Hey hey hey, at least those hard work overtime delivered the most next gen water physics!Boohoo. So sad. 48-hour work weeks are so hard!
"My work environment sucks, therefore everyone else's must too"Yup.
In finance, everyone has to work extra hours end of month, end of quarter and end of year. You got a formal deadline to tidy up all the numbers and submit to US head office. Then they got a deadline to compile regional numbers and their own US numbers into a total package, add commentary and submit earnings to wall st and the general public. If someone has to work late, weekends or Xmas holidays you got to do it. There's times the dept cant even attend offisite company functions because we cant. Numbers are due.
Every month there's a submission. It's basically circled in everyone's calendar. You just got to do it accurately and on time.
There is ZERO tolerance for quality or timeliness issues. If any company fucks up submitting data making the company tell the world they are delayed or there's accounting irregularities, the stock will probably drop 20% the next day.
But a game dev can always just push off deadlines killing budget and timing. Even pushing it off by years.
Hey hey hey, at least those hard work overtime delivered the most next gen water physics!
Ya sure. Comparing nicely paid gaming or finance jobs working some OT in an office sitting in front of a PC."My work environment sucks, therefore everyone else's must too"
We should all go back to working the mines without HIPAA I guess, because these poor finance professionals didn't have it as hard as miners did back in the day.
Hey hey hey, at least those hard work overtime delivered the most next gen water physics!
And between the two, it's not finance. We're always well respected and are known to do our job on time with deadlines. You just got to be reliable at a job to execute and don't whine.
It's not like avg finance guy works wall st banker hours where they slog it out so they retire at 35. Most work a desk job making comparable money to other depts.Lol. Finance is not as respected as you think it is.
Finance professionals get paid a lot for the hours they work, and yeah its tough, but you get commensurate compensation. Most other industries - gamedev included, do not get paid as well.
Its not really about work ethic. Its about getting an appropriate share of the wealth you are helping to create, and also having good working conditions.
Just because GameDevs after years of crunching and abuse are finally standing up for their own rights, doesn't mean they're lazy and entitled. If your working conditions suck, how about you try and do something about it, instead of lazily painting people you don't know with a brush.
Chuck Berry make it make sense.
Considering how bad mindseye is and how long Everywhere was in dev for, pretty safe to say the employees stole the money.This thread is full of a lot of weird takes....I don't understand peoples acceptance to have a business steal your time. Looks like lots of folks here have no idea how bad their own employers are taking advantage of them. Giving a company your time for free is absolutely batshit crazy fullstop. Ask your employer to pay you an extra hour a week for nothing and see what happens? Too expect people to just work overtime and not be compensated for ALL the extra hours just doesn't make sense too me.
Considering how bad mindseye is and how long Everywhere was in dev for, pretty safe to say the employees stole the money.
Make a shit product for years, get paid well, then badmouth bosses looking for more. And once they eventually get laid off, they'll get paid severance too. More money for doing a bad job.
Sounds like slave labor.God damn, in the Marines for 18 years, averaged about 90-96 hours a week. In the field while trainubg 16-20 everyday for two to three weeks. On combat deployments 16-20 hour days for 6-9 months straight.
My wife runs the post offices in our area of Beaufort up to Charleston SC and averages60-80 hour weeks with more during peak starting at the end of October.
Weak sauce gay little bitches.
I volunteered and signed the contract, so did they.
Folks can want to work what ever the hours they want or hell even not work at all. I just don't want to hear the complaints for what you signed up for. Quit and move on with your life.
Funny thing, but I am 99% sure my profession (lawyer) is exempt from union formation and collective bargaining.Maybe you should unionise.
If lawyers and law firms unionized, no company would hire them. Last thing they want is a firm handling their issue and next thing you know they all go on strike.Funny thing, but I am 99% sure my profession (lawyer) is exempt from union formation and collective bargaining.
Yup. Its an essential service, in a way. Though, lots of collective agreements contain "no strike" provisions, but unionizing the legal profession would still be problematic.If lawyers and law firms unionized, no company would hire them. Last thing they want is a firm handling their issue and next thing you know they all go on strike.
None of this is true.Correct me if I'm misremembering but wasn't it already known that Leslie Benzies was a piece of shit who treated people at Rockstar poorly, hence why they pushed him into a forced sabbatical then decided to "part ways" with him? I seem to recall "conduct" was one of the reasons they changed the lock on his office and didn't let him back in.
I remember the lead up to the game and people (generally, not here necessarily) fawning over it because "OMG LESLIE BENZIES", and I was just over here wondering why they were glazing this guy who got himself unceremoniously fired from Rockstar.
This reaction i understand.Working overtime is no joke but for the love of my life I do not understand how someone would go into the gaming industry and expect to work normal hours. I mean, doing extra hours is not exactly something new here, hello?
wtf. why? are you self employed?I've been working 60-70 hours per week consistently for the last 8 years. What I would give to work 48 per week...
no they did not sign a contract to work overtime. they are salaried employees who do not get paid overtime, so any extra time they put in is uncompensated.God damn, in the Marines for 18 years, averaged about 90-96 hours a week. In the field while trainubg 16-20 everyday for two to three weeks. On combat deployments 16-20 hour days for 6-9 months straight.
My wife runs the post offices in our area of Beaufort up to Charleston SC and averages60-80 hour weeks with more during peak starting at the end of October.
Weak sauce gay little bitches.
I volunteered and signed the contract, so did they.
Folks can want to work what ever the hours they want or hell even not work at all. I just don't want to hear the complaints for what you signed up for. Quit and move on with your life.
My wife gets no overtime pay as she is salaried as a Post Master. What perks did I get in the military? The government also gives us no perks when we get out except the VA if you have service related injuries which over 80 percent do not. We also have a GI bill that we pay out of pocket for the first year in service.wtf. why? are you self employed?
no they did not sign a contract to work overtime. they are salaried employees who do not get paid overtime, so any extra time they put in is uncompensated.
your wife is a federal worker who gets paid overtime on any hour she works over 40. that means she makes 1.5x what she makes during the week. these people are not seeing a single dime of overtime. let alone 50% more per hour they work.
i typically work 10 hour days plus some weekend time because i want to go above and beyond at my work. none of it is compensated. i do it to ensure i get a decent raise every year and for the past four years, ive gotten the standard 3% raises while many dont even get that. the salaried employees are treated like shit nowadays.
you also cant compare them to what you do. you get a lot of perks through your military service that regular salaried employees do not. the people who worked overtime without pay and got laid off will not get the post-job benefits from the firm like you will from the government for the rest of your life.
I mean even with any "perk" it's still insane behaviour; 96 hours is like 14 hours every day for 7 days a week, if you cut your sleep down to 6 hours that's still 20 hours of a day gone, then add on top of that 2 hours of commute/getting ready, and there's literally only 2 hours left in the day for yourself, friends, family, significant other... complete lunacy thinking living like this is a flex or heck any semblance of a real "life" at all.you get a lot of perks through your military service that regular salaried employees do not.
Partner at a law firm, and we are super busy lol. It pays well but its eating away at my soul haha.wtf. why? are you self employed?
Don't worry my guy, soon everything will be a Sony game.Woah, now. This isn't a Sony game.
If you are a partner at a Law firm, you make more money than some of these devs will see in their lifetime. You might work a lot, but you get your value for it.Funny thing, but I am 99% sure my profession (lawyer) is exempt from union formation and collective bargaining.
Correct me if I'm misremembering but wasn't it already known that Leslie Benzies was a piece of shit who treated people at Rockstar poorly, hence why they pushed him into a forced sabbatical then decided to "part ways" with him? I seem to recall "conduct" was one of the reasons they changed the lock on his office and didn't let him back in.
I remember the lead up to the game and people (generally, not here necessarily) fawning over it because "OMG LESLIE BENZIES", and I was just over here wondering why they were glazing this guy who got himself unceremoniously fired from Rockstar.
I didnt follow the events, but I kinda remembered it too.None of this is true.
Its always some sort of weird Rockstar fanboys who seem to hate on Benzies. Super weird.
Nah this game is ass tho. Sad as I did have hopes of it being decent to somewhat good.
Oh well cant win em all
A big game will take years to make too. Ok, the game is launching soon and looks like these guys have an unfinished and unpolished game. So hey, time to work OT to make it right for release. Heck, you've only had 5 years and tons of budget. And games are still buggy at launch. No different than any other job. If you're falling behind then you got to work more to catch up before the deadline. Maybe dont fall behind to start with in the first 4.5 years and things will be more smoothed out near launch.The only people in my life that I've heard "too much overtime" is from game developers. And this letter mentions 8 hours a week? That's four 10s and a 8 on Friday and it's commonly seen as the best full time hourly schedule you can have. Short day Friday and it's all time and a half? Shit.
It's going to be harder and harder to get real phenoms into game development. It's become a den of scum, villainy, ugly and sloth. Just gross from every angle, but none more so than the visual angle. These people look medically sick. Turn on one of those studio interview prerelease puff pieces from any AAA dev. It looks like the roster from a mental asylum. Has this happened to any other industry?
It's like they're all flexing about who gets exploited the most while Microsoft's bald headed CEO earns more in a day doing absolutely nothing than they will their entire life.Thread just full of miserable people wanting everyone else to be miserable too; glad I don't live in the US where this is apparently some kind of weird flex. If I was forced to work more than 40 hours a week I'd probably wind up killing myself.
It's well known the management here were incompetent narcissists, who took in hundreds of millions of dollars in funding based on their names, to try to make an "everything" game, fucked it all up because they had no vision, and then had to scramble back down to earth and try to make a GTA clone in not enough time required to do it properly, with zero regard or leadership skills to run a team that size.
So then what about the executives who run the company and made orders of magnitude more money than these devs who were doing their jobs?Make a shit product for years, get paid well, then badmouth bosses looking for more. And once they eventually get laid off, they'll get paid severance too. More money for doing a bad job.
That's pretty much theft in my books.
If you're going to get paid, its supposed to be for doing a good job, not a shitty one.