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Namco x360 game - frame city

m0dus said:
20050513_frame01.jpg


This shot looks ok, IMO

Some peoples' reactions are just priceless. Isn't this game, according to IGN, supposed to take place in a huge, freeroaming, GTA style setting? In which case these effects look pretty damn nice, relatively speaking? it also uses the unreal 3 engine, apparently:

"Namco promises a game that will make use of the Xbox 360's superior abilities to deliver a world with high levels of freedom and international appeal. A worldwide release is planned for the end of this year, with Namco hoping to sell a million copies."

Namco's estimation of games sales has been.. spotty in the past.
 
i think in this gen some devs will forgoe "awesome-now-those-are-nextgen-graphics" in exchange for "ok graphics" and massive (and hopefully very interactive) worlds...atleast i hope so.
 
All of this pointing to Gears of War and proof the 360 isn't a bit rubbish better come good.
If it turns out to be PDZ, I mean astonishing shit, the world might well implode.
 
Jonnyram said:
Are you surprised?

Gundam One Year War - 1 million
Pac Pix - 500k
Tales of Eternia PSP - 500k
Namco Museum PSP - 250k

Namco: "Hey guys, we'd better watch the pennies in the future."
They expected 300k each for Pac-Pix and TOE PSP actually (and 150k for Namco Museum).

Stll, they've almost always overshot before.... some examples I can think of being...

-Racing Evolution (combined) ~ 500k
-Tales of Symphonia GC~ 500k
-Tales of Rebirth~ 800k
-XenoSaga EpI~ 800k
-XenoSaga EpII~ 600k
-Baten Kaitos~ 500k
-Time Crisis 3~ 300k
-Katamari Damacy~ 200k
-Tekken 5~ 500k
-Moto GP3~ 300k
 
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