Microsoft making at least four new IPs

I was purely talking about sales. I was under the impression that Halo 4 sales are well under those of Halo 3 and Reach, despite having a much larger addressable audience. And I'm pretty sure Forza Horizon hasn't sold nearly as well as its predecessors.

But I won't discount the possibility that declining sales are partially due to generational fatigue.

Wrong it's the fastest and biggest selling Halo out of the box. Also Forza Horizon is a spin off of Forza. MS is creating new IP regardless, but Halo is and will still be the crown IP for MS period going into next gen.
 
Wrong it's the fastest and biggest selling Halo out of the box. Also Forza Horizon is a spin off of Forza. MS is creating new IP regardless, but Halo is and will still be the crown IP for MS period going into next gen.

Preach it. People love acting like Halo 4 is somehow in trouble. It's doing the best the franchise ever has, and it's well deserved, if you ask me.

I'm only talking about the campaign though. I don't like Halo MP.
 
Wrong it's the fastest and biggest selling Halo out of the box. Also Forza Horizon is a spin off of Forza. MS is creating new IP regardless, but Halo is and will still be the crown IP for MS period going into next gen.

Source? I was also under the impression Halo 4 was selling less than its predecessors.
 
Wrong it's the fastest and biggest selling Halo out of the box. Also Forza Horizon is a spin off of Forza. MS is creating new IP regardless, but Halo is and will still be the crown IP for MS period going into next gen.

I think you misread what he said.
 
I think you misread what he said.

I didn't misread anything. If people want to compare Halo 4 to where others in the franchise have sold at this point then Halo 4 wins as the fastest selling out the box, I you comparing it to lifetime sales of HalO 3 and Reach that have each been on retail well over 2 and a half years or more then the comparison is silly at best.
 
Wrong it's the fastest and biggest selling Halo out of the box. Also Forza Horizon is a spin off of Forza. MS is creating new IP regardless, but Halo is and will still be the crown IP for MS period going into next gen.

Well I'm glad to be wrong, then (assuming it has continued to outpace past entries).

But I still get worried when I log in and see a pitiful population playing even at peak times. And losing MLG support can't be good for its long-term prospects.
 
Halo: Reach fell short of Halo 3, Halo 4 had inferior launches in major territories such as Europe, UK included. Halo 4's long term success is too early to call.
 
Halo much like GT reached its peak with the 3rd installment. I doubt any future Halo game will surpass Halo 3, but the series will continue to sell well. If anything when Cod begins to decline Halo may get stronger.
 
Well I'm glad to be wrong, then (assuming it has continued to outpace past entries).

But I still get worried when I log in and see a pitiful population playing even at peak times. And losing MLG support can't be good for its long-term prospects.

Name another exclusivr games populations bigger than Halo 4 daily and at peak times in the console space that isn't a Call of duty franchise.

Show me all those games that sell the numbers that Halo 4 has. So at the end of the day, Halo 4 is the biggest success of any exclusive game last year and no exclusive will top its sales this year, but somehow people who don't play or particularly like it pretend that the series is somehow dead.

If Halo is dead while doing the numbers it's doing in consoles over he span of this entire gen, then literally almost every franchise in Sony and Nintendo are dead.
 
Halo much like GT reached its peak with the 3rd installment. I doubt any future Halo game will surpass Halo 3, but the series will continue to sell well. If anything when Cod begins to decline Halo may get stronger.

I honestly think Bungie are the future on this. I think this idea of a semi-persistant, co-op FPS is the next big thing. Hell, maybe FPS's take a big drop all together, who knows.
 
I honestly think Bungie are the future on this. I think this idea of a semi-persistant, co-op FPS is the next big thing. Hell, maybe FPS's take a big drop all together, who knows.

They're not guaranteed success with Destiny. People underestimate how much MS made Halo with thier marketing. Whilst Activision outside of Cod are pretty average at marketing.
 
Show me all those games that sell the numbers that Halo 4 has. So at the end of the day, Halo 4 is the biggest success of any exclusive game last year and no exclusive will top its sales this year, but somehow people who don't play or particularly like it pretend that the series is somehow dead.

If Halo is dead while doing the numbers it's doing in consoles over he span of this entire gen, then literally almost every franchise in Sony and Nintendo are dead.

I just said it's showing signs of decline. Please don't lump me in with people saying it's dead. And I'm a stalwart defender of Halo 4's mechanics and I play it more than just about any other game, so I don't fit into this group you're describing.

False neither Minecraft nor Fifa touch the population of Halo 4 on consoles. Peak times or otherwise.

You clearly don know much about Xbox Live if your listing Minecraft.

By what criteria?
 
They're not guaranteed success with Destiny. People underestimate how much MS made Halo with thier marketing. Whilst Activision outside of Cod are pretty average at marketing.

I think it was part of bungie signing with activision that they provide halo level marketing for destiny.
 
They're not guaranteed success with Destiny. People underestimate how much MS made Halo with thier marketing. Whilst Activision outside of Cod are pretty average at marketing.

Average is an understatement, they routinely send games out to die with little to no advertising and then use the games failure as an excuse to close the studio/enforce lay-offs.

Fall of Cybertron is just one example. Deadpool will be the next such example and they've already pre-empted a poor release by laying off people at HMS. I suspect they'll push Destiny a lot harder than the games listed, but will they be willing to push it as hard as CoD?

Only time will tell.
 
They're not guaranteed success with Destiny. People underestimate how much MS made Halo with thier marketing. Whilst Activision outside of Cod are pretty average at marketing.

I'm just saying I personally believe that's the next big thing.
 
Source? I was also under the impression Halo 4 was selling less than its predecessors.

It's one of the best selling and least played Halo's of all time.
It's kind of a mixed bag on success. More people bought it and dropped it faster then ever before.
Take from that as you will.
 

Ok let me clarify, now that I'm awake and not using my iphone.

Halo 4 biggest and best sales out of the box. But, with that said people still keep using the faulty comparison of comparing Halo's start to the total lifetime sales of Halo 3 and Halo Reach that have both been sold on retail 6 years and 2.5 years respectively.

Post Call of duty era, no other shooter exclusive period does the numbers Halo 4 has done, let alone no other exclusive has performed like Halo 4 since Reach. In fact, nothing in 2013 is going to perform at that level as well.

On Xbox Live activity, like Reach or any other Halo, H4 will be a staple on live until the next Halo arrives. The Activity list doesnt mean theres more of a consistant population whose playing on over Live that the other. The only time you can make that distinction on Xbox Live is if you compare two shooters for that given week on Major Nelson's List.

It's clear that there are other factors, when you have a game like Minecraft where people I know stay on there for hours and hours every day as opposed to a thousands and thousands of users per hour playing a few matchmaking games.

If this wasn't the case you wouldn't see games like Skyrim and Bioshock: Infinite hugging the Xbox Live Activity top 10 on a given week.

At the end of the day, H4 was an outright success, like any game, especially on forums it's going to get bagged on by it's detractors, but if you apply the same logic to the competitors then that means MS is in the drivers seat with the Halo IP going into next gen. Because, if Halo 4 numbers means your franchise is dead, then the competitors software must be comatose, by those same standards.
 
so thedakotagame.com site is live now. It's invite only, but there is a background image

7lCHeRT.jpg

The "Dakota Invitation Request" email they give is dakmod at microsoft.com
 
From Kotaku:

On his CV, a British freelance animator says he is "Currently Working on a AAA Next-Gen Xbox Release Title .. for 2013." In a post on his firm's Facebook page from last September, the animator states that he is "working with Rare … on a new title," but cannot divulge any details due to confidentiality agreements. However, he does generically hint that the game "will be big." Combining these two items together, it doesn't seem unreasonable to infer that Rare is probably making a launch window game for the next Xbox.
 
Everything is a potential Kinect game to all you anti Microsoft folk... it's getting tired and illogical at this point. Especially when nothing about that quote suggests Kinect. Nice try though...

It is getting tiresome, but it's not impossible that we see lot's of Kinect (enabled) games. I personally have no problems with it as we don't know what Kinect 2 can do yet. Show me the goods I say.
 
It is getting tiresome, but it's not impossible that we see lot's of Kinect (enabled) games. I personally have no problems with it as we don't know what Kinect 2 can do yet. Show me the goods I say.

But some people are using the "it is a Kinect game" statement, just for trolling or for diminishing a good news.

Honestly his post didn't come off as a dig. What's to say Rare's game isn't for Kinect?

What if it is "kinect enabled" but it uses Kinect just for voice commands?
 
After reading Stinkles' and Wolfkill's experiences working in a brand new team, I wonder if Rare is having similar internal issues. I would imagine the pressure to show something mindblowing to represent Durango is just as high as working on a Halo title.
 
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