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NDS emulator out

Emulators are awesome. Wanna know why?

I like to play around with homebrew stuff.

I like to take homebrew games like Sudoku and put them on my M3 flashcard for my DS.

I also like to program homebrew stuff. And I like to support other who program homebrew stuff - and when you have to write/compile/upload/test it SUCKS HAIRY BALLS. However when you can write/compile/test it is MUCH BETTER.

So until the day Nintendo wants to release a devkit for the public to play around with, I fully endorse these efforts.

Get off your anti-piracy high-horse and start promoting the rights we ought to have over the hardware we bought.
 
The DS, in terms of emulation, is a lot less complicated than the N64 -- there's no real GPU with programmatically intensive features like texture filtering and alpha channel support in the DS. Speciously spoken, but mapping DS instructions to basic OpenGL calls might even be viable and work well on low-to-midrange systems.

I don't think the DS has anything even like the PSOne's GTE, that I'm aware of. It's pretty much a brute force software-based renderer with some hardware z-buffer support and basic edge anti-aliasing on the output, right?
 
quetz67 said:
My Celeron 300 machine ran the first N64 emulator just fine. Even if the NDS was ten times more powerful, my PC is too. And MP:Hunters is not even out yet, who knows how long I have to wait anyway.

I don't know too much about emulation, but UltraHLE combined with a 3dfx voodoo1 ran Mario 64 at great speed on my celeron@450mhz.

UltraHLE didn't emulate the N64 though, it just ran N64 games on PC hardware without emulating everything. Hmm this is harder to explain than I thought, somebody else care to explain?
 
Drinky Crow said:
The DS, in terms of emulation, is a lot less complicated than the N64 -- there's no real GPU with programmatically intensive features like texture filtering and alpha channel support in the DS. Speciously spoken, but mapping DS instructions to basic OpenGL calls might even be viable and work well on low-to-midrange systems.

I don't think the DS has anything even like the PSOne's GTE, that I'm aware of. It's pretty much a brute force software-based renderer with some hardware z-buffer support and basic edge anti-aliasing on the output, right?

I think I see trolling here, but I'm not sure...
 
Kandinsky said:
ok, go and make a near perfect circle on paintbrush with your awesome mouse.
Uh comeon, you can't even do this with the stylus. Michelangelo practiced the hell out of this, and you can eventually do it with a mouse.

I have a Graphictablet and its quite a bit better for drawing but not for playing on a DS emulator. You can't see where your pointer is. Its nothing near like a Touchscreen where you touch the point that is flashing up (example). This works better with a mouse because you have the pointer and klick when you reached the location.

Graphictablet + DS Emu != DS and impractical
Mouse + DS Emu = better for most games but certainly not for Metroid Hunters or Mario 64.
 
Drinky Crow said:
The DS, in terms of emulation, is a lot less complicated than the N64 -- there's no real GPU with programmatically intensive features like texture filtering and alpha channel support in the DS. Speciously spoken, but mapping DS instructions to basic OpenGL calls might even be viable and work well on low-to-midrange systems.

I don't think the DS has anything even like the PSOne's GTE, that I'm aware of. It's pretty much a brute force software-based renderer with some hardware z-buffer support and basic edge anti-aliasing on the output, right?


See: GBA emu.
 
I thought at first it woul be weird, but after thinking about it, it would wowork fine.

wasd for arrow keys
ctrl for L
stylus = mouse
 
Matlock said:
I second that--a celeron 500 barely runs gba emus correctly.
Might be true, but I remember when UltraHLE was released I had a Celeron 300 and Voodoo II SLI. I ran Zelda OoT at 1024x768 resolution without any problems.
 
quetz67 said:
In my case good for Nintendo, I will not buy a DS to play MP:Hunters but I might buy it to play it on the PC.

So I guess you're going to shove the game in your cd-rom slot?
 
UltraHLE was basically an OpenGL/Glide wrapper that tried to fit N64 rendering instructions to the corresponding API call based on some decent heuristics.
 
quetz67 said:
Might be true, but I remember when UltraHLE was released I had a Celeron 300 and Voodoo II SLI. I ran Zelda OoT at 1024x768 resolution without any problems.

UltraHLE was coded completely differently from most emulators. UltraHLE didn't focus on emulating hardware, it mainly attempted to predict operations early and then emulate those using some heavily optimized C. Which is part of why it ran so well even on limited hardware. It's also part of why its initial compatibility was crap. It's erroneous to try to use it as some baseline emulator compaison.

Nevermind, Drinky Crow summed it up much more elgantly. :D
 
shuri said:
You mean that using my mouse to "physically interact' by pointing, and draging around the screen isnt the same than using a stylus, pointing and dragging around the screen?

:|

Correct..it's not the same.

With the touch screen you are making direct physical contact with the gameworld, with a mouse you are controlling a cursor from a distance.

It's the difference between direct control and remote control.
 
shuri said:
Are you saying that a fps game would control better with a stylus than with a keyboard and mouse now?
Metroid is not programmed to use the mouse like other PC FPS do. You have to klick down to rotate the view and use another key to shoot. Release the klick if you want to rotate more than say 45°, then you 'll have to search the Emulator window with the cursor to continue spinning.

Maybe there will be hacks to adjust this.
 
I would certainly love beĂŻng able to test games before I buy them, I don't think playing on your PC is as much fun as on the DS though.
 
catfish said:
come on. download some gba games and play them with just keyboard. That's closer to the real deal than playing DS games with a mouse and it still sucks ass.

I don't have a problem playing games with a keyboard. If you do, then I think you're the one with a problem. :P
 
can they add texture filtering to these emulators? it would be pretty neat to see the 3d games looking the way they should.
 
1) This is old news.

2) You are retarded for posting this here.

3) You should be banned for that.

4) Why did you post specifically about the DS emulator? How about mentioning the PS2 emulator that *perfectly* emulates Grandia 3, RE4, FFX and FFX-2?

5) Read the damn TOS next time.
 
Borys said:
1) This is old news.

2) You are retarded for posting this here.

3) You should be banned for that.

4) Why did you post specifically about the DS emulator? How about mentioning the PS2 emulator that *perfectly* emulates Grandia 3, RE4, FFX and FFX-2?

5) Read the damn TOS next time.

Is this a joke post? The TOS clearly states that emulation discussion is a-ok.
 
We can do our job just fine without help Borys, thankyou.

And maybe you need to read the ToS...

Terms of Service said:
E. Emulation/Piracy

The topics of emulation and piracy, including the technical nature of emulators and ROM images, hardware modification technology, as well as their effect on the industry as a political topic are deemed to be generally acceptable.

Linking to pirate download sites, directions on how to get pirated software to work, reviews or impressions of pirated software will all result in the banning of the user in question.

Images, and discussion are fine, links and instructions for use, are not.
 
Sho Nuff said:
I'm sure it'll cut down on sales, just like when the first GBA emus came out and everyone in the world simultaneously stopped buying GBAs.

:lol touché
 
Vennt said:
We can do our job just fine without help Borys, thankyou.

And maybe you need to read the ToS...



Images, and discussion are fine, links and instructions for use, are not.

Isn't posting "you can just type in DeSmuME in google and it's the first result"
just the same as giving a link?
 
Taker666 said:
Isn't posting "you can just type in DeSmuME in google and it's the first result"
just the same as giving a link?

No, but it counts as an instruction and I did miss that part of his post, so oatmeal can thank you for losing his posting privileges for a week :P
..Or not :P
 
Taker666 said:
Isn't posting "you can just type in DeSmuME in google and it's the first result"
just the same as giving a link?

An emulator is not pirated software. Learn to read for fuck's sake.

edit: I think vennt overdid it. :P
 
Borys said:
4) Why did you post specifically about the DS emulator? How about mentioning the PS2 emulator that *perfectly* emulates Grandia 3, RE4, FFX and FFX-2?

What is this? You can't say something like that and not at least give me a name!
 
jett said:
An emulator is not pirated software. Learn to read for fuck's sake.

edit: I think vennt overdid it. :P

Nah, I was joshing with him, and making a point to Taker666, don't mod for us, it'll only hit you in the ass later ;)
 
back in business!

nch7c2.gif


tattling is not cool :(
 
Borys said:
Whatever.

I just find it strange that this thread is still going on.

there's been lots of discussions on emulation at GAF. specific topics made for new emus for the various consoles and whatnot. i'm sure you've been here longer than i have, you didn't know this?
 
GAF may be held responsible for having such a thread on thier forums.


I would lock it, and throw away the damn key FAST. There are ALOT of industry guys who poke around here, and those who mention illegal acts that may take money out of thier pockets, may be setting themselves up for some pretty nasty,um, proceedings.
 
Thaedolus said:
What is this? You can't say something like that and not at least give me a name!

he's wrong. most likely he's just seen the videos of it floating around the net. if he knew anything about the emulation scene he'd know that in fact all those games only run at 2-5fps and the videos were artificially accelerated.

it's PCSX2 and the upcoming v0.9 is supposed to reach ingame with most games. it does not have sound. it does not have a framerate above 10. most games have tons of graphical glitches and random crashes. it'll be another year before we're at anything that can play commercial games to the end.

DS emulation is also old and there are some emus ahead of the one posted here. again most games only just reach ingame before crashing and there's no sound.
 
moku said:
GAF may be held responsible for having such a thread on thier forums.


I would lock it, and throw away the damn key FAST. There are ALOT of industry guys who poke around here, and those who mention illegal acts that may take money out of thier pockets, may be setting themselves up for some pretty nasty,um, proceedings.
and this is different from the billions of threads on other emulators, HD Loader, Xbox modding and the PSP threads how? because it's the DS?

anyone who wants to delude themself into thinking playing a DS game on a PC with a mouse is the same experience can go ahead and try for all i care... all i know is in 15 minutes i'll be on thway to the bronx.. on the train... playing my ds... i dare someone to try that with a laptop...
 
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