Dice
Pokémon Parentage Conspiracy Theorist
There is only one thing in a videogame that makes me mad. It's when you have a really really tough something, but then if you fail you have a huge process to go through every single time you want to try again. I'm pretty sure Metroid Prime 2 has just tripled the ante on this.
I just reached a point where--from the closest possible save--you have to go through 4 sectors, (two of which are entirely underwater) go into another dimension to adjust something and go back, fighting off tough enemies in 2 of these sectors, then jump waaaay down a huge hole, go through 3 more sectors to get your next upgrade item (gravity boost) and leave before getting to try again on a very hard boss.
I've been frustrated by games in the past, but never has the "try again" process been so long and complicated that I actually thought about giving up on the game altogether. Even though I've been enjoying Echoes quite a lot--at least twice as much as Prime--I think that this may be such a case where I drop the game forever.
Good job Retro, you broke a beautiful game.
I just reached a point where--from the closest possible save--you have to go through 4 sectors, (two of which are entirely underwater) go into another dimension to adjust something and go back, fighting off tough enemies in 2 of these sectors, then jump waaaay down a huge hole, go through 3 more sectors to get your next upgrade item (gravity boost) and leave before getting to try again on a very hard boss.
I've been frustrated by games in the past, but never has the "try again" process been so long and complicated that I actually thought about giving up on the game altogether. Even though I've been enjoying Echoes quite a lot--at least twice as much as Prime--I think that this may be such a case where I drop the game forever.
Good job Retro, you broke a beautiful game.