Paltheos
Member
Nobody milks a franchise to dust quite like Capcom. Except for Mega Man, of course!
The last Breath of Fire entry came out 23 years ago (I'm not counting 2016's (dead) gacha game).
Nobody milks a franchise to dust quite like Capcom. Except for Mega Man, of course!
That's just putting all their eggs in a different basket!Should have went all in for Resident Evil games as it's their best game series by far.
You know that topic was suspect the moment the dude said dogma2 and wilds being goty caliber games1 day after that invest in Capcom thread lol![]()
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Rise felt like 10 steps backwards from world already, i don't have much hope.Rise 2 will save us from AAAA mediocrity
Yep. They are going the way of Phantasy Star Online.
Yep. This is the first thing I thought when I saw the game. After the pretty and colorful World how could they make it so ugly and grey?Tried the demo and it was one of the ugliest games I can recall in a long time. Absolutely shocking.
speak for yourself about that scoutflies part, you want to run around aimlessly wasting 10 minutes on ancient forest just searching for rathalos? go ahead mate. just paintball works for the older game because the map is so damn simple and there's no multiple layerWorld's formula is fine with me, i just don't want it to be guided. Scoutflies must be deleted from the game. I want the hunt to begin, the whole team splits, searches for the monster, uses a paintball, and everyone reassembles for the fight.
Kunitsugami is absolutely not what i want. I would love to see Capcom take on the souls formula (yes, people are tired of them, but not i, and i will never get bored of these if done correctly). My issue with Capcom, and the reason why they might not be able to make a good souls-like, is that i feel like they're not capable of creating a world/levels that are interesting to explore, and without exploration, to me, souls likes are nothing.
As for what i'd like to see Wilds... literally everything. To me, this game launched empty. There's nothing in this game. I have done everything so quickly that it felt like i didn't even played the game, and this is just unacceptable in a title that is fully focused on grinding. What pisses me off the most in the MH community are people defending the most recent release by saying how "this is how it always was, so we must accept a dissapointing X". For example, no endgame, no long term goals, no challenge. If this is how the previous titles were, and this franchise is 21 years old, how the fuck haven't they learned their lesson? This pisses me off so much lol. I want to play the game, but i can't because there's nothing to play, and before i stopped, i've already farmed everything for no other reason than fun because there were no goals, or anything left. I don't want to wait an addtional two years, pay $50 for the dlc to have challenging content. Since when is this acceptable in a video game? The bullshit this community got conditioned of accepting is ruining the IP. There's absolutely zero reasons why a MH title couldn't release not 1, not 2, but like three fights on par with Fatalis, and on day one. It's not like Capcom is an indie studio, and if you give people challenging fights, i don't know about most, but if it's hard, at least i won't fall asleep, and that will make me log in. But whatever, the MH team sux as much as DD2's team.
That is not how it would work. Maps were built for scoutflies autopilot gameplay. If they weren't in the game, you'd make the exploration completely different to how it is. And you don't particularly need small maps for this to work. What you need is non clusterfuck maps like the ancient forest.speak for yourself about that scoutflies part, you want to run around aimlessly wasting 10 minutes on ancient forest just searching for rathalos? go ahead mate. just paintball works for the older game because the map is so damn simple and there's no multiple layer
I don't consider them as a joke, but releasing Exoprimal is the definition is not being capable of reading the room. There's that other Japanese themed game that came out not too long ago (always forgetting the name of that thing) that nobody bought. And if Pragmata is like what was shown, you know, having to do dumb puzzles on every enemy, this game is gonna bomb hard af.
Seriously. I put in over 300 hours. It's a fantastic game. I just wish they patched in an offline mode since the game has bots already. The classes in this game are incredible, some of the best tanks and healers I've ever played.Sad part is Exoprimal is actually a fun game to play.
Rise + Sunbreak was baller. Felt like old school MonHun with a dash of World's improved gameplay.Rise felt like 10 steps backwards from world already, i don't have much hope.
The internet has selective memory and loves jumping to extremes.Theyve had hit after hit since RE Engine came......Wilds and DD2 being outliers .......why are they a joke?
Then you will be fine…"a day does not a stock make".But you guys told me to invest $10,000 yesterday into Capcom stock.
Boys!? Guys!? Wtf!!!!!!
It's a dead IP. It's why if you want to play PSO you either play Blue Burst, PSO2 Vanilla or maybe PSU.It still boggles the mind that Sega hasn't released a real PSO (or even a remake) in multiple decades. Even that dreadfully terrible menu simulator gatcha inventory manager they called PSO2 is nearly 15 years old.
They lost at least 1 sale from me because of that shit.Not Monster Hunter...
This is clear results of censoring the sideboob in Onimusha 2 remaster
and breath of fireThis is karma for forgetting Mega Man.
Nah, some people is just over reacting because in terms of performance it wasn't as optimized as they desired.Ah, so we are back to Crapcom days once more?
They are very happy with Wilds because so far it's the fastest selling game they ever released. It's a GaaS, obviously fixes, tweaks, optimizations and content additions will be released periodically, with also its G/Iceborne/Sunbreak equivalent expansion in around a year and a half or two from now.but in general Capcom can't be happy with the performance of Wilds.
Steam Charts show that like any game outside the launch peak and the smaller peaks of important content drops, discounts or price cuts it's having a stable base higher than the one that World and Rise had. And this is while obviously there's a good chunk of players still playing Rise and World.even Steam Charts shows that it had a massive drop off with an active player base just barely above the predecessor (22k vs 17k for Worlds), a game that was released six months later on PC and had a third of launch peak numbers.
These quarter figures are the normal ones after the launch sales peak, in fact are higher than the ones World and Rise had after the launch peak. The difference is that here already had the PC port at launch and sold faster than World and Rise, so the post launch valley came earlier.These quarter figures for it are so awful that it could end up selling as much as World did at the end of the day or even worse.
same here… I'm still interested but maybe later when its in a really deep discount. No way in hell I'm gonna spend day one full price for a censored productThey lost at least 1 sale from me because of that shit.
It's amazing how they had such a easy win set up and gave us whatever DD2 is. I think RE9 is looking like my last game I might pick up from them. And that's depending on how they treat that. Parrymusha is an easy skip.Won't be getting my money anytime soon after how they fumbled DD2. Fix that game or fuck off with your half-baked games.
Theyve had hit after hit since RE Engine came......Wilds and DD2 being outliers .......why are they a joke?
Yes, we do!The internet has selective memory and loves jumping to extremes.
I have a feeling that "advice" wasn't coming from a place of honesty.LOL wheres that fukin' moron who was giving stock advice? Dumbass.