Wouldn't surprise me at all. I'm playing Shady Part of Me now. Their last game.Folks praising this to be a better metroidvania than hollow knight?
Nah. Wishlisted tho.Folks praising this to be a better metroidvania than hollow knight?
Looks good. Does it have combat? There wasn't any in the trailer.
I'm playing Shady Part of Me now. Their last game.
How is the difficulty?
Very tough, close to Silksong. It plays beautifully too. Just a few examples:
- You die in 3-4 hits. Pattern recognition for every enemy is a must.
- There are no healing items. You can only heal at fix stations across the vessel.
- There are very few respawn points. You need to open secret passages and parkour routes to traverse the map efficiently.
- Platforming starts easy but gets challenging after you acquire a couple of skills.
- The amulet system is very well balanced and/but restrictive. You will always leave something good out. Checking your own stats is locked behind an amulet.
Game does have some unique difficulty options. You can make it so ordinary enemies don't attack you unless you hit them first.
You can also enable a setting that will make the bosses progressively easier the more you die to them.
I know most of gaf seems to hate difficulty options in games but I salute devs that include them. 9 Sols is another great example.
Thanks for the impressions, I've added it to my wishlist. Hope it's good!Just wanted to come in and say that this game is fantastic and I have played about 10 hours straight today so far. I went into it completely blind having not even heard of it and it's knocked my socks off. I dont understand people who say its hard though. It feels like if you have played any metroidvania in the last 20 years that you should be more than ok with this. So far I haven't had to look up a single thing regarding where to go next. Fantastic game.
Just wanted to come in and say that this game is fantastic and I have played about 10 hours straight today so far. I went into it completely blind having not even heard of it and it's knocked my socks off. I dont understand people who say its hard though. It feels like if you have played any metroidvania in the last 20 years that you should be more than ok with this. So far I haven't had to look up a single thing regarding where to go next. Fantastic game.
Thanks for the impressions, I've added it to my wishlist. Hope it's good!
And if the game is bad, I'll hunt you down!![]()
Those are some big words man, I'll make sure to check it out since HK and Silksong are among my favorites in the genre.It's an incredible game, seriously. The map/world design is a true challenger to Team Cherry's.
Story, music, vibes, bosses and world design is top of the class. Criminally underrated.
Those are some big words man, I'll make sure to check it out since HK and Silksong are among my favorites in the genre.
This also reminds that I still have to play Nine Sols. Too many games for so little time!
Thanks man! Appreciate the impressions.Another awesome game, Nine Sols. I had it right below HK/SK. Now MIO takes that place, with Nine Sols very close.
They are very different, though. NS is combat-focused and its narrative is very explicit, with plenty of dialogues and cutscenes for the genre. Fortunately, the story is really good. It's very linear for a MV (progression is pushed by the narrative that tells you where to go at each moment, with just a few branching paths here and there)
MIO is the opposite. Combat is basic and only gets hard in the boss fights. Exploration and platforming are stellar. You can tell very smart people designed its map. The whole place is interconnected and loops around itself in very creative ways. My only complaint is that there are very few NPCs and the story and lore are too good to be told in such a cryptic way. I had to watch a recap video after getting the platinum and was very impressed by the level of worldbuilding its devs went for. I wished it was a bit more explicit in some original concepts that are not easy to figure out.