Monster Hunter Wilds | OT | There goes 2000 hours of your life!

How many hours are you investing in Monster Hunter Wilds


  • Total voters
    138
  • Poll closed .
My friend, tackles and TCS is ancient-old strategy that's barely used anymore. And the old "tackle tackle TCS" is never, and I mean it, NEVER used anymore. Especially since wound attack links you directly to TCS so that combo is quite literally not a thing anymore.

Behold, the ONLY GS strategy today



yes, charged rising slash is now the meta of GS. Draw builds are trash with GS too now.

How do you do those charges at 1:32? What's it called?
 
Yeah, that's what i'm saying, capcom didn't upgrade the monsters because they wanted to sell to casuals and kiddies, the nintendo way.
I also blame those steam users that review bombed the game because they couldn't beat Alatreon or Fatalis given the wrong idea (similar to why hitstop was MIA in the Wilds beta).
 
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Crown hunting is easier on Wilds even if its tedious, you can always look for groups dedicated to crown hunting and sharing investigations and even if you try to get by yourself monsters are really easy and the chances of carting are next to zero.

Now, world crowns ll take some time since the game is more difficult and you dont have the following.
- No binocular
- No auto tracking
- No Seikret
- No dedicate groups that shares investigation
- No focus mode
- No Seikret recovery
- No OP Palicos

also MHWorld/Ice has some really tough mf, Deviljho, Nergigante, Black Diablos, Lunastra, Dahora, Bracky, Kirin, Gold Lizard, they ll eat your ass if you go unprepared. I have 500+ hours in World ( PS4/5 and Steam ) and i dont have what it take to go after these crowns, Lunastra alone ll make you sweat for her crowns and thats why wilds has a higher % of plat tham World ll ever have, at least imo.

Edit: btw Wilds has 5,6% of plat on PS5 and World 1% too.
I may be misremembering but quite a few of those are update monsters and aren't required for the crown trophy. Jho, Lunastra, and Kulve aren't needed. Kushala and Kirin are easy pickings for Sticky HBG. Never found Brachy particularly difficult and Raging Brachy is a fixed size. World also has events with increased or guaranteed crowns.

I don't ever bother with trophies in MH games since it requires you to play online and I'm not gonna subscribe to PS+ just for trophies.
Back when I was playing World on PS4 and before making the move to PC, I just abused PS+ trial accounts. Since the trial's online access is shared to all accounts on the PS4, I just kept making new ones when the trial expired.

How do you do those charges at 1:32? What's it called?
That's Perforate, the GS' focus strike.
 
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I also blame those steam users that review bombed the game because they couldn't beat Alatreon or Fatalis given the wrong idea (similar to why hitstop was MIA in the Wilds beta).
I doubt it was only a pc gaming thing, a lot of people were shitting on alatreon big bump in challenge.
 
I doubt it was only a pc gaming thing, a lot of people were shitting on alatreon big bump in challenge.
I was just thinking of review bombing, but yeah there was players on all platforms complaining, I can only imagine how annoying there social media and stuff were too given you had a minority of casual idiots complaining about hitstop too apparently.
 
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I may be misremembering but quite a few of those are update monsters and aren't required for the crown trophy. Jho, Lunastra, and Kulve aren't needed. Kushala and Kirin are easy pickings for Sticky HBG. Never found Brachy particularly difficult and Raging Brachy is a fixed size. World also has events with increased or guaranteed crowns.
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All the monster i said its required for the World/Iceborn Plat but you are right, some monsters like Rage Brach, Kulve, Rajang arent needed for the plat and yes you have some fixed events with guarantee crowns, but the easy part ends there.

Also im talking here from the average player ( me ) POV, the problem with World its that endgame monsters ll need some anti builds and there is no 100% guarantee rarest itens from investigation like Wilds and monsters drops way less resources. Lets say that a player want to make an end game stick HBG build to deal with Kushala, he ll look at the internet for builds and aside from Fatalis and Safi weapons lets see what do we have:

Demonlord Beastbuster: Furious Rajang
Magda Gemitus Vulcan: Zorah

These two grinds alone ll make a lot of ppl give up on a stick build, for Demonlord you ll need a Rajang Heart to make the weapon and while the drop rate of the heart is high ( 9% ) the average player ll probably die a lot in this fight since it a Furious Rajang Drop, Magda is easier since the Large Elder Dragon Gem have a 16% drop rate from elder dragons on gold investigation, the problem its that you ll have to open guiding lands to get all the material needed for the weapon. There is no such specific weapons needed to cheese Wilds Monsters. And i ll not even talk about deco farm in world vs wilds, you see, World another beast to be conquered, it ll take more time since it ll require more grind from the player, fights are way harder, Kushala and Kirin ll frustrate players if they are not prep, in comparation Wilds grind almost doesnt exist, fights are easier and fast, almost everyone has endgame gears and weapon, there is no such thing as deco farming in Wilds, they give you decorations in droves.

Also there is other trophies that ll 100% burn you out.

Wilds is a way more forgiven game and way less grinder and thats why imo we have more plat % on it.
 
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GS has some new cancels here and there and some new tech but it's not 50% faster lol
I meant the cancels make that specific move 50% faster, not that the entire move set becomes 50% faster. Reading comprehension buddy.

When cancelling that specific move into charge, that lv3 charge comes out (to be precise) 42% faster than if you wouldn't have cancelled it
 
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All the monster i said its required for the World/Iceborn Plat but you are right, some monsters like Rage Brach, Kulve, Rajang arent needed for the plat and yes you have some fixed events with guarantee crowns, but the easy part ends there.

Also im talking here from the average player ( me ) POV, the problem with World its that endgame monsters ll need some anti builds and there is no 100% guarantee rarest itens from investigation like Wilds and monsters drops way less resources. Lets say that a player want to make an end game stick HBG build to deal with Kushala, he ll look at the internet for builds and aside from Fatalis and Safi weapons lets see what do we have:

Demonlord Beastbuster: Furious Rajang
Magda Gemitus Vulcan: Zorah

These two grinds alone ll make a lot of ppl give up on a stick build, for Demonlord you ll need a Rajang Heart to make the weapon and while the drop rate of the heart is high ( 9% ) the average player ll probably die a lot in this fight since it a Furious Rajang Drop, Magda is easier since the Large Elder Dragon Gem have a 16% drop rate from elder dragons on gold investigation, the problem its that you ll have to open guiding lands to get all the material needed for the weapon. There is no such specific weapons needed to cheese Wilds Monsters. And i ll not even talk about deco farm in world vs wilds, you see, World another beast to be conquered, it ll take more time since it ll require more grind from the player, fights are way harder, Kushala and Kirin ll frustrate players if they are not prep, in comparation Wilds grind almost doesnt exist, fights are easier and fast, almost everyone has endgame gears and weapon, there is no such thing as deco farming in Wilds, they give you decorations in droves.

Also there is other trophies that ll 100% burn you out.

Wilds is a way more forgiven game and way less grinder and thats why imo we have more plat % on it.
Iceborne did have the Zinogre HBG which was the strongest weapon in the game until the Fatalis HBG (technically there's also a perfected Safi burstcannon but Safi's weapon gacha tends to scare people more than Fatalis). Iceborne's Shield HBG isn't as tanky as Sunbreak's but it was more than enough for most anything the game throws at you. Probably the only ones it will struggle with is Lunastra, Alatreon, and Fatalis.

That said, you're right, the grind was overall much worse in World/IB. I almost forgot how bad the deco grind was.
 
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Iceborne did have the Zinogre HBG which was the strongest weapon in the game until the Fatalis HBG (technically there's also a perfected Safi burstcannon but Safi's weapon gacha tends to scare people more than Fatalis). Iceborne's Shield HBG isn't as tanky as Sunbreak's but it was more than enough for most anything the game throws at you. Probably the only ones it will struggle with is Lunastra, Alatreon, and Fatalis.

That said, you're right, the grind was overall much worse in World/IB. I almost forgot how bad the deco grind was.
i never had a problem with sniping cause most of the time i play solo, but yeah, world grind is another beast, i have 500+ hours and just one attack jewel 4, cant remember how many times i farmed Teostra with HBG. I ll say this, Wilds ll spoil MH for a lot of ppl, if this franchise goes back to the levels of GU/World grind a lot o ppl ll rage and quit the game, thats for sure.
 
I FINALLY managed to get talisman with Lv 3 attack boost. The other two skill not great but it has two decoration slot which I can put another attack boost on.

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sadly this level of minmax doesnt matter in Wilds, its just midnless grind like artisan
Well for me Gore Magala *9/5 difficulty kicks my ass and he hits pretty hard and has LOT OF health.

I want to be ready for Omega Planetes.....I know it gonna be cake walk for you but I'm not all that confident on my skill.
 
Well for me Gore Magala *9/5 difficulty kicks my ass and he hits pretty hard and has LOT OF health.

I want to be ready for Omega Planetes.....I know it gonna be cake walk for you but I'm not all that confident on my skill.
There is absolut ZERO reasons to fight 9* monsters other than minmax.

You want to be ready for Omega ? Use a imortal build and you are set, what kills monsters fast is not diying or stop doing damage to heal.

I dont know If It ll be a cake walk, but my Zo shia 4 pieces + Suja Waist + Defence Talisman V combined with HH healing capabilities i m feeling pretty confident that ll not be that hard of a fight.
 
There is absolut ZERO reasons to fight 9* monsters other than minmax.
For me they are fun to fight and I like Wild combat A LOT.

You want to be ready for Omega ? Use a imortal build and you are set, what kills monsters fast is not diying or stop doing damage to heal.

I dont know If It ll be a cake walk, but my Zo shia 4 pieces + Suja Waist + Defence Talisman V combined with HH healing capabilities i m feeling pretty confident that ll not be that hard of a fight.
I'm not into immortal build, I'm all about increase my damage as much as I can for me thats best choice for my LS/Hammer.
 
For me they are fun to fight and I like Wild combat A LOT.


I'm not into immortal build, I'm all about increase my damage as much as I can for me thats best choice for my LS/Hammer.
Go for Herorics, its the best way to increase damage as much as you can.

Also, imortal builds ll be doing solo AT monsters under 12 minutes If you know what you are doing, they are not that much weaker compared to other builds, unless we are talking about heroics.

I m glad that you are finding these fights fun, for me they are just massive "bullet sponge" enemies, the same monsters we are fighting since day one but with massive HP and more damage.
 
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Go for Herorics, its the best way to increase damage as much as you can.
That one is goood for people who can mange not get hit often, unfortunately I do get hit and *9 monsters hit very hard.

Also, imortal builds ll be doing solo hunting under 12 minutes If you know what you are doing, they are not that mucho weaker compared to other builds, unless we are talking about heroics.
I did immortal build in World/Iceborne and they are not that all that fun.

I used this
 
That one is goood for people who can mange not get hit often, unfortunately I do get hit and *9 monsters hit very hard.


I did immortal build in World/Iceborne and they are not that all that fun.

I used this

The advantage of imortal build its to keep damage uptime to its maximum, you may have less raw damage, but since you ll stop to heal less and has less chance to cart, your times ll be equivalent ( or even better times ) than normal builds.

Also imortal build in Wilds are more offensive than the ones in World, a Wilds immortal builds ll have Agitator, Maximum Might and Counterstrike maxed out and with the right Golden Age charm you can even have Defence Boost + Attacks Boost for extra raw damage.

Immortal builds in Wilds are crazy good.
 
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The Gravios Quest is not as easy as I thought it would be. This two rank a lot and the damage output is quite high.

Looking forward to more "low rank" monsters with an 8* version
 
The Gravios Quest is not as easy as I thought it would be. This two rank a lot and the damage output is quite high.

Looking forward to more "low rank" monsters with an 8* version
Just equip a water HBG and gravios wont be a problem.
 
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They should really incentivize setting up camps. Or atleast make me use my camps instead of the hosts. Hate joining only to have to wait for the bird taxi. Wyveria is the biggest offender, such a shitty map to navigate.
 
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