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NDS emulator out

Borys said:
Whatever.

I just find it strange that this thread is still going on.

That's because you instantly associate emulation with piracy, when the fact is there's plenty of legal homebrew interests and programming knowledge to be gained from such software. Personally I'm just impressed at the skill involved in porting such things. How could you not think things like PockeNES on the GBA are neat?
 
Yeah, assuming that emulation is piracy is simply stupid.

I love the idea of emulation because ten years from now, I'll be able to play DS games without a DS. Same goes for twenty years from now. And so on. I kinda see it as a preservation thing, both when it comes to the history of video games and when it comes to faulty hardware.

Not to mention homebrew, of course, and how large of an aid emulators are for that.

This is an awesome technical achievement.
 
I think it's stupid to think people wont be using this emulator for piracy.

It's too bad because DS sales were going so strong it'll be ashame to see strong DS sales hurt by piracy.
 
Count Chocula said:
I think it's stupid to think people wont be using this emulator for piracy.

It's too bad because DS sales were going so strong it'll be ashame to see strong DS sales hurt by piracy.


Its funny, I dont think emulation/piracy hurts sales as much as everyone is lead to believe. Look at the PS1, so many modded systems, so many copied games ... yet, it did well. And N64 emulation, as much as people "disliked" the 64, on the emulation side it was on top. I didnt see how it hurt sales of the console at all. Is there any evidence that emulation hinders sales dramaticly? (curious).

At any rate, I think the more important question here is ... when will the NDS get a NES/SNES/N64 emulator running on it? ...
 
This is no worse than the Psp Firmware thread that is stickied at the top of the forum.

If this thread should be removed, then that one should be also.

DS has plenty of "Homebrew" apps, which would be a perfectly legitimate use for an emulator such as this one, much the same as the Psp and its "homebrew" applications that require the exploitation of Sony's security to run.

Sure, it isn't exactly the same concept as running code on an actual psp or DS, but it isn't really any worse legally than using a M3 adapter (which is widely discussed, even at IGN)

people use M3 adapters and large memory sticks for piracy as well, a broken emulator doesn't make it any easier.

Get off your soap box, whiners.
 
Count Chocula said:
I think it's stupid to think people wont be using this emulator for piracy.

It's too bad because DS sales were going so strong it'll be ashame to see strong DS sales hurt by piracy.
Well, it really doesn't work well atm. Just very few 2D Games with glitches and no sound. Its not a substitute and unsatisfying. The Flashcards are more a problem I think because it's really the same as playing a DS game. :[
 
Count Chocula said:
I think it's stupid to think people wont be using this emulator for piracy.

It's too bad because DS sales were going so strong it'll be ashame to see strong DS sales hurt by piracy.
You do realise how fucking silly emulation is when it comes sales lost due to piracy? people can buy a 50$ CF/SD adapter and play every DS game released, forever, on the real hardware. I'll cry about that if I were you. This is the real problem
 
dysonEA said:
Its funny, I dont think emulation/piracy hurts sales as much as everyone is lead to believe. Look at the PS1, so many modded systems, so many copied games ... yet, it did well. And N64 emulation, as much as people "disliked" the 64, on the emulation side it was on top. I didnt see how it hurt sales of the console at all. Is there any evidence that emulation hinders sales dramaticly? (curious).

At any rate, I think the more important question here is ... when will the NDS get a NES/SNES/N64 emulator running on it? ...
Eh how can you think it does NOT hurt the sales? Even by a small (?) amount. Pirateers are NOT buying these games, am I wrong? Friend of mine has bought two games on his XBox, but played like 30. Can't tell me that he would have stayed with his 2 games if there was no possibility to copy these. Possibility makes thieves.

And there are already NES/SNES Emulators on DS, among others. N64 is impossible.
 
Robobandit said:
This is no worse than the Psp Firmware thread that is stickied at the top of the forum.

If this thread should be removed, then that one should be also.

But the PSP does'nt have games it needs it :p


I keed


It seems to me the more emulation work a platform has the more popular it is
but still this is more of a hobby for those who want to learn how to code and create games

I really doubt anyone who really wanted to play DS would take this over spending money on the actual DS hardware unless they are related to Drinky Crow :)

But for someone who loves to code and play around with game development this slow bug-filled software is heaven

as for those who are saying this is not piracy are really missing the point that this is the very foundation of Piracy period.

This can be used as a tool for piracy just as much as it can be used to learn and create homebrews

I love the Smithsonian guy who said
I love the idea of emulation because ten years from now, I'll be able to play DS games without a DS. Same goes for twenty years from now. And so on. I kinda see it as a preservation thing, both when it comes to the history of video games


:lol :lol

Only the software creator should have a say in how they preserve their own IPs

Smithsonian Gamer: "Awesome game! Classic... I must do something to help my grandchildren know of your awesomeness."

No matter how good the intentions you are still taking money away from the company who created the game.
 
Guess this kinda sucks for games like Band Bros where you have to you use the cross, the buttons, and the touchscreen at almost the same time. :lol
 
neondriver said:
Guess this kinda sucks for games like Band Bros where you have to you use the cross, the buttons, and the touchscreen at almost the same time. :lol

you mean like how most FPS do?
 
catfish said:
eh I'm sure nintendo doesn't feel very threatened by DS getting emulated, if they make an affordable flashcard ala GBA however.....

OMG. That would be... like... Killing it. Heh.
 
Smiles and Cries said:
Only the software creator should have a say in how they preserve their own IPs

I disagree. We cannot trust IP owners to be the safeguards of our collective memory. With respect to museums in particular, it should (if it's not already) be a fair use right.

We grant people "rights" over IP because we think it promotes more IP, which benefits humanity. As soon as humanity loses out because of those "rights," they should be revoked.
 
Bojangles said:
This is for them: Why not let people play around with hardware they want to buy from you, without requiring them to "break the law?"
How to make a distinction between "play around" and "steal games"? You can't. So.
 
Jonnyboy117 said:
Open MS Paint and try to sign your name with the mouse.

While not the best, I actually do quite well with a mouse to draw and write. Stop trying to pretend you need perfect handwriting to un-justify the emulator's use.

A joystick isn't the same as arrow keys, but no one bitches about that in Mame.

m3w6rt.png
 
:Motorbass said:
Eh how can you think it does NOT hurt the sales? Even by a small (?) amount. Pirateers are NOT buying these games, am I wrong? Friend of mine has bought two games on his XBox, but played like 30. Can't tell me that he would have stayed with his 2 games if there was no possibility to copy these. Possibility makes thieves.

And there are already NES/SNES Emulators on DS, among others. N64 is impossible.


It might hurt sales by a "small" amount. But most likely, people emulate games they'd never buy in the first place. Emulation of current games are usually never perfect, so if someone wants to run a new game "perfectly" they'd have to buy it. I see emulation as amost a "try before you buy" type of deal ...
 
Smiles and Cries said:
:lol :lol

Only the software creator should have a say in how they preserve their own IPs

Smithsonian Gamer: "Awesome game! Classic... I must do something to help my grandchildren know of your awesomeness."

No matter how good the intentions you are still taking money away from the company who created the game.


Well, I own 14 DS games. I bought them. In the distant future, if my DS in disrepair and I get a jonesin' for some Advance Wars DS, I will download the rom and a DS emulator, and I will play it and enjoy it, and I won't feel any guilt at all, because I have purchased both a DS and Advance Wars DS in the past.

And honestly buddy, if 55 years in the future I have grandchildren, and I want them to play some classic DS games, and there aren't many DS's around, I'll get emulators. Unless Nintendo has made some sort of compilation of DS games for their new handheld half a century from now, no one will be losing any money off of my emulation.

Piracy sucks, yes, but this blind fury against anything emulated is really silly.

Robobandit I feel you. The preachy soapbox stuff in here is pretty irritating, especially with that PSP thread.
 
All of decrying the potential for piracy need to realize that emulators are just as "evil" as VCRs. They facilitate copyright violations but should not be judged on that basis alone.
 
Yossarian said:
All of decrying the potential for piracy need to realize that emulators are just as "evil" as VCRs. They facilitate copyright violations but should not be judged on that basis alone.
shoulda said "as evil as blank dvdrs" :p
 
The people crying emulator = piracy must be the same people who sent emails to NOA Legal to shut down mall kiosks selling 10,000 games in 1 game consoles
 
:Motorbass said:
Eh how can you think it does NOT hurt the sales? Even by a small (?) amount. Pirateers are NOT buying these games, am I wrong? Friend of mine has bought two games on his XBox, but played like 30. Can't tell me that he would have stayed with his 2 games if there was no possibility to copy these. Possibility makes thieves.

And there are already NES/SNES Emulators on DS, among others. N64 is impossible.
The question is who pirates? and why? Those who're poor pirate, it's very doubtful they'd bother if they had money to spare, it's like robin hood bringing the goods to the poor(yes gaming is not a necessity but it shouldn't be a privilidge of the few.). Personally I believe rentals are a better and much safer alternative(and basically the same thing, but legal, with these indefinite rentals going on). Most games are played for a while, and even multi-player games eventually start collecting dust, rarely brought out of the closet/basement(you're better off buying them used years later for a few dollars, if you want to collect/replay/preserve if you're short on cash.).

It's really not about the game dev.s getting their fair share of the cash but more about the rental/used market getting it, those who pirate do it because they're short on cash. Most consumers love the nice packaging, official art, ,manual, and especially the extras that can be included(note to dev.s: collectibles and nice packages make many a consumer buy the product if they like it even if they've rented or pirated it. often favoring brand new discs over used ones.).

In the end the reason for all the p2p mp3 sharing, videogame/movie pirating is simply the result of the concentration of wealth many workers haven't gotten their fair share of the constant increase in corporate profits, and inflation has eroded their effective wages. In essence the top execs have been living off the blood of the american people, and p2p is simply the result of hard working americans fighting back, and taking what they should've rightfully been able to purchase without financial worry in the first place(as their rightful wages would allow them to buy such without worry.), had their wages not been eaten up unrightfully by those at the top.
 
Raven. said:
The question is who pirates? and why? Those who're poor pirate, it's very doubtful they'd bother if they had money to spare, it's like robin hood bringing the goods to the poor(yes gaming is not a necessity but it shouldn't be a privilidge of the few.). Personally I believe rentals are a better and much safer alternative(and basically the same thing, but legal, with these indefinite rentals going on). Most games are played for a while, and even multi-player games eventually start collecting dust, rarely brought out of the closet/basement(you're better off buying them used years later for a few dollars, if you want to collect/replay/preserve if you're short on cash.).

It's really not about the game dev.s getting their fair share of the cash but more about the rental/used market getting it, those who pirate do it because they're short on cash. Most consumers love the nice packaging, official art, ,manual, and especially the extras that can be included(note to dev.s: collectibles and nice packages make many a consumer buy the product if they like it even if they've rented or pirated it. often favoring brand new discs over used ones.).

In the end the reason for all the p2p mp3 sharing, videogame/movie pirating is simply the result of the concentration of wealth many workers haven't gotten their fair share of the constant increase in corporate profits, and inflation has eroded their effective wages. In essence the top execs have been living off the blood of the american people, and p2p is simply the result of hard working americans fighting back, and taking what they should've rightfully been able to purchase without financial worry in the first place(as their rightful wages would allow them to buy such without worry.), had their wages not been eaten up unrightfully by those at the top.
the poor people with 3ghz pc's and broadband internet connections?

most people who pirate aren't poor... they're middle class and just want to spend it on something else like jeans while also getting videogames for free...

and this whole nice packaging thing :lol :lol :lol

in those "when you get a new game" threads most people claim they don't even read the instruction manual...
 
The Faceless Master said:
the poor people with 3ghz pc's and broadband internet connections?

most people who pirate aren't poor... they're middle class and just want to spend it on something else like jeans while also getting videogames for free...

and this whole nice packaging thing :lol :lol :lol

in those "when you get a new game" threads most people claim they don't even read the instruction manual...
3Ghz pcs are $500~, and most high-end pcs/laptops near the $1000 are considered semi-serious investments for most in the minimum wage working class, people have to have a social life too you know. The truth is wealth has been unfairly concentrated, and this has resulted in some individuals(say for example minimum wage working single moms with many kids) having to take 2-3 jobs just to manage.
 
Raven. said:
3Ghz pcs are $500~, and most high-end pcs/laptops near the $1000 are considered semi-serious investments for most in the minimum wage working class, people have to have a social life too you know. The truth is wealth has been unfairly concentrated, and this has resulted in some individuals(say for example minimum wage working single moms with many kids) having to take 2-3 jobs just to manage.

I think you are confusing the issue at the expense of forwarding your ultra-socialist agenda. Piracy isn't unique to class. Get over it.
 
Raven. said:
3Ghz pcs are $500~, and most high-end pcs/laptops near the $1000 are considered semi-serious investments for most in the minimum wage working class, people have to have a social life too you know. The truth is wealth has been unfairly concentrated, and this has resulted in some individuals(say for example minimum wage working single moms with many kids) having to take 2-3 jobs just to manage.

Has been unfairly concentrated? I guess I missed the meeting where all of society was distributed wealth. :P

But there is a lot of truth to the "too poor to purchase games" argument. I know for a fact that a lot of the folks who pirate games simply cannot afford to purchase them at 50 dollars a pop. But does that make it right? Well I can't really answer that for anyone.

The main conditions I see around me concerning those who pirate games:

1) Download and pirate a game, which one would not purchase anyway, so the developers are not losing revenue from ones actions. The person gets to experience the art and design of the game without manufacturing cost of packaging or other distribution (tied to any publisher). Still, the developers work hard at making the games. But are you taking advantage of their hard work? Or are you merely getting to appreciate their appealing art/design where you would otherwise not be able to do so for lack of funds? I guess it's a perspective thing.

2) Download games strictly to see if they're worth owning. I know for a fact that a lot people do this. Some of my friends have even purchased games which they otherwise would not have purchased, all because of testing it out via pirating, and enjoying said game. Psychonaughts was one case in particular. But that this is often taken advantage of is obvious. Most people find it to inconvient and impractical to purchase something that is already sitting on their harddrive. I myself have purchased a couple music albums only because of liking a band's songs which I downloaded. But of course I could also be the exception to the rule.
 
Bojangles said:
We grant people "rights" over IP because we think it promotes more IP, which benefits humanity. As soon as humanity loses out because of those "rights," they should be revoked.
What creative works are you responsible for?

Tain said:
Yeah, assuming that emulation is piracy is simply stupid.
While I agree with you that emulation is about a lot more than piracy, I will hazard to guess that the vast majority of folks using emulators are pirates, not programmers. I mean, I love testing out homebrew software, but I find it hard to believe that the majority of folks are using it for anything other than "playing games for free".
 
DavidDayton said:
What creative works are you responsible for?

That's relevant because.....? Oh right, because if I haven't created anything, I'm just a have-not who wants shit for free. I guess I have to be gay to want gay rights, and black to want civil rights too.

And just fyi, I've worked on quite a few creative works that have been publicly released, both personal, artistic, and commercial. In fact, I just donated a work of $5000 to a museum. So please stfu.
 
While I agree with you that emulation is about a lot more than piracy, I will hazard to guess that the vast majority of folks using emulators are pirates, not programmers. I mean, I love testing out homebrew software, but I find it hard to believe that the majority of folks are using it for anything other than "playing games for free".

There's no doubt that the majority of people will use it for piracy. If that's what it takes to ensure that, yeah, I can play DS games years and years and years from now, and if that's what it takes to potentially boost the homebrew scene into something much more than it is, I have no problems with it.

Any amount of piracy that could come from this is like a drop in the bucket compared to actual sales.

A sad day for gaming.

Yeah, Nintendo will drop the DS in a week due to this.
 
Wario64 said:
The people crying emulator = piracy must be the same people who sent emails to NOA Legal to shut down mall kiosks selling 10,000 games in 1 game consoles

I don't believe emulators are wrong, but making profit off of ROMs that don't belong to you is definately wrong in my book.
 
Raven. said:
3Ghz pcs are $500~, and most high-end pcs/laptops near the $1000 are considered semi-serious investments for most in the minimum wage working class, people have to have a social life too you know. The truth is wealth has been unfairly concentrated, and this has resulted in some individuals(say for example minimum wage working single moms with many kids) having to take 2-3 jobs just to manage.
you seem to be confusing your communist agenda with videogame sales...

people who can afford the equipment necessary for this kind of piracy can afford to buy games...
 
Emulation is fine. If Nintendo opens the door for free test development then for me there wouldn't be needs of using emulators.

Also, triying the games before wasting your money is really FINE.
 
speaking of nintendo emulation - i'm not too hard into the emulation scene, but I have a great snes emulator called zsnesw (and yes, I use it legally since I still have my snes games) that can do some nice stuff to upscale the graphics. I was pleasantly surprised how good some of my old games looked on it.

I really hope nintendo sees this and does the same (optional) with it's virtual console.
 
*Looks at the horrible sales of the Gameboy, Gameboy Pocket, Gameboy Light, Gameboy Advance, Gameboy SP and Gameboy Player due to malignant piracy... Oh wait...*

One day people will stop using the paper thin excuse of 'piracy kills the Gameboy'. Sadly, it is not today.
 
E-phonk said:
speaking of nintendo emulation - i'm not too hard into the emulation scene, but I have a great snes emulator called zsnesw (and yes, I use it legally since I still have my snes games) that can do some nice stuff to upscale the graphics. I was pleasantly surprised how good some of my old games looked on it.

I really hope nintendo sees this and does the same (optional) with it's virtual console.

Do you mean you make a copy of the data from your own carts?

It's only legal to make a back up copy of your own version of the game, it's illegal to download a rom someone else has ripped from their copy.
 
Theres a few DS emulators I'm aware of. None of them are really that good as of yet I don't think.

And after that it will probably be anothe rlong while before someone makes a decent public devkit.

But once that happens, maybe I can make a DS game to go along with my gba one. Though I can't see making another game again unless I can find a dedicated artist of sorts. Doign all the graphics was just way too much work and dissapointing since I'm a sucky artist to begin with.


shamless advertisement -> www.puzzledungeon.com
this is why emulators and free devkits are awesome ^_^
 
Taker666 said:
Do you mean you make a copy of the data from your own carts?

It's only legal to make a back up copy of your own version of the game, it's illegal to download a rom someone else has ripped from their copy.

I'll rephrase: I own all the games of which I play the copies. I don't own a snes since it died on me. I downloaded them to play them in the meantime - i rebuyed some of them for GBA, and i will rebuy some of them to play on the virtual console, so nintendo can't complain...
 
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