Evangelion Unit-01
Master Chief
Source: https://blogs.microsoft.com/on-the-...ore-fairness-caf-interoperability-principles/
On Steam + Epic Game Store:
On Xbox:
More at the source.
This is in response to the situation the current Epic Games v. Apple lawsuit as well as the antitrust investigation by the House of Representatives. Both Republicans and Democrats have largely concluded that there is some degree of anticompetitive behavior but they disagree on the solution with House Republicans accusing the Democrats of pushing too far. It should be noted that the US House only investigated Apple, Google, Facebook, and Amazon. They did not see fit to investigate Microsoft. This also comes as another shot across the bow as Microsoft is fighting their own battle to get Game Pass/xCloud on the App store.
This is largely posturing from Microsoft as much of this was already the case on Windows Store-Xbox store remains an island with a flimsy justification since Apple could say the same about iPhone. Still, statements like this by companies are followed with action and Microsoft will stick to their guns here. The Epic v Apple lawsuit will certainly continue to hold my interest. I am also incredibly curious to see how things with Apple, Google, Facebook, and Amazon settle with the Government. The way in why we casually throw out the term "antitrust" makes me nervous but it is clear to me that these companies manipulate free speech and do engage in behaviors that limits competition within their ecosystem. Lots of big questions to ponder.
- Developers will have the freedom to choose whether to distribute their apps for Windows through our app store. We will not block competing app stores on Windows.
- We will not block an app from Windows based on a developer’s business model or how it delivers content and services, including whether content is installed on a device or streamed from the cloud.
- We will not block an app from Windows based on a developer’s choice of which payment system to use for processing purchases made in its app.
- We will give developers timely access to information about the interoperability interfaces we use on Windows, as set forth in our Interoperability Principles.
- Every developer will have access to our app store as long as it meets objective standards and requirements, including those for security, privacy, quality, content and digital safety.
- Our app store will charge reasonable fees that reflect the competition we face from other app stores on Windows and will not force a developer to sell within its app anything it doesn’t want to sell.
- Our app store will not prevent developers from communicating directly with their users through their apps for legitimate business purposes.
- Our app store will hold our own apps to the same standards to which it holds competing apps.
- Microsoft will not use any non-public information or data from its app store about a developer’s app to compete with it.
- Our app store will be transparent about its rules and policies and opportunities for promotion and marketing, apply these consistently and objectively, provide notice of changes and make available a fair process to resolve disputes.
On Steam + Epic Game Store:
But there are other popular and competitive alternatives on Windows 10. Third-party app stores, such as those from Steam and Epic, are available for Windows and offer developers different pricing (or revenue share) options, standards, requirements and features. And developers can also easily choose to distribute their apps on their own terms directly over the internet without restrictions. The first four principles are designed to preserve this freedom of choice, and the robust competition and innovation that it enables on Windows 10.
On Xbox:
We also operate a store on the Xbox console. It’s reasonable to ask why we are not also applying these principles to that Xbox store today. Game consoles are specialized devices optimized for a particular use. Though well-loved by their fans, they are vastly outnumbered in the marketplace by PCs and phones. And the business model for game consoles is very different to the ecosystem around PCs or phones. Console makers such as Microsoft invest significantly in developing dedicated console hardware but sell them below cost or at very low margins to create a market that game developers and publishers can benefit from. Given these fundamental differences in the significance of the platform and the business model, we have more work to do to establish the right set of principles for game consoles.
More at the source.
This is in response to the situation the current Epic Games v. Apple lawsuit as well as the antitrust investigation by the House of Representatives. Both Republicans and Democrats have largely concluded that there is some degree of anticompetitive behavior but they disagree on the solution with House Republicans accusing the Democrats of pushing too far. It should be noted that the US House only investigated Apple, Google, Facebook, and Amazon. They did not see fit to investigate Microsoft. This also comes as another shot across the bow as Microsoft is fighting their own battle to get Game Pass/xCloud on the App store.
This is largely posturing from Microsoft as much of this was already the case on Windows Store-Xbox store remains an island with a flimsy justification since Apple could say the same about iPhone. Still, statements like this by companies are followed with action and Microsoft will stick to their guns here. The Epic v Apple lawsuit will certainly continue to hold my interest. I am also incredibly curious to see how things with Apple, Google, Facebook, and Amazon settle with the Government. The way in why we casually throw out the term "antitrust" makes me nervous but it is clear to me that these companies manipulate free speech and do engage in behaviors that limits competition within their ecosystem. Lots of big questions to ponder.
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