Rummy Bunnz
Member
Kinda sad that there have been likee half a dozen threads devoted to icky Nanostray these last few days but we still don't have a thread for to this week's true #1 and the best shooting release, Mushihimesama. So let's fix that.
If you're not down with the street here's a Gpara preview of the game with tiny screenshots, squished movies, and no english. Bet you wanna mod your PS2 and import it now, eh?
Anyway, I've put a few hours into the game and it's just now "clicked" with me. I love it. Not as much as Espgaluda, but it's a very nice change of pace and I'm impressed by how different all the game modes are.
Original mode is the first choice on the list, and I assumed it would be the easiest, but I'm getting absolutely creamed by it. It's surprisingly straight forward and un-Cave. There's no big scoring gimmick aside from "don't die", you're not punished for bomb use, and the bullet count is pretty low, with very few huge swarms. But while the bullets are fewer they're a helluva lot faster, and it makes this mode feel feel very, very Psikyo. Almost like a Gunbird with the close range attacks taken out and Gradius-style options put in their place. I'm loving how Cave are paying tribute to/ripping off the great dead shmup developers of the late 90s with this and Ibara.
Maniac mode is more in line with a typical Cave game. Total bullet porn and a chaining score system. I'm much more at home with this style, and am doing much better here than in Original, but I think I prefer Original more at the moment. Mainly because it pisses me off so much.
Ultra is just obscene. The screen is covered with purple bullets at nearly all times. I think I made it to the second stage once in this mode, and that was with bombing constantly. I'm never going to be good enough to play this, I don't think.
Arrange is actually the easiest mode, which is the complete opposite of the last 2 Cave home ports. You auto-bomb rather than die when you get hit by a bullet, so you pretty much have 12 lives. And you start with your weapons/options maxxxed out. It's fun.
The port turned out perfectly fine, thankfully. There are a few annoyances, like how the music restarts when you unpause, the graphics are upscaled (but I'm finding it tolerable, as it's nowhere near as irritating as it was in the Psikyo collections), lack of replays, and the Restart option on the pause menu restarts the level rather than the game and should you use it the game refuses to record your high score at the end. But it's very, very close to the quality of Arika's ports.
I really love how video game-y the music is. Not enough of that nowadays. And the levels are just lovely, I think. You can't go wrong ripping off Nausicaa.
So yeah. Anyone else get this yet? Or Star Soldier PSP? I really wanted to get that, too, but Mushi + Pop'n 11 + Chikyuu Boueigun 2 broke the bank.
If you're not down with the street here's a Gpara preview of the game with tiny screenshots, squished movies, and no english. Bet you wanna mod your PS2 and import it now, eh?
Anyway, I've put a few hours into the game and it's just now "clicked" with me. I love it. Not as much as Espgaluda, but it's a very nice change of pace and I'm impressed by how different all the game modes are.
Original mode is the first choice on the list, and I assumed it would be the easiest, but I'm getting absolutely creamed by it. It's surprisingly straight forward and un-Cave. There's no big scoring gimmick aside from "don't die", you're not punished for bomb use, and the bullet count is pretty low, with very few huge swarms. But while the bullets are fewer they're a helluva lot faster, and it makes this mode feel feel very, very Psikyo. Almost like a Gunbird with the close range attacks taken out and Gradius-style options put in their place. I'm loving how Cave are paying tribute to/ripping off the great dead shmup developers of the late 90s with this and Ibara.
Maniac mode is more in line with a typical Cave game. Total bullet porn and a chaining score system. I'm much more at home with this style, and am doing much better here than in Original, but I think I prefer Original more at the moment. Mainly because it pisses me off so much.
Ultra is just obscene. The screen is covered with purple bullets at nearly all times. I think I made it to the second stage once in this mode, and that was with bombing constantly. I'm never going to be good enough to play this, I don't think.
Arrange is actually the easiest mode, which is the complete opposite of the last 2 Cave home ports. You auto-bomb rather than die when you get hit by a bullet, so you pretty much have 12 lives. And you start with your weapons/options maxxxed out. It's fun.
The port turned out perfectly fine, thankfully. There are a few annoyances, like how the music restarts when you unpause, the graphics are upscaled (but I'm finding it tolerable, as it's nowhere near as irritating as it was in the Psikyo collections), lack of replays, and the Restart option on the pause menu restarts the level rather than the game and should you use it the game refuses to record your high score at the end. But it's very, very close to the quality of Arika's ports.
I really love how video game-y the music is. Not enough of that nowadays. And the levels are just lovely, I think. You can't go wrong ripping off Nausicaa.
So yeah. Anyone else get this yet? Or Star Soldier PSP? I really wanted to get that, too, but Mushi + Pop'n 11 + Chikyuu Boueigun 2 broke the bank.