EA is on a roll with the underwhelming sports games. Madden, FIFA, Live all look mediocre.
What's funny is that GameInformer just had a big article about EA Sports and how they learned from the last generation transition to make sure they're prepared for this upcoming transition with solid games right off the bat due to the shared technology, etc. and what they'll be able to do with the new hardware. Overall, it was an article that sounded good if someone read it before next-gen Madden and other games popped up and showed us how little they've improved so far when some of them have been underwhelming on the current gen already. Obviously, it will get better in time (in theory) but it was just funny to read this article detailing their efforts and how it will be better this time just to have everything else tell us the opposite.
What's even funnier is in that same issue, they had the review for Madden 25 current-gen later on where it got a 7.5 (maybe a 7.75) which made me laugh even more although the EA Sports article did talk about underwhelming games from them throughout this generation.
I just fear that this focus on one engine from all teams could lead to even bigger possible disasters while also tempting them to cash in each year even more than they already do. I suspect the engine will improve with time as we fully switch to next-gen, but I don't see them willing to make huge changes when they continue to pump out relatively the same game each year with minimal improvements and more gimmicks that will disappear the following year simply because they have no motivation to innovate anymore outside of NBA Live which just seems to be a mess every time anyway. Hell, I think Madden is getting worse in some regards and it makes me miss NFL2K more.
The one cool thing about NBA Live though is the way they handle player abilities. Instead of using fake player ratings made up by people through predetermined stats, it will use the same stat-tracking service that the NBA teams use for their own teams, scouting, etc. so there will be a lot more individuality in the players including how fast they can go from 3PT. line to 3PT. line, how they shoot in individual spots with different shot-types, how if they're more likely to score off the dribble or a pass, etc. and that will translate to how the A.I. decides to guard a person as well.
Obviously that A.I. talk could just be PR nonsense and turn out just like the rest of the shit, but the idea sounds good IN PRINCIPLE and could really change how games handle real players so they're not so subjective anymore.