My Right Arm 'Requires treatment' (Vagrant Story)

Socreges

Banned
I've got Items that heal HP, but apparently none of them heal specific body parts.

What am I missing?

Feel free to patronize me.
 
Shit man I can't find this game anywhere. Can you send it to me if you can't figure out how to heal yourself? Thanks dude. :D
 
IIRC healing items heal all parts of the body simaltaneously, it's just that if one part is more damaged then you need to use more healing items.
 
Die Squirrel Die said:
IIRC healing items heal all parts of the body simaltaneously, it's just that if one part is more damaged then you need to use more healing items.
That's strange. I thought that would be it, but the potion didn't improve anything. Maybe because my HP was practically full already.

Anyway, thanks.

But if anyone knows otherwise...
 
The monsters have hacked my head to all hell

Thank God they left my arms alone so that I can kill them with this massive broadsword-wtf 0 damage?
 
Don't you get the healing spell really early in the game? Then it's just a case of casting as many times as necessary and reading a book or something until your magic replenishes, which I think was faster than letting your health replenish itself or your body parts heal.
 
Die Squirrel Die said:
Don't you get the healing spell really early in the game? Then it's just a case of casting as many times as necessary and reading a book or something until your magic replenishes, which I think was faster than letting your health replenish itself or your body parts heal.


He might not have it yet...or might not realize that he has it yet

Socreges, look through your items inventory and use all items that 'contains' a spell
 
Chrono said:
I have this game but I still have not started. I heard it's really hard and can't be beaten without a strategy guide -- is this true? O_o

Nah, I wouldn't say it's particularly hard. It does require a certain level of diligence, though, inasmuch as you really HAVE to match up your equipment's affinities with the enemies and spells you're facing. But the strategy and action themselves are both pretty straightforward.

I think some people try to avoid putting in the effort of using their equipment properly and find the game just about impossible as a result.
 
Die Squirrel Die said:
I'm pretty sure you learn it after the second boss (the first if you don't count the intro in the manor boss).
I hadn't gotten to that point yet, but you're right.

I played VS years ago when I first got it. At the time I had no patience and just jumped into the game. Inevitably, I got stuck, frustrated, and didn't touch it until now. But this time I decided to actually read through the manual. I actually know what I'm doing; it's nice. I'll play for a bit longer and see how much I enjoy the battle system. I'm afraid it might not be my thing.
 
Chrono said:
Now this is a game that can't be found. Unless you want to pay 90$ for it on Ebay. :|

I traded Lambtron a copy of Burnout 3 for it, for which I only paid $30 for a sealed new copy thanks to EBGames trade-in deals! SUCK IT DOWN!
 
Chrono said:
I have this game but I still have not started. I heard it's really hard and can't be beaten without a strategy guide -- is this true? O_o



http://www.us.playstation.com/purch...w.us.playstation.com/games.aspx?id=SLUS-01040


Now this is a game that can't be found. Unless you want to pay 90$ for it on Ebay. :|


I beat it without referring to a strategy guide. The only thing that is difficult is figuring out what weapons to use against what enemy. I havent played this in a while, but I found that keeping 6 different weapons for each monster class was simple and effective. Although i do remember getting into trouble when my weapon for a certain monster type didnt work well because it didnt have the correct edge(Blunt/piercing/slash). Although, i remember beating it without having to level up another weapon with the correct edge.

Weapon and armor creation is also difficult. Well, its not all that difficult, but the sheer amount that you can do, and what you can do with your weapons is just kind of daunting. You have to make sure you have the 2 of the right type of armor and made of the correct substance(Iron/bronze etc) to make something. Actually i think i did look up how to create the higher end weapons and armor of the game.

Besides that the game isnt to difficult, you just need to make sure that you know how to chain and when to stop chaining so you dont get a lot of "bad points"(forgot the correct term)

If you just take some time to figure all that stuff out, you will have a much greater chance of liking this game. This is definitly not a game that you can just pick up and play. Even though i read the instruction booklet before i played i was still overwhelmed in the begining. Anyways, I thought the game was a blast, and it also has a great story with excellent dialogue.

Talking about it makes me want to play this game again :D
 
VS was certainly beautiful but the customizing was way to over the top for me. Like in one part I couldn't beat an enemy because the shoes I was wearing gave me a negative rating for that particular creature. MY SHOES!!!!

*Nikes = -20 For Dragon Slaying*
 
Gonaria said:
I beat it without referring to a strategy guide. The only thing that is difficult is figuring out what weapons to use against what enemy. I havent played this in a while, but I found that keeping 6 different weapons for each monster class was simple and effective. Although i do remember getting into trouble when my weapon for a certain monster type didnt work well because it didnt have the correct edge(Blunt/piercing/slash). Although, i remember beating it without having to level up another weapon with the correct edge.

Weapon and armor creation is also difficult. Well, its not all that difficult, but the sheer amount that you can do, and what you can do with your weapons is just kind of daunting. You have to make sure you have the 2 of the right type of armor and made of the correct substance(Iron/bronze etc) to make something. Actually i think i did look up how to create the higher end weapons and armor of the game.

Besides that the game isnt to difficult, you just need to make sure that you know how to chain and when to stop chaining so you dont get a lot of "bad points"(forgot the correct term)

If you just take some time to figure all that stuff out, you will have a much greater chance of liking this game. This is definitly not a game that you can just pick up and play. Even though i read the instruction booklet before i played i was still overwhelmed in the begining. Anyways, I thought the game was a blast, and it also has a great story with excellent dialogue.

Talking about it makes me want to play this game again :D

Nailed it. Alot of the early Bosses and Sub-Bosses are what I like to think of as "Gatekeepers", and the key is understanding a gameplay feature.

Although I do think juggling 22 variables to an attack's result far more fun than I should...
 
A Workshop FAQ is definitely essential if you want to build the best equipment and weapons. But if you don't care about having a leg up on the enemies, you can still hack it through OK with what you find in the dungeons. My biggest mistake was spending as much time in the workshop as I did playing the game, it wasn't necessary.

P.S. Also make sure you glance at the GameFAQs guide for Snowflake Forest when you get there. Makes that section a LOT less bothersome.
 
I tried a one-sitting run-through a couple of weeks ago and managed to get to the
efreet (?)
who promptly kicked my ass.

3 weapons is enough to manage.
 
Proper use of stat-boosting spells like Prostasia and Herakles is essential.

Witness your attack go from doing 0 to a nice 25-50 damage.
 
Demigod Mac said:
Proper use of stat-boosting spells like Prostasia and Herakles is essential.

Witness your attack go from doing 0 to a nice 25-50 damage.
True! And keep your risk low to minimize the damage you take as well.
 
If you master chaining, you don't really need to worry about Risk or even strength of your weapon.

Except for
the last boss, where you gotta keep Risk low to survive that one attack.
 
Alright, great stuff. But it's all a little overwhelming, you understand. For every suggestion, I have two questions.

Ah well. Let's just see how far I get before I bail.
 
Ah... I used to have a powerfull weapon for each type of enemy. I miss my Soul Kiss. Hope you like the story. :)
 
Man...that game brings back memories. I slept under my desk for a week to churn out what has to be the absolute worst guide ever. I think, in the end, it was Vagrant Story that played me.
 
I've tried playing Vagrant Story from the start several times. Every time I've loved it-- the graphics, the art, the story-- but I get overwhelmed with the weapon building, chaining, armor, and the technicality of the game and end up giving up every time. I think I am too anal to play this game (or maybe not anal enough?) Usually I can hack it through complex games but this just daunted me to no end. Does it get better later on or is it always hellish keeping track of what weapon to use on what enemy or what armor to use where?

I'd really like to beat this game at some point-- it's been sitting in my queue for years...
 
I loved VS, used to put up 25 hit chains, talk about doing some damage. Gotta make sure you have good chaining attacks selected though.
 
Chrono said:
Nowthis is a game that can't be found. Unless you want to pay 90$ for it on Ebay. :|
Couple years ago, I put off buying a used Gamespot copy while I tried to find a new one. Over two months I never found one new, and that used somehow remained in the store. Discs were in good shape and I picked it up. S'pose I got really lucky.

It's the only Japanese RPG I've ever played, and the only one that didn't make me nauseous just looking at it. Must be the lack of random battles.
 
MomoPufflet said:
I've tried playing Vagrant Story from the start several times. Every time I've loved it-- the graphics, the art, the story-- but I get overwhelmed with the weapon building, chaining, armor, and the technicality of the game and end up giving up every time. I think I am too anal to play this game (or maybe not anal enough?) Usually I can hack it through complex games but this just daunted me to no end. Does it get better later on or is it always hellish keeping track of what weapon to use on what enemy or what armor to use where?

I'd really like to beat this game at some point-- it's been sitting in my queue for years...

Once i got used to all of the systems and understood them all, it became second natrue to me. Luckily, you do not have to switch weapons too often thanks to there being only 2-3 types of enemies in the same region.

If you are having trouble keeping track of what weapon to use on what enemy pick 6 weapons and level each of them on a different enemy and name the weapon after the enemy. That way you can easily keep track of what weapon is meant for what enemy. Personally, i really didnt concern myself with the edge of the weapon to much. I think most of my weapons were slash/edge(forget which term is correct) and i only had 1 other piercing and 1 other blunt weapon.

Concerning armor, if you want to keep it simple just wear armor that does not have any severly negative monster aspect to it. That way you wont have to worry about changing your armor all the time, youll just have to worry about changing your weapon and your accessory.

If you are having trouble chaining you should get used to chaining using a crossbow. It is much much easier chaining with a crossbow for some reason. And their you can work on your timing of hitting a button ecactly when the bolt or arrow hits the monster. Just make sure that you hit a different button than you did previously or the chain will fail. an example would be Square, Circle, Square. the chain will fail if you do Circle, Square, Square. Just make sure you set different chain attacks to the buttons. I found it the best to just focus on chains that increased damage since its rather hard to do damage in VS.
Also, i might be mistaken but i think weapon skills have different attributes(pierce,blunt,edge) and if you come across a boss that is strong versus edge and weak versus blunt but your weapon for that monster is edge, you could just get away with using the weapon skill and healing a lot. At least i think thats what i did when i faced that situation.

Also, the more you chain the more damage you will do, however your risk points will go up, and if you are not careful and get your risk down through items and get hit by the enemy you will take a lot more damage than if you had no risk. I found it easier to just make chains of 9, i think at 10 the risk seems to go up exponetially, to control your risk so you dont get severly jacked and thus having to use a lot of items to lower your risk and raise your health.

Well, like i said thanks to each region being inhabited by only 2-3 enemies and most of the time having 1 predominant enemy it is not too cumbersome having to switch weapons, and etc to make sure you can hit them.

Actually i think it would be better if you looked at a blacksmith faq at gamefaqs, and just look at the basics to see what armor type(Iron, Hagane etc) is able to combine with another type of armor to create something better. I remember that Iron and Bronze combined makes hagane, which is a much better material.
 
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