jakonovski
Member
Mafia 2 will be the monolith of troglodyte gaming culture. It will elevate us!
Monsterland said:I was really looking forward to this and it sure looks good, but watching the trailer doesn't excite me at all. Show me gameplay, that's what I care about. Otherwise I would just watch a movie.
I find myself itching to play it on and off these days. I would say it still is enjoyable.Ledsen said:Since everyone who played Mafia 1 says it's one of the best games ever, I've always wanted to try it... what do you say GAF, does it still hold up today?
Darth Sonik said:WTF?
When was the last time you saw gameplay in a trailer?
Pretenders am cry, Illusion ain't giving up the crown.Barakov said:The king is back.
every cutscene in the first mafia was done in engine as well, so people who were expecting anything else were just being silly anywaySPEA said:God. Looks so awesome! And not CG? Sooo pumped. Voice acting looks to be top notch as well.
If you want to make predictions based on trailers and past experiences, He's right. After seeing GOW3's treyarch quality trailer and going off of the experience of the first Uncharted, an updated Mafia would be better than those two combined.TONX said:Bold statement.
Ledsen said:Since everyone who played Mafia 1 says it's one of the best games ever, I've always wanted to try it... what do you say GAF, does it still hold up today?
Mark D said:Gameplay looks solid.
Ryder said:I never played Mafia 1, but for some reason I've been hyped to hell and back for this sequel. Can't wait to actually play it. Is the first one worth going back and playing?
Disgusting. Try checking if your shit PC really can't run it, it's a 6 year old game.Zoso said:This and Brutal Legend were my favorite trailers of last night.
Sadly I haven't played the first Mafia & my PC is shit. How was the console port?
Yeah, I had to pull out my old joystick that I hadn't used in two years (or at least since BF1942) to beat that level before it was patched. Holy shit was that hard. There was a glitch that you could use to get past it though, I'm pretty sure.Truant said:The racing stuff put a lot of people off in the first. My friend managed to get his money back from the store because of that level.
The rest was great, though.
BobsRevenge said:Yeah, I had to pull out my old joystick that I hadn't used in two years to beat that level before it was patched. Holy shit was that hard. There was a glitch that you could use to get past it though, I'm pretty sure.
Well, it kinda should work.. Can't guarantee it though. But you will fail with a pad when it comes to shooting. This game is merciless.Truant said:Does it work with a gamepad? I might re-play it with a 360 pad or something. That could be interesting.
I think they are designing this game for the PC first. These guys are from Eastern Europe afterall. They've mentioned that they wanted the graphics to rival Crysis, and there's no way to do that except for to focus on the PC side and scale it back for consoles.Decado said:Loved Mafia. A little concerned that they're going to GTAify it and/or ignore their PC audience. Hopefully they'll keep roughly the same on-foot controls (well, for the PC version).
Pasco said:Ahhhh, very fond memories of Mafia 1.
15 MPH car chases, desperately trying not to break the law in front of the caps, the story, that racing car mission. Oh, all the crazy unlocks too!
Hope they keep the faith with Mafia 2, I very much do-not-want "GTA IV Mob Edition"
Darth Sonik said:mirror's edge = new IP, a fairly unique first person platforming game
dead space = new IP, a new take on 3rd person horror genre.
Mafia 2 = sequel, a new engine, character, city, time period etc.
Mafia 2 will not radically different from the first Mafia, GTA4, Godfather, Saints Row as far as gameplay is concerned.
Shawsie64 said:OMG that racing car mission was the shit! brings back memories just thinking about it![]()
Zeliard said:Uh, Mafia 1 has very different gameplay than Godfather, Saints Row and GTA. It's much more linear and story-driven, and puts emphasis on realism.
Darth Sonik said:mirror's edge = new IP, a fairly unique first person platforming game
dead space = new IP, a new take on 3rd person horror genre.
Mafia 2 = sequel, a new engine, character, city, time period etc.
Mafia 2 will not radically different from the first Mafia, GTA4, Godfather, Saints Row as far as gameplay is concerned.
While I'm sure that there will be new features, this game will define itself by its story, characters & world etc.
Darth Sonik said:No, that's not gameplay, that's game design.
Although Mafia is more simulation/realistic than the others, they all fall within the 3rd person sandbox genre, with similar if individual takes on fighting, driving, shooting gameplay.
While the single player storyline plays out more linearly than a GTA's might, to say that there is no sandbox in the game is just wrong. It might not be included wholly in the main game, but the sandbox modes outside of it in Mafia are awesome and hilarious. I forget what they were called but I remember having an absolute blast with them.Zeliard said:Mafia is not "sandbox" at all. It was very linearly mission-driven. I think you're confusing free-roaming with sandbox.
Zeliard said:Mafia is not "sandbox" at all. It was very linearly mission-driven. I think you're confusing free-roaming with sandbox.
They are probably the purest examples of sandbox gameplay out of any of the games listed in this thread. Tons of fun too. I remember this little tiny car that had a shit-ton of power and torque that I unlocked. Taking that thing off of huge ramps across rivers and shit was so awesome. Plus it had little missions that you could do that were awesome. There was one involving saving a girl from a seamonster or something if I remember correctly.Darth Sonik said:Ok, I see your point, (what is the real difference between sandbox and free roaming btw?) but that is the main story campaign.
While the missions are more linear, my point was that the core gameplay elements were similar to those other titles, and not that the games design structure was the same.
The unlockable modes that open up after completion of the main storyline are however more sandbox in nature.
BobsRevenge said:While the single player storyline plays out more linearly than a GTA's might, to say that there is no sandbox in the game is just wrong. It might not be included wholly in the main game, but the sandbox modes outside of it in Mafia are awesome and hilarious. I forget what they were called but I remember having an absolute blast with them.
Zeliard said:Well, I was talking about the game itself, not Free Ride mode. And even that was limited in terms of sandbox appeal, in comparison to GTA3 and the rest.
I like Mafia a lot better than them, but I just don't think it's that comparable to GTA overall. It attempts very different things and goes about them in a different way.
I think that's what it was called, actually.BobsRevenge said:edit: Was there a free-ride extreme mode or something? Is that what I'm remembering? I haven't played the game in so long.
Darth Sonik said:Ok, I see your point, (what is the real difference between sandbox and free roaming btw?) but that is the main story campaign.
Darth Sonik said:Yes but that's like saying that STALKER and Halo are not both FPS's.
Naw bro, all sandbox means is that the game can be played like kids play in a sandbox. Its just an open experience where you make what you want out of it. That's why games like SimCity, Rollercoaster Tycoon, and shit have "sandbox modes" where you are free to do whatever you want without scenerios or restrictions outside of the basic core gameplay.Zeliard said:In my view, a sandbox game denotes emergent gameplay first and foremost, while free-roaming implies freedom of movement. The vast majority of sandbox games are free-roaming, but not necessarily vice versa. Fallout 3 is a perfect recent example of a free-roaming game that isn't really sandbox.
OMG! Do you guys remember that hilarious mission in free-ride extreme where you had to hunt down this dude that ran extremely fast? I remember laughing my ass off during that mission, especially after the idiot got hit by a trolly and I won it (if I remember correctly, which I might not considering how long ago this was).wmat said:I think that's what it was called, actually.