• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New PSP Titles (Jpn)...

If you want a shump (heh), get Sengoku Cannon. I wouldn't buy Star Soldier for the pisstake price they're asking, considering it's just been released on PS2 and GC for half that price.

Pinball looks so so, but like most upcoming PSP games, it's not enough to make me upgrade my firmware or buy a new PSP.
 
i'm getting star soldier...but it's not coming out for a month or so, is it? i haven't really kept up. the ps2 version is quite good, but lacks autofire, and makes button mashing a central mechanic. which is annoying. and is apparently changed in the psp version. psp version is vertical format too. it may not be altogether new, but honestly it stands a better chance of not sucking than sengoku cannon.
 
Any PSP titles worth grabbing in a couple weeks? I'll be over there and figured I may as well pick up some titles. Tales of Eternia should be a good portable title, but what else? Is Sengoku Cannon any good?
 
IMHO, the following months are all about:

Tenchi no Mon
Sengoku Cannon


and that's all...pretty sad :( Hopefully the SFZ3 port arrives soon...


I was also waiting for Coded Arms but the impressions I've read have kept me away from it. Sony should do something...
I don't care they begin just porting PSX stuff as long as it quality stuff..That's better than not having any games at all.
 
Well, it´s nice for me, that way is just much more easier waiting until white PSP is released to play another game of PSP (Ridge Racer is the first and last title to touch my precious 1.0 Emustation Portable)
 
Based on X-Nauts' terrible track record and the really disappointing screenshots of Sengoku Cannon so far, it'll probably suck. Everyone should buy it anyway just to show that shmups on PSP sell well, then we'll get many more shmups on the PSP and they won't suck! :D
 
duckroll said:
Based on X-Nauts' terrible track record and the really disappointing screenshots of Sengoku Cannon so far, it'll probably suck. Everyone should buy it anyway just to show that shmups on PSP sell well, then we'll get many more shmups on the PSP and they won't suck! :D


haha..that doesnt work. Once they realize that a game that sucks sells well, what incentive do they have to make it good :-P

any sequel would be set to the same standards of the original and most often just rehashed. :-P
 
Scalemail Ted said:
haha..that doesnt work. Once they realize that a game that sucks sells well, what incentive do they have to make it good :-P

any sequel would be set to the same standards of the original and most often just rehashed. :-P

No you don't understand the nature of the shmup market. It's just a handful of developers left who will release the games on any platform that will generate sales for the niche genre. Which is the only reason why they still port shmups to the DC.

I'm not talking about sequels, I'm talking about Cave shmups ported to the PSP, it's a very real business situation, which is why all eyes are on Sengoku Cannon's sales.
 
duckroll said:
No you don't understand the nature of the shmup market. It's just a handful of developers left who will release the games on any platform that will generate sales for the niche genre. Which is the only reason why they still port shmups to the DC.

I'm not talking about sequels, I'm talking about Cave shmups ported to the PSP, it's a very real business situation, which is why all eyes are on Sengoku Cannon's sales.


ahhhh..i see...youre talking about other developers bringing other niche titles to the system then.
 
wouldn't buy Star Soldier for the pisstake price they're asking

That's a prob with UMDs - they're expensive to license and manufacture. Until the PSP is HUGE we probably won't see too many cheap games - even if the subject matter seems to dictate a low price point. :-(
 
Stinkles said:
That's a prob with UMDs - they're expensive to license and manufacture. Until the PSP is HUGE we probably won't see too many cheap games - even if the subject matter seems to dictate a low price point. :-(

Except that's not true at all. UMDs are dirt cheap to manufacture and the licensing fee isn't any higher than normal. :P
 
duckroll said:
Except that's not true at all. UMDs are dirt cheap to manufacture and the licensing fee isn't any higher than normal. :P

Duckroll is right here. In the average case the fees associated with media and licensing fees are pretty much equal for DS and PSP (the DS media being smaller BUT coming with internal backup of course).

It's also not THAT hard to develop for PSP, so value priced games are possible, publishers just aren't opting to price them that way.
 
ddkawaii said:
It's also not THAT hard to develop for PSP, so value priced games are possible, publishers just aren't opting to price them that way.
Likely because SCEI isn't offering that pricing ladder yet. Publishers are charged the same for a $20 game as a $40 game, same as PS2's first year and a half on market.... we won't see budget PSP releases until Sony make it's a viable option.
 
jarrod said:
Likely because SCEI isn't offering that pricing ladder yet. Publishers are charged the same for a $20 game as a $40 game, same as PS2's first year and a half on market.... we won't see budget PSP releases until Sony make it's a viable option.

Some PSP games in the US are $49.99 some are $39.99. $39.99 for a portable game isn't budget level but it is "value level" IMO. A precieved $10 value in relation to other games makes that game jump much higher on the impulse buy scale. And a lowtech game like a puzzler really needs to be cheaper for me to impulse buy it.
 
ddkawaii said:
Some PSP games in the US are $49.99 some are $39.99. $39.99 for a portable game isn't budget level but it is "value level" IMO. A precieved $10 value in relation to other games makes that game jump much higher on the impulse buy scale. And a lowtech game like a puzzler really needs to be cheaper for me to impulse buy it.
$39.99 isn't even "value level" for console games, it's higher than "standard level" GBA pricing even (the de facto handheld market leader). The only reason companies like EA or Activision are charging a $10 premium for their PSP/DS games is because they think they can get away with it, I doubt they're paying any more in license fees than Namco or Sega for their $29.99DS/$39.99PSP games. It's simply an issue of prestiege and brand, not royalty structure.
 
GBA third party games were $39 by force of Nintendo for several months. In many stores, GBA games fetch $34.99 price tags. Many DS titles go for $34.99 and $39.99 in many B&M shops. PSP is a big offender of price points but just wait a month or two. Amazon.com third party sellers are now selling mint copies of most PSP launch titles for $25-30. The wait for a bit approach is going to be how I get my PSP games from now on unless they are deserving of those $39 or $49 tags.

As for PSP's piss poor software, Sony should step up themselves. Even if its ports of Arc the Lad, Wild Arms, or anything like that. It wouldn't be something huge but something to take up the time between major releases like GT Mobile.
 
I'm planning on getting:

-Coded Arms
-Sengoku Cannon
-Tenchi No Mon
-Tenchu
-Namco Museum (U.S.)
-Armored Core Formula Front (U.S.)
-Midnight Club 3

All of these games release in June and July. That's enough for me.
 
I'm planning on getting:

- Adventure Player
- Tenchi no Mon
- Sengoku Cannon
- Namco Battle Museum
- Twelve
- Virtua Tennis

That's all that's been announced and shown for the PSP this year that I'm committed to getting. If Coded Arms turns out good and you guys recommend it, I might pick it up too, but no online play is a big downer. GTA will depend on how it actually plays and looks, if it's as good as it should be, that's a no brainer.

Edit: Oh and Armored Core Formula Front US might be a buy depending on how half-assed or not-half-assed the implementation of actual controllable battles are.
 
Lyte Edge said:
I'm planning on getting:

-Coded Arms
-Sengoku Cannon
-Tenchi No Mon
-Tenchu
-Namco Museum (U.S.)
-Armored Core Formula Front (U.S.)
-Midnight Club 3

All of these games release in June and July. That's enough for me.
US releases for ACFF and Namco Museum are August.
 
duckroll said:
I'm planning on getting:

- Adventure Player
- Tenchi no Mon
- Sengoku Cannon
- Namco Battle Museum
- Twelve
- Virtua Tennis

That's all that's been announced and shown for the PSP this year that I'm committed to getting. If Coded Arms turns out good and you guys recommend it, I might pick it up too, but no online play is a big downer. GTA will depend on how it actually plays and looks, if it's as good as it should be, that's a no brainer.

We know that there's more than that coming out this year, however, they just haven't shown the games off yet, like GTA, SFA3, etc.

You don't want to get Tenchu? I'm all over that game right now; the level editor and all four characters from the past two games being playable completely sold me.

When does Virtua Tennis come out?
 
11217.jpg

SFA301.JPG

sfa3.gif


+ Yun, Maki and Eagle
 
Lyte Edge said:
We know that there's more than that coming out this year, however, they just haven't shown the games off yet, like GTA, SFA3, etc.

You don't want to get Tenchu? I'm all over that game right now; the level editor and all four characters from the past two games being playable completely sold me.

I'm not much of a Tenchu fan, so the only thing going for me would be the damn map editor. I doubt I want to drop 50 bucks for just a map editor of a game I don't particularly like especially when I have Adventure Player to tinkle with. Oh and of course there'll be more coming out this year, but for everything that's been announced, those are the must-haves for me. I expect a few surprises to spring up for the year-end holiday season though, hopefully at TGS. :D
 
Hey anotheriori, is it CONFIRMED that Yun, Maki, and Eagle will be in the PSP version? Remember that Crawfish did the GBA version; lazy-ass Capcom is handling the PSP port. :/

jarrod said:
It's releasing here first. :P

I didn't know that smartass. :D
 
I really need something to play on my PSP right now...I pulled it out, and looked at it...So cool looking. Yet nothing looks appealing to me on store shelves.
 
jarrod said:
Wait for Tenchu DS anyway, it's online. :P

Something tells me that the PSP Tenchu will be the far better game. I can't wait to see "Tenchu 64" on DS!! ;)

I wonder if we'll finally see Shinobido (sp) for the PS2 and PSP at the TGS....
 
Lyte Edge said:
Something tells me that the PSP Tenchu will be the far better game. I can't wait to see "Tenchu 64" on DS!! ;)
What, so it's a port of Tenchu 1 (aka: the good Tenchu) rather than just another port of Tenchu 3. :P
 
jarrod said:
What, so it's a port of Tenchu 1 (aka: the good Tenchu) rather than just another port of Tenchu 3. :P
Indeed. Tenchu 1 was the only one I've really liked so far.

To go off topic, I wish Squeenix would revive Bushido Blade for a portable. Even a port of the first would be just fine with me.
 
jarrod said:
What, so it's a port of Tenchu 1 (aka: the good Tenchu) rather than just another port of Tenchu 3. :P

How would you know what the good Tenchu games are when all you play is Gameboy, Jarrod? :D

The game is clearly NOT another port of Tenchu 3. It's using the Tenchu 3 engine, and has all new levels, plus Rin from Tenchu Fatal Shadows is in the game. And the level editor >>>>>> Online play. (You'd probably agree with that if you actually Played Tenchu for the XBox online.) You can even trade levels with other players IIRC, which should work great since you could just upload the saves to the web for others to download. I'm looking forward to the game; K2 really improved Tenchu with Fatal Shadows, and I'll be getting the DS version too.

Do you suddenly have some sort of DS bias, Jarrod? I thought I remember you saying you wanted both systems.
 
Just stirring shit up Lyte.. I'll need to get a PSP once the firmware's cracked like everyone else. :P

Oh and truth be told, Tenchu 1's the only one I've ever played significantly. Sorry Massiveattack! :D
 
Lyte Edge said:
Hey anotheriori, is it CONFIRMED that Yun, Maki, and Eagle will be in the PSP version?
They were all shown in Capcom's E3 teaser trailer "announcement" of the game, so it would be pretty weird for them not to be in it.
 
jarrod said:
Just stirring shit up Lyte.. I'll need to get a PSP once the firmware's cracked like everyone else. :P

LOLZ, actually I don't even care about emulation on the PSP since I can do all that on my phone and Zodiac 2. Now if they actually get something Playstation, Neo-Geo, and CPS2 emulated...

Oh and truth be told, Tenchu 1's the only one I've ever played significantly. Sorry Massiveattack! :D

You need to get Tenchu Shinobi Gaisen (Tenchu 1 with a level editor) and Tenchu Shinobi Hyakusen (Tenchu 1 "expansion" with 100 levels) if you ever get the means to play import PSX games.

Honestly I've found enjoyment out of all the Tenchu games released, even Tenchu 2 was fun; I always saw the game as too ambitious in scope for the PSX hardware; I'd get glitches where the PSX would lose half a level and I'd be walking around on invisible ground. (But it's definitely the worst in the series, despite the kick-ass level editor). Tenchu 3 wasn't bad but needed much better AI, and Tenchu Fatal Shadows is the best game in the series since the original IMO.
 
jarrod said:
Just stirring shit up Lyte.. I'll need to get a PSP once the firmware's cracked like everyone else. :P

Oh and truth be told, Tenchu 1's the only one I've ever played significantly. Sorry Massiveattack! :D

Bah, and to think I considered you a friend. ;-)

I've heard nothing regarding a Tenchu DS. Link?
 
ToastyFrog said:
They were all shown in Capcom's E3 teaser trailer "announcement" of the game, so it would be pretty weird for them not to be in it.

Nice! Why not grab some more characters from some other games while they're at it, then? :)
 
Hey anotheriori, is it CONFIRMED that Yun, Maki, and Eagle will be in the PSP version? Remember that Crawfish did the GBA version; lazy-ass Capcom is handling the PSP port. :/
I couldn't care less about Yun, Maki and Eagle...I wish they added the backgrounds/music from Zero 2.
 
jarrod said:
Wait for Tenchu DS anyway, it's online. :P

That's a great reason...

[dramatization]"Yeah, so it looks like crap, sounds like crap, controls like crap, and is basically the worst version of Tenchu ever made...but it's online"[/dramatization]
 
dark10x said:
That's a great reason...

[dramatization]"Yeah, so it looks like crap, sounds like crap, controls like crap, and is basically the worst version of Tenchu ever made...but it's online"[/dramatization]
Hey, you never know... DS is overall more capable than PSone (which still has the *best* Tenchu by some standards)... we could be getting the best version here *and* online play. :)
 
jarrod said:
Hey, you never know... DS is overall more capable than PSone (which still has the *best* Tenchu by some standards)... we could be getting the best version here *and* online play. :)

Don't kid yourself. :P Go back and Play Tenchu 1, as good as it was, and tell me you'd rather play it over Tenchu Fatal Shadows after you see it in motion now.

And since you never played Tenchu Return From Darkness on XBox, you don't know how crappy the multiplayer is.

But that's getting way ahead of a game that we don't know a thing about in the first place.
 
Lyte Edge said:
But that's getting way ahead of a game that we don't know a thing about in the first place.
Yeah, so far we only know...

-Tenchu DS exits
-From Software is publishing it
-it features a online component
 
Lyte Edge said:
Don't kid yourself. :P Go back and Play Tenchu 1, as good as it was, and tell me you'd rather play it over Tenchu Fatal Shadows after you see it in motion now.

Yep it hasn't aged that well at all. Kurenai is actually pretty damn underrated. Yah it has some flaws like the camera, but overall its a really good game. Definetly my favorite in the series.
 
Top Bottom