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Monster Hunter Freedom Unite Thread

Lock ons don't mean you couldnt switch which area of the enemy you're striking. Other games have done it. I'm enjoying the game, but I'm fighting the camera as much as I'm fighting enemies, which isn't very fun.

The game runs and looks great on the Vita. I do not miss my PSP at all.

Thing is there are so many different parts to attack on each monster and switching a lock-on would mean time spent cycling through the spots. I'd rather go for the spot I need to attack then fight a lock-on cycling system to switch from targeting the body to targeting the claws of a Tigrex for example. But that's just me and my experience with the original camera controls on the psp.

As for fighting the camera I personally have never had that problem. I learned the environments and the monsters. I learned where I can and can't stand to be safe from an attack, and yes I did die quite a bit in doing so but I think it made me a better hunter because of that. People swear by the claw but I use quick taps as I run. Get far enough to be safe and change the camera angle. Tigrex or Diablos charges and I dodge then I move the camera around. I don't always need to see where the monster is at all times to be safe. Try playing with the camera like it was intended and try to not use the claw, I feel it makes the game more rewarding.
 
Haha, no thanks. I like using the right analog. I just hate how twitchy it is and I'm hitting up/down when I dont intend to. Vita may have a lack of new quality games, but backwards compatibility means I'll not be starved for new games. And they look so good and perform so well.
 
Haha, no thanks. I like using the right analog. I just hate how twitchy it is and I'm hitting up/down when I dont intend to. Vita may have a lack of new quality games, but backwards compatibility means I'll not be starved for new games. And they look so good and perform so well.

I understand, you know my friend I would do Ad-Hoc party with has the same complaint about Tri and the classic controller.
 
Is it just me, or is machalite ore only impossible to find when you actually need it?

It's some sort of "Monster Hunter mechanic". The things you need most, you get less... Ores weren't a problem for me. go mining on the farm after every quest, or do some mining runs every now and then and you will have all not really rare ores piled up in no time...
 
Is it just me, or is machalite ore only impossible to find when you actually need it?

It goes with most of the ores/other materials imo but once you've increase your rank/do more missions it will become plentiful because you wont be needing it as much :p


Plus upgrade the farm when you get the chance so you can mine more ore.


Machalite piles up so fast. It's probably the rock that I have the most of.

For me its Iron Ore but i still have tons of Machalite
 
Yeah I mine whenever possible. I take 3 old and 4 iron pick axes with me on just about every quest. I was making a lightning long sword, and the upgrade path needed like 40 machalites or something like that. Starting with 0 and getting to 40 took a lot of quests/farm visits.

I don't have the mine+1 yet though. I get so side-tracked with creating armor/weapons that I don't rank up fast enough lol. I just keep grinding away.
 
Is it just me, or is machalite ore only impossible to find when you actually need it?
These games know exactly what you need.

Now I always craft whole sets of armour at a time (once I'm positive I have all the required bits).

If you make everything except the headpiece, and you realise you need one more tiny monster bit... good luck ever seeing that damn ingredient for at least another 5 attempts xD
 
Yeah I mine whenever possible. I take 3 old and 4 iron pick axes with me on just about every quest. I was making a lightning long sword, and the upgrade path needed like 40 machalites or something like that. Starting with 0 and getting to 40 took a lot of quests/farm visits.

I don't have the mine+1 yet though. I get so side-tracked with creating armor/weapons that I don't rank up fast enough lol. I just keep grinding away.

Pack some 25 Kelbi horns on your person and play with the pig before a gathering quest. You'll get your stuff easier

;)
 
These games know exactly what you need.

Now I always craft whole sets of armour at a time (once I'm positive I have all the required bits).

If you make everything except the headpiece, and you realise you need one more tiny monster bit... good luck ever seeing that damn ingredient for at least another 5 attempts xD

reminds me off MH on PS2. I had crafted Dragon Armour, except the Headpice. Missing one Rathalos plate (rarest item in this game). i got 4+ Rathian plates, but no Rathalos plates after hundreds of hours and hundreds dead Raths ... i tried all, pair quest, solo quest, offline pair... nothing. still missing it ...^^

@deim0s:
i don't want to be "that guy" but ... petting the pig for luck is a "urban" legend^^ and kelbi horns just take away pocket space. the best thing one can do is crafting all at once.
 
reminds me off MH on PS2. I had crafted Dragon Armour, except the Headpice. Missing one Rathalos plate (rarest item in this game). i got 4+ Rathian plates, but no Rathalos plates after hundreds of hours and hundreds dead Raths ... i tried all, pair quest, solo quest, offline pair... nothing. still missing it ...^^

God, in the like 900 hrs I played Monster Hunter 1 I only ever got one Rathalos plate. ONE!

I always chuckle when I see people complaining about the droprates in the recent games.
 
reminds me off MH on PS2. I had crafted Dragon Armour, except the Headpice. Missing one Rathalos plate (rarest item in this game). i got 4+ Rathian plates, but no Rathalos plates after hundreds of hours and hundreds dead Raths ... i tried all, pair quest, solo quest, offline pair... nothing. still missing it ...^^

MonsterHunter_Comic_Plate_Runs_by_bleedingcrow.jpg
 
Hold up hold up....

Carrying Kelbi Horns brings you luck?
You're kidding right? You just blew my mind.

Pretty unlikely.
Reminds me of some weird tale about Alatreon having a reduced chance to drop Skypiercers whenever you have him get his horn stuck in the wall.
That one was utter bs.
 
These games know exactly what you need.

Now I always craft whole sets of armour at a time (once I'm positive I have all the required bits).

If you make everything except the headpiece, and you realise you need one more tiny monster bit... good luck ever seeing that damn ingredient for at least another 5 attempts xD

haha I definitely noticed this, but always thought it was just my imagination. I will definitely start crafting only when I have enough of something from now on.

Pack some 25 Kelbi horns on your person and play with the pig before a gathering quest. You'll get your stuff easier

;)

lmao that's the first time I've heard of this.
 
haha I definitely noticed this, but always thought it was just my imagination. I will definitely start crafting only when I have enough of something from now on.

I went through 25 g-rank Los to get a stupid Heavenlyscale for the helm. As a hammer user at the time it was faster to stunlock them and kill them then try for the tail carve and leave. total time spent grinding for it was about an hour or so but it felt like much longer.

Edit: maybe longer each quest was about 4 minutes on average.
 
Heavenly scales are plentiful in the silver los and gold rath arena quest - forgot the name but hell it's extremely fun with adhoc peeps. Spamming traps, flash/dung/smoke bombs, exp. barrels to annoy
/help
your friends.

On the myths and luck stuff:

IMO... they're BS - random rewards is always random.

I've met people bringing mushrooms, kirin horns, kelbi and other parts and shit to up their chances.

[edit] booted up MHP3rd. Damn. So satisfying. Should restart a character and prolly Unite.
 
So GAF I want to capture a monster, but I never see them limp. It feels like when I'm getting close the next hit kills them. Am I doing something wrong? I'm playing with the hammer.
 
So GAF I want to capture a monster, but I never see them limp. It feels like when I'm getting close the next hit kills them. Am I doing something wrong? I'm playing with the hammer.

Take it slower and wait to see if it limps? There is also the Psychic Vision skill that you can get that will show you if the monster is calm (blue) or active (red). Pair that with Perceive which then shows when a monster is capturable by changing the color to yellow and you'll be trapping them in no time. Low Tigrex armor will give you the Psychic Vision skill fairly early in the game.
 
So GAF I want to capture a monster, but I never see them limp. It feels like when I'm getting close the next hit kills them. Am I doing something wrong? I'm playing with the hammer.
You should probably kill it on purpose and count the number of hits. Depending on how much health the monster has, you might instead count the number of times you have to sharpen your weapon before it dies, assuming you always sharpen the weapon after it loses one level of sharpness.

(When you want to capture, stop short of killing it by around 10%- monster health is randomly generated, so it's not exactly fool proof.)

IIRC the skill you want is "capture guru", but you won't be able to obtain this skill before your earliest required capture quests if you're only playing single player.
 
crosspost from the vita thread: someone here up for some MHFU? i played my first quest online yesterday and it was quite fun.

I'm so jealous. I've never played this game online and will probably never be able to. My PS3 is wireless and it's just not practical to plug it in directly. It's still a good game solo but I feel like I'm really missing out without some co-op action.
 
I'm so jealous. I've never played this game online and will probably never be able to. My PS3 is wireless and it's just not practical to plug it in directly. It's still a good game solo but I feel like I'm really missing out without some co-op action.

w00t. do yourself a favor and plug in that ps3 of yours. im totally new to MHFU but played tri for about 200h. i can not think of MH as a solo game. i need the social experience. at least there are still guys online in MHFU.
 
Hey guys, never played an MH game before this one. Should I do all the weapon tutorials? Seems kind of tedious to do the exact same mission, just with different weapons. On the other hand, I have no idea which weapon to focus on. Can you just switch freely? Any good tips for beginners when it comes to choosing?
 
Hey guys, never played an MH game before this one. Should I do all the weapon tutorials? Seems kind of tedious to do the exact same mission, just with different weapons. On the other hand, I have no idea which weapon to focus on. Can you just switch freely? Any good tips for beginners when it comes to choosing?

Dude.

Start from Single Sword. Then after you get used to it, switch to long sword.

Trust me.
 
Hey guys, never played an MH game before this one. Should I do all the weapon tutorials? Seems kind of tedious to do the exact same mission, just with different weapons. On the other hand, I have no idea which weapon to focus on. Can you just switch freely? Any good tips for beginners when it comes to choosing?

I would try kut-ku tutorials with the different weapons. Then you will find out there really is nothing like knocking out a monster by repeatedly hitting it on the head with a hammer. My favorite weapon.


I'm so jealous. I've never played this game online and will probably never be able to. My PS3 is wireless and it's just not practical to plug it in directly. It's still a good game solo but I feel like I'm really missing out without some co-op action.

Plug that in! I'll do MP with you sometime on the weekends. I even have 2 other friends that would join and we could do a 4player group.

I actually had my PS3 wireless but would run a line on Friday MHFUnights (thats what we called it, clever I know).


Great Sword is the only weapon to go for. ;D

Love the GS but say that after taking on Plessy with the GS... total pain in the ass.
 
oh btw: are the dual-swords viable? i dont know them from tri, so i wonder. The wiki says theyre quite good, but it says that about SnS aswell, and back in tri nearly NOONE played SnS.

i would like to focus on one slow and heavy hitting weapon (i may take hammer in consideration, but i like to tailcut ;/) und one (very) fast weapon (no LS, i played the shit out of it in tri).
 
oh btw: are the dual-swords viable? i dont know them from tri, so i wonder. The wiki says theyre quite good, but it says that about SnS aswell, and back in tri nearly NOONE played SnS.

i would like to focus on one slow and heavy hitting weapon (i may take hammer in consideration, but i like to tailcut ;/) und one (very) fast weapon (no LS, i played the shit out of it in tri).

DS is kinda underpowered. People usually bring juices to keep spamming demon dance. It's the best against one particular monster though. It received a bit of a buff in MHP3.

SnS was only dominant in MH1 lol.
 
just got this game for my vita. it's pretty awesome, I just wish I knew what I was doing.

just visit the training school and you have the basics. MH is easy to learn and hard to master imo.

edit: @ Wolf Akela: sad to hear :/ DS surely has the style bonus.
 
Is this still on PSN sale or not? I don't have access to my Vita or PS3 at the moment to check so I'm going to be annoyed if I missed it.
 
Just took out my first Bulldrome. How far am I from the end?

LOL IT'S A JOKE

Fucker was tough though, had to leave and go on some Herb runs and finished him off with a sliver of health left. It was only until I ate my last Herb until I realized I could block his charge with my GS.
 
I play with the GS as my main weapon both here and in Tri but I'm horrible at blocking. Just doesn't come naturally to me, I prefer to roll away at all times, and then when I get auto block skill I'm like "this is pretty useful at times huh?".
 
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