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New Genji screens

genji01.jpg

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genji03.jpg

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genji11.jpg

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FMV

genji04.jpg

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genji06.jpg

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http://watch.impress.co.jp/game/docs/20050422/genji.htm

Has it been revealed if the 2 playable characters are just together in a branching story where you switch between them at certain points, or if you just select one at the beginning and play all the way through with them?
 
Forgive my ignorance, but what type of game is Genji? From the pics it looks Action-Adventure, am I right? It looks amazing!!!
 
Screenboy said:
Yeah, I think its lacking some grass too.
:lol :lol :lol

It's probably worse that I thought the same thing as Olimario when looking at the Zelda pics. :( What Oli's trying to say is that the new Zelda needs to retain the tactile environment that was found in Wind Waker, ie. nudge a vase and it'll spin on the spot, nudge it harder and it will fall off the table, walk through grass and it will bend out of your way etc.

With that said, Genji is looking really strong in terms of colour pallete, here's hoping the gameplay is equally strong and not just a mash-em-up.
 
Elios83 said:
It has to be seen in motion to be really appreciated.
These screens don't make justice to the graphics.

Yes, the developer playthrough at TGS was amazing.
 
Look great, and coming from Sony I'm expecting it to play well too.

You know, after growing up on Nintendo systems, as I bought FF7 and then a week later (lol) a Playstation and Tekken 3 (it had just been released) out of an N64-drought-induced desperation for good games one fateful day, I never expected that I would one day eagerly anticipate Sony-developed games more than Nintendo-developed ones. But sure enough, I have so many good memories of Sony games that have been fun, cool, original, easy to pick up with a good curve and replay value. These days I pick up a Dual Shock, and I'm hit with nostalgia (as well as happiness from perfect controller comfort) and eager expectation of what Sony game I will play next, far more than upcoming Nintendo games. They're well on their way to becoming my favorite publisher.
 
If a game looks horrible, then I'll say it looks horrible.

Now how about people explaining how this is sony-developed?
 
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