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New Mafia 2 trailer...

Monsterland said:
I was really looking forward to this and it sure looks good, but watching the trailer doesn't excite me at all. Show me gameplay, that's what I care about. Otherwise I would just watch a movie.

WTF?

When was the last time you saw gameplay in a trailer?
 
Since everyone who played Mafia 1 says it's one of the best games ever, I've always wanted to try it... what do you say GAF, does it still hold up today?
 
Ledsen said:
Since everyone who played Mafia 1 says it's one of the best games ever, I've always wanted to try it... what do you say GAF, does it still hold up today?
I find myself itching to play it on and off these days. I would say it still is enjoyable.
 
SPEA said:
God. Looks so awesome! And not CG? Sooo pumped. Voice acting looks to be top notch as well.
every cutscene in the first mafia was done in engine as well, so people who were expecting anything else were just being silly anyway :)
the voice acting does sound good. i didn't like the protagonist's voice in the first game (everyone else was excellent) but this guy sounds much better.

maybe it's good that this game is a bit underhyped, so when it releases it will blow everyone's mind and it'll be like bioshock x10. or at least i hope so.
 
This and Brutal Legend were my favorite trailers of last night.

Sadly I haven't played the first Mafia & my PC is shit. How was the console port?
 
TONX said:
Bold statement.
If you want to make predictions based on trailers and past experiences, He's right. After seeing GOW3's treyarch quality trailer and going off of the experience of the first Uncharted, an updated Mafia would be better than those two combined.

also Mafia came out around the time of GTA3 and kicked the shit out of it
 
Ledsen said:
Since everyone who played Mafia 1 says it's one of the best games ever, I've always wanted to try it... what do you say GAF, does it still hold up today?

It was released after GTA3 and it blew it away, on the PC. The console versions were very poor ports in comparison.

The best thing about Mafia was that it recreated a time period exquisitely (some people hate the cars, but I loved the authenticity of the simulation), featured a mature take on the "sandbox" game, & it had excellent controls.

I am not sure how well it has aged, as I haven't played it since it first came out.
 
True story: I bought GTA3 and Mafia on the same day. I beat Mafia before I even got off the first island in GTA3. The difference in graphics especially stood out like a sore thumb when playing GTA3. The textures on the buildings and the car models in Mafia I still think are impressive to this day.

They're different games, though. I've always had trouble placing Mafia in the sandbox action genre, it's much too linear for that. It's one of the best games I've ever played, and if Mafia II manages to retain that quality (which I'm sure it will, it looks GREAT) I think it's going to make quite an impact.

edit: Also, I replay Mafia quite often. It's still fantastic, but be sure to download the patch that fixes the racing mission. And don't play the console ports.
 
Much better than The Godfather II, I actually got the two confused and thought everyone was all hyped for that. Glad that's not the case
 
Please, please, please no racing bit this time around. :|
If this game is half the game the last one was, we still got a great game here.
 
The racing stuff put a lot of people off in the first. My friend managed to get his money back from the store because of that level.

The rest was great, though.
 
Looks great, they really nailed the tone of an old school gangster movie heh.. I enjoyed the first game, here's hoping this one will be equally impressive.
 
I never played Mafia 1, but for some reason I've been hyped to hell and back for this sequel. Can't wait to actually play it. Is the first one worth going back and playing?
 
Ryder said:
I never played Mafia 1, but for some reason I've been hyped to hell and back for this sequel. Can't wait to actually play it. Is the first one worth going back and playing?

The story is still ace, as well as the presentation. The gameplay is a little iffy, but you should manage. If you just want the story, there are several pretty decent playthroughs on YouTube that cover most, if not all, of the game.
 
It's got the whole mafia feeling NAILED down. Love it.

This and FNR4 made the show worthwhile.
 
Zoso said:
This and Brutal Legend were my favorite trailers of last night.

Sadly I haven't played the first Mafia & my PC is shit. How was the console port?
Disgusting. Try checking if your shit PC really can't run it, it's a 6 year old game.
 
This game here could be different from the rest of the pack like the Godfather series is different from Mickey Mouse cartoons.

It basically headfucks every other game out there, just like Mafia did back in the days.

Edit: Also, Mafia fully supports racing wheels. So chew on that, GTA!
I hope they do that again in this one.
 
Truant said:
The racing stuff put a lot of people off in the first. My friend managed to get his money back from the store because of that level.

The rest was great, though.
Yeah, I had to pull out my old joystick that I hadn't used in two years (or at least since BF1942) to beat that level before it was patched. Holy shit was that hard. There was a glitch that you could use to get past it though, I'm pretty sure.
 
I played Mafia 1 back on PC as well. Still have my copy. I'll do my best to lend my description of the game to those who haven't played it.

Most people considered GTA3 to be a better playing game at the time. The biggest reviewer complaint about M1 was how long it took to drive to destinations in the game. The cars were all very slow, there was a speed limit enforced by cops so even if you picked up speed you had to watch out, and the game world was very big.

It was very different than the GTA games. Less missions, more time on foot just fighting guys. Much better played out storyline. Although I personally didn't like the direction the story took. I preferred the 'bad guys' in the story to the 'good guys'.

I remember playing the same on-foot shooting parts over and over because if I remember right it was very easy to die compared to most games. I'd kill like 10 guys and then the last guy would get me or something (2 parts I remember specifically the farm in the rain and the airport). The rooftop battle was brutal as well.

It's not completely comparable to GTA or Saint's Row, but if you thought GTA4 was too serious, that's nothing compared to how serious / realistic Mafia 1 was.
 
BobsRevenge said:
Yeah, I had to pull out my old joystick that I hadn't used in two years to beat that level before it was patched. Holy shit was that hard. There was a glitch that you could use to get past it though, I'm pretty sure.

Does it work with a gamepad? I might re-play it with a 360 pad or something. That could be interesting.
 
Truant said:
Does it work with a gamepad? I might re-play it with a 360 pad or something. That could be interesting.
Well, it kinda should work.. Can't guarantee it though. But you will fail with a pad when it comes to shooting. This game is merciless.
 
Loved Mafia. A little concerned that they're going to GTAify it and/or ignore their PC audience. Hopefully they'll keep roughly the same on-foot controls (well, for the PC version).
 
mirror's edge = new IP, a fairly unique first person platforming game

dead space = new IP, a new take on 3rd person horror genre.

Mafia 2 = sequel, a new engine, character, city, time period etc.

Mafia 2 will not radically different from the first Mafia, GTA4, Godfather, Saints Row as far as gameplay is concerned.

While I'm sure that there will be new features, this game will define itself by its story, characters & world etc.
 
Decado said:
Loved Mafia. A little concerned that they're going to GTAify it and/or ignore their PC audience. Hopefully they'll keep roughly the same on-foot controls (well, for the PC version).
I think they are designing this game for the PC first. These guys are from Eastern Europe afterall. They've mentioned that they wanted the graphics to rival Crysis, and there's no way to do that except for to focus on the PC side and scale it back for consoles.

So I have high hopes for this game as a PC release, and I don't think Illusion Softworks will let me down.
 
Pasco said:
Ahhhh, very fond memories of Mafia 1.

15 MPH car chases, desperately trying not to break the law in front of the caps, the story, that racing car mission. Oh, all the crazy unlocks too!

Hope they keep the faith with Mafia 2, I very much do-not-want "GTA IV Mob Edition"


OMG that racing car mission was the shit! brings back memories just thinking about it :D
 
Darth Sonik said:
mirror's edge = new IP, a fairly unique first person platforming game

dead space = new IP, a new take on 3rd person horror genre.

Mafia 2 = sequel, a new engine, character, city, time period etc.

Mafia 2 will not radically different from the first Mafia, GTA4, Godfather, Saints Row as far as gameplay is concerned.

Uh, Mafia 1 has very different gameplay than Godfather, Saints Row and GTA. It's much more linear and story-driven, and puts emphasis on realism.
 
Shawsie64 said:
OMG that racing car mission was the shit! brings back memories just thinking about it :D

It took a few attempts and a bit of luck to beat that mission with the keyboard, it was a great racing simulation.

It should have been a side mission though, as it really was a roadblock to progress in the story.


I remember the Mafia demo is what really sold me on the game, systematically destroying the car by crashing it & shooting it. Shooting the individual tyres was so cool at the time, as there was an obsticle/handling course that really showed off the power of their car physics.
 
This looks great, and it seems obvious to me that this is a realistic representation of the games graphics- beats the pants off GTAIV.
 
Zeliard said:
Uh, Mafia 1 has very different gameplay than Godfather, Saints Row and GTA. It's much more linear and story-driven, and puts emphasis on realism.

No, that's not gameplay, that's game design.

Although Mafia is more simulation/realistic than the others, they all fall within the 3rd person sandbox genre, with similar if individual takes on fighting, driving, shooting gameplay.
 
Darth Sonik said:
mirror's edge = new IP, a fairly unique first person platforming game

dead space = new IP, a new take on 3rd person horror genre.

Mafia 2 = sequel, a new engine, character, city, time period etc.

Mafia 2 will not radically different from the first Mafia, GTA4, Godfather, Saints Row as far as gameplay is concerned.

While I'm sure that there will be new features, this game will define itself by its story, characters & world etc.

Dont forget Brutal Legend
 
Darth Sonik said:
No, that's not gameplay, that's game design.

Although Mafia is more simulation/realistic than the others, they all fall within the 3rd person sandbox genre, with similar if individual takes on fighting, driving, shooting gameplay.

Mafia is not "sandbox" at all. It was very linearly mission-driven. I think you're confusing free-roaming with sandbox.
 
Zeliard said:
Mafia is not "sandbox" at all. It was very linearly mission-driven. I think you're confusing free-roaming with sandbox.
While the single player storyline plays out more linearly than a GTA's might, to say that there is no sandbox in the game is just wrong. It might not be included wholly in the main game, but the sandbox modes outside of it in Mafia are awesome and hilarious. I forget what they were called but I remember having an absolute blast with them.
 
Zeliard said:
Mafia is not "sandbox" at all. It was very linearly mission-driven. I think you're confusing free-roaming with sandbox.

Ok, I see your point, (what is the real difference between sandbox and free roaming btw?) but that is the main story campaign.

While the missions are more linear, my point was that the core gameplay elements were similar to those other titles, and not that the games design structure was the same.

The unlockable modes that open up after completion of the main storyline are however more sandbox in nature.
 
Darth Sonik said:
Ok, I see your point, (what is the real difference between sandbox and free roaming btw?) but that is the main story campaign.

While the missions are more linear, my point was that the core gameplay elements were similar to those other titles, and not that the games design structure was the same.

The unlockable modes that open up after completion of the main storyline are however more sandbox in nature.
They are probably the purest examples of sandbox gameplay out of any of the games listed in this thread. Tons of fun too. I remember this little tiny car that had a shit-ton of power and torque that I unlocked. Taking that thing off of huge ramps across rivers and shit was so awesome. Plus it had little missions that you could do that were awesome. There was one involving saving a girl from a seamonster or something if I remember correctly.

edit: Was there a free-ride extreme mode or something? Is that what I'm remembering? I haven't played the game in so long.
 
BobsRevenge said:
While the single player storyline plays out more linearly than a GTA's might, to say that there is no sandbox in the game is just wrong. It might not be included wholly in the main game, but the sandbox modes outside of it in Mafia are awesome and hilarious. I forget what they were called but I remember having an absolute blast with them.

Well, I was talking about the game itself, not Free Ride mode. And even that was limited in terms of sandbox appeal, in comparison to GTA3 and the rest.

I like Mafia a lot better than them, but I just don't think it's that comparable to GTA overall. It attempts very different things and goes about them in a different way.
 
Zeliard said:
Well, I was talking about the game itself, not Free Ride mode. And even that was limited in terms of sandbox appeal, in comparison to GTA3 and the rest.

I like Mafia a lot better than them, but I just don't think it's that comparable to GTA overall. It attempts very different things and goes about them in a different way.

Yes but that's like saying that STALKER and Halo are not both FPS's.
 
BobsRevenge said:
edit: Was there a free-ride extreme mode or something? Is that what I'm remembering? I haven't played the game in so long.
I think that's what it was called, actually.
 
Darth Sonik said:
Ok, I see your point, (what is the real difference between sandbox and free roaming btw?) but that is the main story campaign.

In my view, a sandbox game denotes emergent gameplay first and foremost, while free-roaming implies freedom of movement. The vast majority of sandbox games are free-roaming, but not necessarily vice versa. Fallout 3 is a perfect recent example of a free-roaming game that isn't really sandbox.

Darth Sonik said:
Yes but that's like saying that STALKER and Halo are not both FPS's.

Well, that's sort of my point. Beyond the act of shooting a gun in a first-person viewpoint, STALKER and Halo are incredibly different and not comparable. It's not fair to STALKER, especially, to label it a simple FPS in the vein of Halo when it brings quite a few non-FPS elements to the table.
 
Zeliard said:
In my view, a sandbox game denotes emergent gameplay first and foremost, while free-roaming implies freedom of movement. The vast majority of sandbox games are free-roaming, but not necessarily vice versa. Fallout 3 is a perfect recent example of a free-roaming game that isn't really sandbox.
Naw bro, all sandbox means is that the game can be played like kids play in a sandbox. Its just an open experience where you make what you want out of it. That's why games like SimCity, Rollercoaster Tycoon, and shit have "sandbox modes" where you are free to do whatever you want without scenerios or restrictions outside of the basic core gameplay.

Free-ride mode in Mafia is actually closer to true sandbox gameplay than a GTA game is.
 
wmat said:
I think that's what it was called, actually.
OMG! Do you guys remember that hilarious mission in free-ride extreme where you had to hunt down this dude that ran extremely fast? I remember laughing my ass off during that mission, especially after the idiot got hit by a trolly and I won it (if I remember correctly, which I might not considering how long ago this was).
 
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