I dobt think Persona fans are in their intended consumer marketNo thx EA, noone asked for this.
I dobt think Persona fans are in their intended consumer marketNo thx EA, noone asked for this.
We need a Need For Speed Community Thread.
I made a thread back in 2011 but it's pretty much dead and all the pics are dead.
And there has been a bunch of new games since.
Agreed, it would certainly cut down on the drive-by negative posting about the series from people who have poor taste.
Fact. NFS has been shit since Hot Pursuit.No... That's what you get, if you let Criterion/Ghost Games make NFS games and not Burnout games. This is their 4th or 5th attempt at fuzing those games.
Fact. NFS has been shit since Hot Pursuit.
I just booted up NFS: Most Wanted (the Criterion one) on my PC for the first time and I'm actually really impressed with it so far.
The handling is a lot nicer than Hot Pursuit had (the only other NFS game I've played) which felt very heavy. Its actually way closer to Burnout than I expected, especially with the billboard smashing and stuff like that. I'm also playing it directly after finishing The Crew, and for a last Gen game it holds up graphically too.
If this new game can capture some of this games goodness (and from what I've heard that last several NFS games haven't) then maybe I'll give it a shot.
Is it online only like the last NfS game I skipped?
I'm so ready to see some gameplay and customization.
The line "Any artist can take any scrap and turn it into something" had me so hyped.
Game looks amazing.
It really looks like a burnout sequel.https://www.youtube.com/watch?v=K-5EdHZ0hBs
Looks fun to me. Reminds me of a cross between burnout and rivals. I like both, so that's good for me.
No, Interstate 76 had it right. Never get out of the car.It's probably not going to be a popular opinion but I think if EA wants to really develop a narrative driving game they need to let people get out of the car and add third person mechanics to the game. The technology is at the point that the driveing mechanics don't have to suffer and I think it would allow for greater dimensions to the story. I think this is the only way they will get the sales numbers they want as no pure driving game in 2017 is going to move 5 million units .
I personally thought the last two games were pretty good games but they both seemed like disappointments to EA so I'm not sure why they expect a different result with this one.
where is the hype for this game? i heard u can now disable the crash cam and cops are absent from free roam mode, hype is through the fukin roof now.
DAY ZERO
where is the hype for this game? i heard u can now disable the crash cam and cops are absent from free roam mode, hype is through the fukin roof now.
DAY ZERO
nobody wanted a fast and furious clone more to do with spectacle and cinematography than racing though. People just another hot pursuit 2010. I'd take a remaster of that with all DLC over payback
Or better yet, a full remake of the PS2 NFS:HP2. The greatest arcade racer of all time IMO
Does this include split screen?
but the campaign is just 1 aspect of the game, it still has everything else you would expect from a racer. hp2010 is still very good but honestly rivals is probably better, that open world map and that fancy drive system that allows people to hop in at any time was great though the physics were not as good.nobody wanted a fast and furious clone more to do with spectacle and cinematography than racing though. People just another hot pursuit 2010. I'd take a remaster of that with all DLC over payback
eh, i think burnout is far better than something like that. NFSHP2 hasn't aged well going back to it. Its how i used to think midnight club 2 was the best thing since sliced bread...went back to it recently, no dice...
Based on my old time with ps2 arcade car racers, only burnout has held up
no
but the campaign is just 1 aspect of the game, it still has everything else you would expect from a racer. hp2010 is still very good but honestly rivals is probably better, that open world map and that fancy drive system that allows people to hop in at any time was great though the physics were not as good.
while its true that rivals multiplayer structure made it almost impossible to actually race online in a racing game (!!!!), i will trade anything for the ability to ram people online as a cop again. chasing random people down, crashing them and watching them ragequit the session made my days. the thrill of the chase has never been more exciting. i LOVED being a hunterRivals is better from a technical perspective(the driving, visuals and polish are all there), but it loses tons of points by not having a fixed map or racing structure, not being able to pause, or literally do anything besides drive around and hope to find random people in the same areas over and over again.
The "seamless" online thing they were going for didn't really work all that well at all and detracted from the game experience in a big way.
I just booted up NFS: Most Wanted (the Criterion one) on my PC for the first time and I'm actually really impressed with it so far.
The handling is a lot nicer than Hot Pursuit had (the only other NFS game I've played) which felt very heavy. Its actually way closer to Burnout than I expected, especially with the billboard smashing and stuff like that. I'm also playing it directly after finishing The Crew, and for a last Gen game it holds up graphically too.
If this new game can capture some of this games goodness (and from what I've heard that last several NFS games haven't) then maybe I'll give it a shot.
The biggest problem with Most Wanted that one is there is literally nothing, no car customization worst of all you need to unlock every single piece to make your better and faster.
But the customization looks great, car list is shaping up nicely, we've got drag racing, off roading and trucks. Honestly looks like it could be the best NFS in years to me.
I'm preparing one.Anyone going to be doing an OT for this?