Mutagenic said:They better at least have win/loss% for initials, and hopefully additional stats beyond current game stats.
This is EA, gotta hold back features for NBA Jam 2011.
Mutagenic said:They better at least have win/loss% for initials, and hopefully additional stats beyond current game stats.
What about Skip Bayless? I'd like to throw the ball at his face, on fire.bluehat9 said:Game was all over Sportsnation today. Colin and Beadle in the game, too. :lol
I can get behind this. Maybe a lil Stephen A. while we're at it.goldsoundz said:What about Skip Bayless? I'd like to throw the ball at his face, on fire.
I can get behind Beadle.bluehat9 said:Game was all over Sportsnation today. Colin and Beadle in the game, too. :lol
Apesht Mcfckface said:so outside of online play, whats the 360/PS3 version going to offer? I'm really temped to not wait and pick the Wii version up
mj1108 said:Pick an excuse:
1) It's just like the original.
2) Laziness.
I'll pick #1.
MiniDitka said:Lakers vs Celtics - http://www.youtube.com/watch?v=qCkIIrBpG7U
Knicks vs Bulls and Beastie Boys up next
Never played any version of NBA JAM so I have no idea what I'm doing :lol
Adam J. said:I feel like a real idiot having to ask this, but are the character's bodies polygons or sprites? I seriously cant tell from the videos.
MiniDitka said:Lakers vs Celtics - http://www.youtube.com/watch?v=qCkIIrBpG7U
Knicks vs Bulls and Beastie Boys up next
Never played any version of NBA JAM so I have no idea what I'm doing :lol
I tried both and prefer the wiimote/nunchuck set-up.mj1108 said:EDIT: Not sure how well the motion controller/nunchuk work.....I stuck with the classic controller the entire time.
It really is. Using the Wii-mote/Chuck really adds to the fun factor.ConradCervantes said:Dammit. Looks like I'm buying this later this week. Looks waaaay too fun to pass up.
mj1108 said:The hell you say?
Find an N64 and get NBA Hangtime.
Gravijah said:Better.
donkey show said:Wooo! Been playing this game for several hours now. Love it with the Wii-mote and chuck!
I just uploaded the Lakers vs Heat: http://www.youtube.com/watch?v=ALvup3_rHyI
It's a pretty ugly game, but it went down to the wire for sure. Good times.
This post wins the thread.donkey show said:I can get behind Beadle.
Big head mode is on.Snuggler said:Do you have big head mode activated or are the heads really that big?
:lol My man.CoffeeJanitor said:This post wins the thread.
EvilDick34 said:It bugs me that this game ripped off another earlier game of two on two basketbrawl, i like NBA JAM and all since i wasted a lot of time on it when i was a teen but that earlier basketball game is the original and the best.
Lawl at my tag, gotta love it.
SalsaShark said:I still cant believe that JAM invented the phrase "he's on fire"
It has to be the best example of a single videogame element transcending into pop culture.
Its like The Simpsons "meh"
Mutagenic said:I'll post more impressions later, but I bought the game and played for a few hours. It's not very good at all. Unfortunately, the animation and lack of responsiveness completely diminish the frantic, precise, quick nature of Jam/Hangtime/Showtime. The game is molasses in comparison, and blocks are far too abundant as a result.
Agreed wholeheartedly. Blocking feels wonderful.sikkinixx said:I disagree. The blocking, specifically flicking the ball away, works just as I want it to in that it's fairly easy to swat the ball away when your opponent just decides to shoot despite you standing right there.
How do you input the code to unlock Michelle Beadle & Colin Cowherd?donkey show said:Agreed wholeheartedly. Blocking feels wonderful.
Here's another vid I took last night: ESPN SportsNation's Michelle Beadle & Colin Cowherd VS The Beastie Boys
Because you can never have enough Beadle.
That's the problem though. Sometimes you'll tap the shoot button and they still go through a drawn-out shooting animation allowing for an incredibly easy block. Sometimes its a ridiculous turnaround fadeaway for no reason, and sometimes youll press shoot while running forward and they shoot two steps later. In a game like Showtime, getting something like 4 blocks in a half meant you were either goaltending, or you had incredible timing. I know this game isn't Showtime, and I know I'm a little hardcore about it, but the control is weak in this game.sikkinixx said:I disagree. The blocking, specifically flicking the ball away, works just as I want it to in that it's fairly easy to swat the ball away when your opponent just decides to shoot despite you standing right there.
No joke. They should have re-made that halftime report montage using the in-game models. "Altitude with an attitude" FTW.TwIsTeD said:Gameplay is Great FUN!
The presentation and music is horrid.... seriously all EA needed was to add some stupid screens in between quarters, something besides the black background at half-time would have been great, and remixes of the old tunes with the new ones would have been great.
Seriously a few presentation fixes and this would be GEM!
You'll need 2 controllers to pop this in. In PLAY NOW mode where you put in your initials, 1P puts "ESP" and 2P puts "NSN." Once both players use those initials, it will unlock the SportsNation team. Once they're unlocked you don't have to put the code in anymore and can go back and use 1P, etc. I think they can only be used in PLAY NOW mode though and definitely not classic campaign.MiniDitka said:How do you input the code to unlock Michelle Beadle & Colin Cowherd?
donkey show said:Agreed wholeheartedly. Blocking feels wonderful.
Here's another vid I took last night: ESPN SportsNation's Michelle Beadle & Colin Cowherd VS The Beastie Boys
Because you can never have enough Beadle.
Krispy Killa v3 said:There was soooo much hype and excitement when this was first announced for Wii. Now it's like flatlined. Don't understand it. Console wars did this game in, I suppose.