Shining Sunshine
Banned
...why is the camera viewpoint for some of the aliens from inside their mouth?
The original game had it like that, at least for Skulks. It wasn't set up like that for lerks and gorges, so it's better this time around.
...why is the camera viewpoint for some of the aliens from inside their mouth?
...why is the camera viewpoint for some of the aliens from inside their mouth?
This is one of those games which happens to have the particular and special attention of a GAF moderator. I'll do my best to give this game additional attention.
Guns4Back2School here, along with ZombieSupaStar, if I recall correctly. I preferred larger games.
All I remember is the seige map with the secret room loaded with porn all over the walls.Yeah, g4bs, know them well. I created School of Darwinism actually. It was 32p though, so it was large. I did specialize in siege maps though. Thats what the server was pretty much known for. Ohh God how I loved siege maps. Hopefully NS2 will be able to have those maps.
All I remember is the seige map with the secret room loaded with porn all over the walls.
Hahaha, ohh they all had porn.
But yeah, siege maps. Damn, I love that initial faceoff. Both teams just packed and ready, waiting for that door to open, and then when it opens.....chaos. Bullets flying everywhere, fade acid rockets just zooming by, grenades exploding.
Seige isn't that popular anymore. ns_veil or death when it comes to the remaining community.
Ok that game was completely off my radar.
What is this game all about and why should i care as hardcore gamer ? Why this game is much loved by GAF ?
Ok that game was completely off my radar.
What is this game all about and why should i care as hardcore gamer ? Why this game is much loved by GAF ?
This is an RTS/FPS hybrid. Trying to keep it very simple: the first half of the game is an aliens vs. marines first person shooter. For most of the players in the game, you're either an alien or marine, and you're attacking the enemy in first person. That's pretty straightforward, right?
But then each side has a commander, also played by a real person decided on at the beginning of each match. This commander has a substantially different view of the game map, looking at the action from top down. To keep it very brief, for this commander, the game is like an RTS where the units are played by real people.
Just like in an RTS, there are resource nodes to capture which provide the commanders the ability to provide you more upgrades and equipment. The goal is to destroy the enemy base; games typically take 20-30 minutes each to start up, take map control and evolve the units, and then come to a completion.
I think this game is absolutely fantastic.
That's awasome concept. targets are directed by commander ? So for eg. Some place needs backup and then commander issue order for near unit to go there ?
...why is the camera viewpoint for some of the aliens from inside their mouth?