Capcom's stock price plummets as its latest financial report shows cratering Monster Hunter Wilds sales

Should have went all in for Resident Evil games as it's their best game series by far.
That's just putting all their eggs in a different basket!

MonHun was in a good place post Sunbreak; people were so excited for the next mainline title. Now it seems like it came and went without a sign. That game needs new content right now and they need to step on the gas on that Switch 2 port.
 
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Good!

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One of the worst games of this generation!
 
Tried the demo and it was one of the ugliest games I can recall in a long time. Absolutely shocking.
Yep. This is the first thing I thought when I saw the game. After the pretty and colorful World how could they make it so ugly and grey?

I remember been impressed how nice and colorful World looked on PS4. Wild was such a downgrade on PS5. And then the game was not a hunter game at all with how easy it was to find the monsters. This is typical. they wanted to make it open-world, more accessible and mainstream in order to get more consumers and killed their winning formula in the process.

World on PS5 is still the best Monster Hunter and runs at locked 60fps there. They just should have done World 2 as I think the size of the maps is just perfect with great verticality and you actually have to hunt the monsters.
 
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World's formula is fine with me, i just don't want it to be guided. Scoutflies must be deleted from the game. I want the hunt to begin, the whole team splits, searches for the monster, uses a paintball, and everyone reassembles for the fight.

Kunitsugami is absolutely not what i want. I would love to see Capcom take on the souls formula (yes, people are tired of them, but not i, and i will never get bored of these if done correctly). My issue with Capcom, and the reason why they might not be able to make a good souls-like, is that i feel like they're not capable of creating a world/levels that are interesting to explore, and without exploration, to me, souls likes are nothing.

As for what i'd like to see Wilds... literally everything. To me, this game launched empty. There's nothing in this game. I have done everything so quickly that it felt like i didn't even played the game, and this is just unacceptable in a title that is fully focused on grinding. What pisses me off the most in the MH community are people defending the most recent release by saying how "this is how it always was, so we must accept a dissapointing X". For example, no endgame, no long term goals, no challenge. If this is how the previous titles were, and this franchise is 21 years old, how the fuck haven't they learned their lesson? This pisses me off so much lol. I want to play the game, but i can't because there's nothing to play, and before i stopped, i've already farmed everything for no other reason than fun because there were no goals, or anything left. I don't want to wait an addtional two years, pay $50 for the dlc to have challenging content. Since when is this acceptable in a video game? The bullshit this community got conditioned of accepting is ruining the IP. There's absolutely zero reasons why a MH title couldn't release not 1, not 2, but like three fights on par with Fatalis, and on day one. It's not like Capcom is an indie studio, and if you give people challenging fights, i don't know about most, but if it's hard, at least i won't fall asleep, and that will make me log in. But whatever, the MH team sux as much as DD2's team.
speak for yourself about that scoutflies part, you want to run around aimlessly wasting 10 minutes on ancient forest just searching for rathalos? go ahead mate. just paintball works for the older game because the map is so damn simple and there's no multiple layer
 
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speak for yourself about that scoutflies part, you want to run around aimlessly wasting 10 minutes on ancient forest just searching for rathalos? go ahead mate. just paintball works for the older game because the map is so damn simple and there's no multiple layer
That is not how it would work. Maps were built for scoutflies autopilot gameplay. If they weren't in the game, you'd make the exploration completely different to how it is. And you don't particularly need small maps for this to work. What you need is non clusterfuck maps like the ancient forest.
 
I don't consider them as a joke, but releasing Exoprimal is the definition is not being capable of reading the room. There's that other Japanese themed game that came out not too long ago (always forgetting the name of that thing) that nobody bought. And if Pragmata is like what was shown, you know, having to do dumb puzzles on every enemy, this game is gonna bomb hard af.

Sad part is Exoprimal is actually a fun game to play.

I remember having an argument with someone on here about Kunitsu-Gami (im assuming thats the game you are talking about) I was so sure that was a B team project that Capcom just decided lets get it out there, its not AAA but the team is passionate so might as well.

Turns out its a Division 1 game, this shocked me so much so I actually went out and bought the damn thing, why would Capcom release a Division 1 game with near zero marketing?

Again its actually a solid even good game especially after the September(October) Update.

I find it funny that Kunitsu was inspired by Okami (even has free DLC collab) and just like its inspiration it has bombed even if its a good game.

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They are still in CapGod mode right now, Resident Evil 9 is highly anticipated, Onimusha looks insane, Pragmata has me intrigued im always up for new IP, SF6 is healthy and generally liked by the community MHWild not doing as well as anticipated doesnt push them into CrapCom tier.
 
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Coming from playing more than 1500 hours in the past for 3u,4u,gen etc,

For some reason i dont quite play wilds alot,something feels missing and it doesnt make u feel addicted like in the past games
 
Sad part is Exoprimal is actually a fun game to play.
Seriously. I put in over 300 hours. It's a fantastic game. I just wish they patched in an offline mode since the game has bots already. The classes in this game are incredible, some of the best tanks and healers I've ever played.
 
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Today so far went up around 2.5%, reducing the drop of the last 5 days to only 7.97% (so even less if we count the 'big' drop)

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Excluding a tiny peak the week before releasing MH Wilds, Capcom's stock value is now higher than it has ever been in the entire Capcom history until end of April (a few days before the quarterly results of the first MH Wilds quarter were announced:
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The day to day stock market narrative stuff is cringe, but in general Capcom can't be happy with the performance of Wilds. They need to fix it, and DD2 for that matter. DD2 sold very well when it came out but then fell off a cliff. Of course they fixed the first game with a great expansion and can do it again.
 
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It still boggles the mind that Sega hasn't released a real PSO (or even a remake) in multiple decades. Even that dreadfully terrible menu simulator gatcha inventory manager they called PSO2 is nearly 15 years old.
It's a dead IP. It's why if you want to play PSO you either play Blue Burst, PSO2 Vanilla or maybe PSU.

New Genesis isn't what we wanted.

I think if they wanted to maybe kind of revive it they should put PSO on NSO for the GCN Classics. I'd probably sub to NSO for that.

Ironically the most PSO feeling game in recent times is Xenoblade X but even then that's still a game that was 10 years old.

I'm hopeful that Gunmetal Gothic will scratch the itch since the Indie devs for that game has said that PSO, MH and CV: Harmony of Despair are the inspirations for the game.
 
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MH Wilds had such a massive drop off in engagement that I didn't even see anyone mentioning it on my socials a few weeks after its launch unlike World, even Steam Charts shows that it had a massive drop off with an active player base just barely above the predecessor (22k vs 17k for Worlds), a game that was released six months later on PC and had a third of launch peak numbers.

These quarter figures for it are so awful that it could end up selling as much as World did at the end of the day or even worse.
 
Ah, so we are back to Crapcom days once more?
Nah, some people is just over reacting because in terms of performance it wasn't as optimized as they desired.

but in general Capcom can't be happy with the performance of Wilds.
They are very happy with Wilds because so far it's the fastest selling game they ever released. It's a GaaS, obviously fixes, tweaks, optimizations and content additions will be released periodically, with also its G/Iceborne/Sunbreak equivalent expansion in around a year and a half or two from now.

even Steam Charts shows that it had a massive drop off with an active player base just barely above the predecessor (22k vs 17k for Worlds), a game that was released six months later on PC and had a third of launch peak numbers.
Steam Charts show that like any game outside the launch peak and the smaller peaks of important content drops, discounts or price cuts it's having a stable base higher than the one that World and Rise had. And this is while obviously there's a good chunk of players still playing Rise and World.

These quarter figures for it are so awful that it could end up selling as much as World did at the end of the day or even worse.
These quarter figures are the normal ones after the launch sales peak, in fact are higher than the ones World and Rise had after the launch peak. The difference is that here already had the PC port at launch and sold faster than World and Rise, so the post launch valley came earlier.

It's selling better than Worlds, Rise and any other Capcom game ever made.
 
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Won't be getting my money anytime soon after how they fumbled DD2. Fix that game or fuck off with your half-baked games.
 
Won't be getting my money anytime soon after how they fumbled DD2. Fix that game or fuck off with your half-baked games.
It's amazing how they had such a easy win set up and gave us whatever DD2 is. I think RE9 is looking like my last game I might pick up from them. And that's depending on how they treat that. Parrymusha is an easy skip.

And Pragmata looks like a new age Megaman with a tacked on Puzzle minigame for every part of combat.
 
Theyve had hit after hit since RE Engine came......Wilds and DD2 being outliers .......why are they a joke?

While people might be mixed on DD2, financially it did better than Capcom expected. Wilds is the failure here don't lump in DD2. I enjoyed it and while the game has clear flaws I thought it was fun as hell.
 
I only got into MH over the last couple of years playing through World with a few friends.
But nothing I've seen, heard or played about Wilds makes me even remotely interested in it. From people saying it's super easy to Capcom apparently doubling down on the story (seriously, does anyone give a shit about the story in MH?). Not to mention the beta was straight up the ugliest thing I've played on Ps5, the image quality was Switch 1 tier.
 
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