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See just like Miyamoto said the more games try to mimick realism the more noticable the small details become that take you out of that realism.
 
tmdorsey said:
See just like Miyamoto said the more games try to mimick realism the more noticable the small details become that take you out of that realism.

Yeah it's easy to see what Miyamoto meant just by reading this thread. I also think that it's going to be a much more wider thing where we compare graphics across systems, and even across platforms. In this game, noticing the things that look really good (stadiums) makes the other things look mediocre at best (grass).
 
tmdorsey said:
See just like Miyamoto said the more games try to mimick realism the more noticable the small details become that take you out of that realism.

Welcome to the uncanny valley. Miyamoto was certainly not the first one to bring this up.
 
momolicious said:
why is there still no grass? FIFA has it
Ever been on, or seen up close, one of these fields in real life? The grass is about 2 millimeters tall, and mostly packed down into a sort of cushiony carpet like state. Doing it with a high resolution texture is actually much more accurate than what fifa is doing. The grass should be nowhere NEAR as tall as it is in fifa.
 
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