FoneBone said:"Developed by the pinball pros who created Mario Pinball"
FUCK YOU, NINTENDO.
Wario64 said:Seriously? Ugh. Why even bother? Did Mario Pinbal even sell?
How hard would it be to just put a link, or to remove it completely?Jr. said:i posted them, i dont care if it is agaibst tos
Jr. said:the only reason the last mario pinbal sucked was because it wasnt a pinball game, this on the otherhand looks like one
Jr. said:some people loked it, it was more for mainstream gamers, than traditional. Hopefully this one will be better.
Jr. said:some people loked it, it was more for mainstream gamers, than traditional. Hopefully this one will be better.
Ancestor_of_Erdrick said:I have a feeling I'm in the minority in this forum, but I really want another Prime game, be it on GC or RVN. I would be fine with a whole different new game from Retro, but a new Prime would suit me just fine.
GaimeGuy said:Man, Nintendo reallly can't do any good. Their games get dismissed practically immediately after they're announced and the basic concept revealed.
Amir0x said:Why would you be in the minority, the Prime games own!
Of course, I hope with Prime 3 they go a bit back to the drawing board to figure out how to make the game have some meaningful changes so that it doesn't feel exactly like the others.
Ancestor_of_Erdrick said:I remember reading a while back, don't have the thread, but folks were saying that they were basically disappointed in MP2, due to its similarity to MP (as you mentioned) and that due to this, they felt like Retro should do something totally different. IMO, MP2 was different enough. It definitely lacked the magical feel that Prime had, but I still replayed it a few times and thoroughly enjoyed it. Indeed, the Prime games do definitely own.Especially the first one.
I agree with you on having a few meaningful changes to 3, to give it a little freshness. I would not mind a bit if it was on GC either.
Wario64 said:I still want Metroid Bowling. Bowl over your enemies!
Amir0x said:In reality, Metroid Prime 2 was Metroid Prime 1 with an initially neat "Dark/Light" story tacked on which unfortunately hurt the title in the end because the worlds, while still not lacking that trademark Retro artistic charm, didn't feel different enough. The backtracking for the first time became tedious, which should never happen in a Metroid game. And it didn't help that the gameplay was so exactly similar.
So while Metroid Prime 2 owned (and it sure did), the extremely few changes it had were not enough to make it feel like anything other than Metroid Prime 1. Now this isn't a bad thing, Metroid Prime was imho one of the greatest games this gen... but they seriously need to just take a step back and ask themselves what they can add/take away/improve so that the experience feels markedly different while still retaining the things that made the series so good (sense of isolation, artistic direction, fantastic controls).
Ancestor_of_Erdrick said:ADD: Speed Booster (they CAN do this!), Beam layering (ala SM), Spazer Beam, Spring Ball
TAKE AWAY: Key Hunting
RETAIN: MP2's normal difficulty, creative bosses, MP's AMAZING music
I think those are some decent starters. I am encouraged to see the controls didn't bother you. I LOVED the control setup. I always got a kick out of my FPS-playing friends pick up the game and not know what to do. Seriously though, the control setup was fantastic.
Amir0x said:I'm always confused by the people who thought the controls were bad. I also LOVE the jumping mechanics in Metroid Prime 1/2. When you jump, Samus tilts her head down slightly which gives you a clear view of the next platform/ledge you're trying to reach. This little addition, which seems relatively insignificant to the passerby, is fucking brilliant and completely perfects jumping in the FPS genre. The game also has a real palpable sense of weight, so Samus feels agile while still allowing you to judge distances properly.
Did Mario Pinbal even sell?
Oct. ‘04 MARIO PINBALL LAND 69,149
Nov. ‘04 MARIO PINBALL LAND 68,384
Dec. ‘04 MARIO PINBALL LAND 137,152
Jan. ‘05 MARIO PINBALL LAND 17,372
Feb. ‘05 MARIO PINBALL LAND 19,462
-----------------------------------
Total 311,519
Dragmire said:This game looks great. I actually think they should just approach it more like a themed pinball game rather than a Metroid game with pinball gameplay, because no story could possibly make sense. Even something like 'Samus enters a morph ball contest where she competes in pinball arenas...' would be ridiculous.