAO+ tho, just the in-game settings)

Only played the prologue (need to sleep :( ). Most of the time it goes at 60fps rock solid. When there is action goes down to mid 50s. When there is A LOT of shit, and I mean A LOT, it can go as down as mid 40s.

Pretty similar to how Ground Zeroes worked on my PC.

That's pretty impressive.
 
If the DRM affects performance I will get a refund.
well we will never know, crackers only emulated Denuvo so far , no one removed it - so truth about it affecting performace knows only devs and denuvo guys. What we know is that all denuvo-protected games were kinda cpu-heavy but that might be coincidence
 
You like DRM in your games? Remember what happened to SecuRom games on Windows 10? Unplayable.

DRM is always bad for the consumer. Not to mention Denuvo already being hacked a month or so back so all it does is shit on legitimate buyers. A harmless DRM isn't DRM.

It's the least intrusive form of anti-piracy DRM I've ever encountered and I haven't encountered any issue with the games that use it.

Right now the ability for Denuvo to pretty much fuck over chances of a Scene release has made it effective as hell. Denuvo games cannot be consistently cracked under scene rules, and thus pirates have to hope for that Chinese group to release something, which usually consists of unreliable cracks that only work with certain hardware configurations (such as DA:I). That unreliability due to locking out Scene groups combined with the weeks/months it takes to get a crack out there results in there being way less of an impact on filesharing sites and number of downloads. It is absolutely the most effective tool I've seen in mitigating piracy yet.
 
Anyone else getting disk write error after fully downloading?

I tried verifying game cache but that didn't do anything.

Redownloading now :/

No but I'm getting a 'Metal Gear Solid V: The Phantom Pain has stopped working' error when I try to launch the game. And verifying games cache didn't help either.

Wtf, GZ ran perfectly on my machine and now this...
 
It's the least intrusive form of anti-piracy DRM I've ever encountered and I haven't encountered any issue with the games that use it.

Right now the ability for Denuvo to pretty much fuck over chances of a Scene release has made it effective as hell. Denuvo games cannot be consistently cracked under scene rules, and thus pirates have to hope for that Chinese group to release something, which usually consists of unreliable cracks that only work with certain hardware configurations (such as DA:I). That unreliability due to locking out Scene groups combined with the weeks/months it takes to get a crack out there results in there being way less of an impact on filesharing sites and number of downloads. It is absolutely the most effective tool I've seen in mitigating piracy yet.

It doesn't stop piracy, and no DRM should ever be the only option. DRM only punishes the paying customers that it gets in the way of. I can't believe people still defend this bullshit.
 
Mouse still doesn't work in menus. That is bullshit.
Also shows Xbox button prompts for controls a lot of times, lame. But other than that, the performance is flawless. I have everything maxed at a locked 60fps in actual gameplay (like PS4/XBO, the cutscenes can cause dips) at 1920x1080. I'm going to try playing higher and see how it goes.

HBAO+ integration:
http://www.geforce.com/whats-new/gu...m-pain-nvidia-control-panel-ambient-occlusion

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20430070074_a8b6b0613f_o.png

20431650473_452b7771a7_o.png


The above shots are without HBAO+ applied and at 1920x1080, no downsampling yet and just quick shots at highest default settings via Steam shots.
 
Damn I already deleted and started a new download. Fuck. I looked in the steamapps common folder to try and move it as suggested elsewhere and didn't see a folder for tpp, just ground zeroes and the rest of my games.
 
It's the least intrusive form of anti-piracy DRM I've ever encountered and I haven't encountered any issue with the games that use it.

Right now the ability for Denuvo to pretty much fuck over chances of a Scene release has made it effective as hell. Denuvo games cannot be consistently cracked under scene rules, and thus pirates have to hope for that Chinese group to release something, which usually consists of unreliable cracks that only work with certain hardware configurations (such as DA:I). That unreliability due to locking out Scene groups combined with the weeks/months it takes to get a crack out there results in there being way less of an impact on filesharing sites and number of downloads. It is absolutely the most effective tool I've seen in mitigating piracy yet.

Its nature as DRM is to be intrusive though. I don't need something guarding my games from being copied. Experience shows that whatever DRM always comes at a cost. And there have already been rumors of Denuvo using your CPU to do whatever bullshit it likes.

Also, if you think Denuvo is efficient anti-piracy measure, check torrent sites. Not a single Denuvo game hasn't been cracked. It's yet another DRM amongst so many others that do nothing but worsen the experience for legitimate consumers.

Edit: Sorry for taking this thread off-topic. I'll stop now.
 
2500k@4.5ghz
Titan X stock

Max settings, borderless windowed, 2880x1660, 60 fps no dips. Will try to add HBAO+ later. 1 hr into intro

I swear, this is the only game that does not screw up rendering if the resolution is not divisable by 1080p(ie witcher 3 and madmax ui look shit and screen blurry at resolution other than 1080p or 4k). This game looks great rendered at any resolution beyond 1080p and does not screw any image quality. Would really recommend downsampling as aliasing pretty noticeable at 1080p. Gonna compare the pc to ps4 version now!

Interesting, I'm getting brief dips into the low 50s in cutscenes during explosions + fire & smoke.

5820K @ 4.5Ghz
Titan X @ 1354Mhz
Win 10 64-bit
355.82 drivers
1440p / fullscreen / max settings / vsync
 
It is absolutely the most effective tool I've seen in mitigating piracy yet.
not really Starforce was much more effective (took a year or scene to defeat , Denuvo was just couple months)
It's the least intrusive form of anti-piracy DRM I've ever encountered and I haven't encountered any issue with the games that use it.

Right now the ability for Denuvo to pretty much fuck over chances of a Scene release has made it effective as hell. .
Well for example FIFA's denuvo games sells pretty much the same as the non-Denuvo ones.
DA:I is unknown , but it was any good i am sure that EA would be shouting about it.
BFH and its http://bfhstats.com/ talks for itself (even bf3 has more players).
LotF is still broken as hell and just barely got to 1m with steam being 1/4 according to steam
and now Max and PP launched with it

i just dont see that glorious effectivity, now i just see only Konami's greed and Avalanche's hypocrisy
 
ACdZL2b.png


You mean deadzone when set to 0?

Yeah, GZ had some deadzone in the sticks compared to PS4, making the controls feel more sluggier.

I don't know if it's related to DS4windows specifically or is it a general problem with xinput.
 
Its nature as DRM is to be intrusive though. I don't need something guarding my games from being copied. Experience shows that whatever DRM always comes at a cost. And there have already been rumors of Denuvo using your CPU to do whatever bullshit it likes.

Also, if you think Denuvo is efficient anti-piracy measure, check torrent sites. Not a single Denuvo game hasn't been cracked. It's yet another DRM amongst so many others that do nothing but worsen the experience for legitimate consumers.

Edit: Sorry for taking this thread off-topic. I'll stop now.

If DRM hasn't been cracked within the first month or so I'd say that they've done their job. Most sales are made close to release rather than later.
 
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