MGSV - MB Coins pricing spotted on PSN

Lol what a joke. What's sad though is that at that price even a small amount of people buying them(which is guaranteed) will make Konami some good money for this crap.
 
Lol what a joke. What's sad though is that at that price even a small amount of people buying them(which is guaranteed) will make Konami some good money for this crap.

Especially with all of the GOTY awards I am sure it will get, despite all of this shit.
 
Especially with all of the GOTY awards I am sure it will get, despite all of this shit.

Well are people supposed to lie about how they feel about the game. I have been playing offline, I don't even had the option to speed things up through money and it is without a doubt by a mile the best game I have played this gen. So while this practice sucks, the game is still the best out there.
 
A million of us refusing to buy the real money currency doesn't have much impact because of the disproportionate value of a relative handful of whales. If you really want to vote with your wallet on this, you don't buy the game itself.

If you buy this game despite knowing that its mechanics have been negatively adjusted to support the real money currency, you're telling the publisher that you're comfortable in that situation. Then again, not enough of us care about this or even know about it for wallet voting to factor into anything. Shrug.

I agree, and therefore I don't buy games like this. I feel sorry for the developers who poured their hearts and souls into this only to have their creation sullied in this manner by their higher-ups (presumably), but I feel even more sorry for my wallet, and I'd feel like an idiot if I did.
 
Someone correct me if I'm wrong but the amount of FOBs also seem to influence how many simultaneous missions you can send your motherbase soldiers on.

For example, I have two missions pending but I can't start a third one because the game tells me I need additional FOBs to send out more units. Not sure if this is related.

What if there was no online FOBs, just the one Mother Base, and you could only send so many of your units on missions anyway because it would leave the base empty otherwise, and just say "max units sent" rather than "build more bases" and it didn't matter because the amount of units performing missions was enough to support a single base rather than a set of FOBs that are also able to be attacked and plundered?
 
Well are people supposed to lie about how they feel about the game. I have been playing offline, I don't even had the option to speed things up through money and it is without a doubt by a mile the best game I have played this gen. So while this practice sucks, the game is still the best out there.

And you don't think some real timed based system would've been better designed without any micro transaction ?
 
You can only own one without spending money.

I want to expand my Mother Base as much as I can. Does that mean I would have to spend hundreds of dollars? :(

If I can't get the same stuff by spending hours of playtime in-game, then I think this is BS. I love the game, and I want more, but I don't want to spend like $80. That's BS.
 
I want to expand my Mother Base as much as I can. Does that mean I would have to spend hundreds of dollars? :(

If I can't get the same stuff by spending hours of playtime in-game, then I think this is BS. I love the game, and I want more, but I don't want to spend like $80. That's BS.

Mother Base is completely separate from FOB. FOB is an online base, Mother Base is the offline base that you do not have to spend any real money on to develop. Just a lot of time... most likely.
 
I most likely won't even touch online so the joke is on you Konami!

edit: And I don't care about doing/upgrading/buying everything in the SP either.
 
Well are people supposed to lie about how they feel about the game. I have been playing offline, I don't even had the option to speed things up through money and it is without a doubt by a mile the best game I have played this gen. So while this practice sucks, the game is still the best out there.

I am sure I will no doubt still have some fun with it because the gameplay and world looks outstanding. It just irks me that it had to be stained by such a skidmark that will probably make me enjoy it less than I normally would at a pace that is dictated by me.
 
So your "voice" in this instance is drowned out by the thousands of the more mainstream audience who don't follow this let alone understand why it's bad and shouldn't be supported.

But you aren't supporting it if you don't use additional pay services!

Just because a certain number of "whales" may prop it up as an initiative, that only such a small proportion of the userbase is bothering *WILL* be noticed and understood as being indicative that this isn't an ideal approach to increasing ROI.

Throwing the baby out with the bathwater and not buying the product altogether because there are aspects of it you don't like sends a really mixed message. Its just not helpful, because if they lose money on the project, they aren't going to risk bankrolling another on the basis that by currying audience good-will that'll to make up the difference!

The fundamental issue is that you cant force publishers into making riskier business bets by boycotting their offerings. Its just going to push them into being even more conservative.
 
What bums me out is how cool FOB seemed. I was pretty into the general idea of it and the gameplay from Gamescom made it look really fun. Now I'm just really disappointed.
 
Mother Base is completely separate from FOB. FOB is an online base, Mother Base is the offline base that you do not have to spend any real money on to develop. Just a lot of time... most likely.
According to many on here, that's not strictly true, as you use your FOB's to send people on missions to earn mats to use for upgrades.
 
As someone that has a soft spot for Metal Gear, I am ashamed to say that I will be paying for this if the game is gimped in any way.

Please don't be gimped, I have car expenses coming up.
 
Mother Base is completely separate from FOB. FOB is an online base, Mother Base is the offline base that you do not have to spend any real money on to develop. Just a lot of time... most likely.

Thanks. I'm totally OK with this. Love my Mother Base and want to expand it without having to expand my overdraft. <3
 
Yep won't be buying any of those. I'm still not sure how they can justify the price of the top two packs being more than the actual game, no wonder Konami didn't want to talk about the price.

I did hear that when the servers go live tomorrow, an option will be added so you can use the GMP game currency to buy FOB upgrades too, but not sure if it's true or not. Hopefully it is true with the look of the MB Coin prices.
 
I want to expand my Mother Base as much as I can. Does that mean I would have to spend hundreds of dollars? :(

If I can't get the same stuff by spending hours of playtime in-game, then I think this is BS. I love the game, and I want more, but I don't want to spend like $80. That's BS.

Nah, I guess you can just grind those coins and resources for hundreds of hours instead... :(
 
But you aren't supporting it if you don't use additional pay services!

Just because a certain number of "whales" may prop it up as an initiative, that only such a small proportion of the userbase is bothering *WILL* be noticed and understood as being indicative that this isn't an ideal approach to increasing ROI.

Throwing the baby out with the bathwater and not buying the product altogether because there are aspects of it you don't like sends a really mixed message. Its just not helpful, because if they lose money on the project, they aren't going to risk bankrolling another on the basis that by currying audience good-will that'll to make up the difference!

The fundamental issue is that you cant force publishers into making riskier business bets by boycotting their offerings. Its just going to push them into being even more conservative.

Yes you very much are.

buying this game tells konami that they can put shit like this in singleplayer games and that people will still support the game regardless.

It tells them that they can try whatever monetisation crap they want and change their game design (MGS5 has en ENERGY SYSTEM, let that sink in!!!! your 60 dollar game has an energy system!) without people holding them accountable for it.

DLC started with horse armor, look where it is now...

microtransactions started with 'it doesn't affect the gameplay much and you can play without it'
Now many major AAA game seem to have an energy system

Are you happy going down this path? It's going to get ugly, uglier than you can possibly imagine, just like it did with DLC
 
Thanks. I'm totally OK with this. Love my Mother Base and want to expand it without having to expand my overdraft. <3

Revven isn't 100% right. You need FOB's to expand the number of Combat Units you can send in single-player mode. These Combat Units are used to get resources and GMP to expand Mother Base.

People who have the game already can I ask you a question?

Is the grind real?

It's real, for sure, but you have so many missions/side ops to do that you always playing and don't notice. It's definitely a slow grind to get the level 3 and 4 expansions for Mother Base.
 
Yes you very much are.

buying this game tells konami that they can put shit like this in singleplayer games and that people will still support the game regardless.

It tells them that they can try whatever monetisation crap they want and change their game design (MGS5 has en ENERGY SYSTEM, let that sink in!!!! your 60 dollar game has an energy system!) without people holding them accountable for it.

Well it seems Konami won't be making traditional AAA games anymore after this. If anything they'll continue the PES series and focus on mobile as far as gaming goes.
 
According to many on here, that's not strictly true, as you use your FOB's to send people on missions to earn mats to use for upgrades.

You start out with one FOB for free, so you don't have to buy any additional FOBs unless you want to increase the amount of units you want to send out subsequently increasing the GMP and resources you get. So, if you don't care about how long it takes to get the resources and GMP then you don't have to spend a dime.

But if you want to get things quickly then yes you... will need to buy another FOB by the sounds of things.
 
So they are pulling an Ubisoft on this one it seems? shame really I do not like this kind of practice myself but oh well it maybe useful for some.
 
Revven isn't 100% right. You need FOB's to expand the number of Combat Units you can send in single-player mode. These Combat Units are used to get resources and GMP to expand Mother Base.



It's real, for sure, but you have so many missions/side ops to do that you always playing and don't notice. It's definitely a slow grind to get the level 3 and 4 expansions for Mother Base.

My hype:

h0V5yue.gif
 
And you don't think some real timed based system would've been better designed without any micro transaction ?

Well it's pretty much identical to PW which had no microtransactions, the only change is the ops mission limitation. Have I once thought in my 25 hour playtime "man if I could just send out more teams I would love this game so much more" no, not once. There is a ton of shit to buy, don't buy it all. I have no need for a level 4 cardboard box for 150000gmp so that I can carry 2 more boxes, who cares. I have like 30 guns to develop, most I have no need for. For completion it will be a pain but to just play the game, never bothered me once.
 
Is this a viable option? I'm considering switching to PC from PS4 for this.

It's only a matter of time until there's a "fix" to boost in-game currency for the pc vervion. The only caveat to that is how far Konami will go to eliminate it from their ecosystem. If you don't plan on playing online at all, then hacking the game doesn't matter.

It honestly wouldn't surprise me if there was a "glitch" or dev backdoor to boost coins on console versions.
 
I blame the race-to-the-bottom, f2p, soul sucking abominations that are mobile games for this.
 
Well it's pretty much identical to PW which had no microtransactions, the only change is the ops mission limitation. Have I once thought in my 25 hour playtime "man if I could just send out more teams I would love this game so much more" no, not once. There is a ton of shit to buy, don't buy it all. I have no need for a level 4 cardboard box for 150000gmp so that I can carry 2 more boxes, who cares. I have like 30 guns to develop, most I have no need for. For completion it will be a pain but to just play the game, never bothered me once.

To be clear to everyone worrying about what I've said in my posts, I fall into this camp with you.

I've not once felt like my enjoyment was being hampered in any way by the bottlenecks that they do have in place -- even though all my units are at max capacity with no solace in sight due to said bottlenecks. :)
 
It will be interesting to see if hardcore players are any less susceptible to this than people who play mobile F2P

Will be interesting to see the stats
 
Fuck you KONAMI you giant fuckbags.

They played us like a damn fiddle. The game is so damn good, they know we will want to keep expanding MB.
 
To be clear to everyone worrying about what I've said in my posts, I fall into this camp with you.

I've not once felt like my enjoyment was being hampered in any way by the bottlenecks that they do have in place -- even though all my units are at max capacity with no solace in sight due to said bottlenecks. :)

My units are all at max too and I am waiting for resources to expand. But that doesn't mean all progress is stopped. Getting higher ranked units raised the levels so that is my focus and I have been leveling up a ton. Soon I will only have B ranks and above in my teams.
 
To be clear to everyone worrying about what I've said in my posts, I fall into this camp with you.

I've not once felt like my enjoyment was being hampered in any way by the bottlenecks that they do have in place -- even though all my units are at max capacity with no solace in sight due to said bottlenecks. :)

Yeah, this probably won't affect my enjoyment any more than it did in Peace Walker considering I'm going to be doing the majority of side ops and taking my time.

It's just terrible that we even have to have this conversation in what should be a game free of wacky monetization schemes. :(
 
Am I the odd one who doesn't think this is that big of a deal in this case?

It's not going to ruin my gameplay and none of the reviewers who got to play it had any issues completing the game without buying FOBs.

Are the prices insane? Yeah, but all that means is Konami just priced me out of ever buying any of them, rather than dipping my toe in to see if I feel it's worth it.

The game is not 'ruined' like some of you guys are making it sound. <_<
 
Lol Konami are such smart ass holes.

Waited till release and banked on our hype to cover up the last smothering of a micro transaction controversy.

Well played Konami.
 
Yeah, this probably won't affect my enjoyment any more than it did in Peace Walker considering I'm going to be doing the majority of side ops and taking my time.

It's just terrible that we even have to have this conversation in what should be a game free of wacky monetization schemes. :(

you are still going to want more than 1 fob...
 
Yes you very much are.

buying this game tells konami that they can put shit like this in singleplayer games and that people will still support the game regardless.

It tells them that they can try whatever monetisation crap they want and change their game design (MGS5 has en ENERGY SYSTEM, let that sink in!!!! your 60 dollar game has an energy system!) without people holding them accountable for it.

DLC started with horse armor, look where it is now...

microtransactions started with 'it doesn't affect the gameplay much and you can play without it'
Now many major AAA game seem to have an energy system

Are you happy going down this path?

If all you care about is single-player mode, then you can simply ignore the FOB stuff. Hell I've been building my mother base just fine for the last 3 days despite the servers not even being up yet -i.e. functionally equivalent to being completely offline.

Game is still great, and based on just what I've played of it so far represents good value for money. I've had 20+ hours of top fun out of it already, and I'm barely half way through the campaign. Cant complain about that, sorry.

Bottom line: I'm not going to deny myself an enjoyable experience to make some kind of muddled point, and neither am I going to advocate for other people to indulge in what I see as a futile and misguided gesture. Boycotting is not going to change a damn thing.
 
The funny thing about the whole grinding thing doesn't even bother me that much anymore. 100+ hours on jrpgs isn't nothing new to me and after playing angry birds: transformers, I ain't paying for shit. My playtime is limited to maybe an hour a day if I'm lucky so bring it on Konami. Believe me, I can out-wait your shitty scheme to try and suck more money out of me.
 
This sucks, but the only thing that would actually kill the FOB system for me is if you couldn't modify your one "free" FOB after starting it. That, or making it so scuttling a FOB and starting over sometime later gets rid of your "free" one that you start with, and you have to pay to make any more. Basically if the "free" FOB is a one time offer, and once you've "used it" it's gone, that'd be fucked up. If instead there will always be a "free slot" for FOB expansion, which can be used whenever, forever, then I'd wouldn't be quite so disgusted with Konami.
 
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