This man speaks the truth.Soul4ger said:Super Puzzle Fighter II
AirBrian said:This man speaks the truth.
Gattsu25 said:No. The GBA version is the worse version of this game I've played...though I guess that's only relevant if you've played it before so: moot point
pops619 said:Thanks for the suggestions, everyone. Of the stuff mentioned, I've already got Mario vs. Donkey Kong and Wario Ware. The original GB Tetris suffices for me as far as that goes. As I suspected before I made this post, GBA has a disappointing number of puzzle games, which sucks because it's a genre that fits well with a portable. I've always meant to get Puyo Pop, so maybe I'll try and track that down.
Ah yes, go for the fever version if you can.Mr Nash said:Puyo Puyo Fever![]()
Cerebral Palsy said:CHU-CHU ROCKET!!!
Out in UK.Sho Nuff said:WHERE THE GOD DAMN FUCK IS MR PANTS
isamu said:Considering the power of the ARM9 processor(or lack thereof), I'd say it's a fantastic port! I'd rate it at 90% of the arcade version.
jarrod said:Just a quick comparison...
GBA
-16.7 MHz 32bit Custom ARM7 with embedded memory RISC
-256 KB WRAM (external of CPU), 32 KB + 96 KB VRAM (in CPU)
-8bit 2 channel sound
-32,768 possible colors, 511 simultaneous in character mode, 32,768 simultaneous in bitmap mode
-128 sprites, max size 64x64
-horizontal, vertical, diagonal scrolls
-240x160 resolution
-Max ROM size: 256 Mbit (32 MB)
CPS2
-11.8 MHz 16bit Custom 68000 CPU
-64 KB WRAM, 68 KB VRAM, 2KB RAM on Z80
-8 MHz 8bit Zilog Z80 SPU + 4 MHz Q sound chip (16 channels)
-32bit Color (4096 on screen), 16 per tile
-900 objects, 16x16
-3 scroll faces
-384x224 resolution
-Max ROM size: 322 Mbit (40.25 MB)
...Puzzle Fighter hardly pushed CPS2, a perfect GBA port should have been entirely possible. As should most CPS2 games actually. If GBA had a dedicated audio chip (which could've easily been handled by the dormant GBC Z80 in it already) it would've outclassed NeoGeo, CPS2, F3 and most 16 bit arcade hardware.
Yeah, I'd like that.... but more likely would simply be another port (probably with the added DC modes).Amir0x said:In the end I'm just left wishing for a true sequel for DS or PSP![]()
jarrod said:Yeah, I'd like that.... but more likely would simply be another port (probably with the added DC modes).
Amir0x said:Not even. There is some serious slowdown. Sometimes it's so bad it actually distracts from that game, which is hard considering it's one of the best puzzle games ever made![]()
jarrod said:Just a quick comparison...
GBA
*snip*
...Puzzle Fighter hardly pushed CPS2, a perfect GBA port should have been entirely possible. As should most CPS2 games actually. If GBA had a dedicated audio chip (which could've easily been handled by the dormant GBC Z80 in it already) it would've outclassed NeoGeo, CPS2, F3 and most 16 bit arcade hardware.
Amir0x said:In the end I'm just left wishing for a true sequel for DS or PSP![]()
jarrod said:Yeah, I'd like that.... but more likely would simply be another port (probably with the added DC modes).
No. The GBA version is the worse version of this game I've played...
bobbyconover said:I'm just curious, to the Gurulogi Champ supporters in this thread: Where'd you find out about the game?
Takosuke said:ZOOO !