VGEsoterica
Member
In under six months FPGAZumSpass, the developer of the Nintendo 64 core for MiSTer FPGA went from getting the FIRST retail game booting (Namco Museum) to getting the entire N64 library (North America, PAL and Japan) booting in FPGA on MiSTer FPGA with a massive amount of the games being near to perfectly playable and completable...which is a wild achievement in the first place and in six months...even more so.
He said his goal was to have "one retail game playable by Christmas" so saying he underpromised and overdelivered might be the understatement of the year when it comes to any sort of gaming accomplishment.
Crystal clear 1080p HDMI out, near to perfect analog RGB out, you can use your original N64 controllers via SNAC adapters if you want...basically remaking the entire N64 for a new generation of retro gaming fans and giving us "Was almost in high school at the launch" fans a wholly new and unique way to play Nintendo's first 3D console.
GAF...you playing N64 in FPGA yet?
He said his goal was to have "one retail game playable by Christmas" so saying he underpromised and overdelivered might be the understatement of the year when it comes to any sort of gaming accomplishment.
Crystal clear 1080p HDMI out, near to perfect analog RGB out, you can use your original N64 controllers via SNAC adapters if you want...basically remaking the entire N64 for a new generation of retro gaming fans and giving us "Was almost in high school at the launch" fans a wholly new and unique way to play Nintendo's first 3D console.
GAF...you playing N64 in FPGA yet?
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