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New Mega Man: Powered Up Art!

What's wrong with it? It's excessively super-deformed, yes, but it's not horrible or anything.

This only looks strange when we look backwards from Megaman 7-8 and such. You have to look at this as if it were entirely seperate from the direcion the series actually went.

...

okay, it's still pretty bad, but playable Cutman!
 
Dark Age Iron Savior said:
What's wrong with it? It's excessively super-deformed, yes, but it's not horrible or anything.

This only looks strange when we look backwards from Megaman 7-8 and such. You have to look at this as if it were entirely seperate from the direcion the series actually went.

...

okay, it's still pretty bad, but playable Cutman!

Pretty much how I feel. Especially the Cutman part.
 
What's with the massive excitement about playable bosses? If you wanted to play as Cutman so bad, couldn't you just switch to his power and force yourself not to switch out of it for the entire level?

It's pretty much like a skin swap without the ability to switch powers...
 
Jeff-DSA said:
What's with the massive excitement about playable bosses? If you wanted to play as Cutman so bad, couldn't you just switch to his power and force yourself not to switch out of it for the entire level?

It's pretty much like a skin swap without the ability to switch powers...

so, can you give us some hints on who the two new bosses are?
 
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