SpokkX said:god of war-comparisons?
thought Too human would be a Blade runner-style RPG/adventure..
Redbeard said:They changed it up, though Dyack said it really isn't like God of War and that he didn't even make the comparison.
I hope it's more of an ARPG like Blood Omen, myself.
Too Human plants players in control of no ordinary main character, but as the god Balder. While exploring a mythical future past (whatever that means), Too Human will apparently immerse players in "sweeping, epic battles" amidst "oceans of organized enemies."
Creating lofty expectations right off the bat, Silicon Knights describes Too Human as "the Xbox 360's God of War." Stepping past comparisons, however, the developer confirms two-player Xbox Live co-operative gameplay is planned.
If anything, Too Human will be all but simplistic. "Too Human will immerse players in battles between cybernetic gods, machine giants, and mortal men on a scale never before seen," says producer Denis Dyack.
Not really, I mean if those were screens, it would suck. They are nice, but empty.....So you are better of calling them concept art then screens...Papi said:Imagine if they were really screens though. That would be pretty pretty.
"Too Human will immerse players in battles between cybernetic gods, machine giants, and mortal men on a scale never before seen,"
duckroll said:Erm did you even read the fucking article? I've just lost ALL interest in Too Human that I've built up over the years. (and there's quite a bit since the original idea fucking rocked.)
"Hi Everyone,
Wow, what a few lines of print can do. Hehe, let me please set the record straight - Too Human is not a hack and slash or "God of War" clone. Too Human is anything but simple. As I have said recently, "smaller and simpler" is not our direction.
We have and will continue to build upon all we have learned working together with Miyamoto-san and Kojima-san into this latest work! We are very excited about this new collaboration with Microsoft and I cant wait to see what everyone thinks when we start talking more about it!
Has it changed? Oh yes it has. Has it been simplified into some clone - no not a chance.
Feel free to drop by the 360 boards for more active discussion on Too Human.
Hope this helps.
Best regards,
Denis."
One poster asked, "I still have to wonder, of all the games out there, why you (SK) had to compare it to God of War. I mean, seriously."
DD responds:
"We didn't - that comparison was new to us too.
Denis."
Razoric said:I realize there is a lot of SK hate here (they burned Sony fans, then burned Nintendo fans) but damn I'm actually looking forward to this shit now. 2 Player co-op God of War style would kick serious ass. :O
Redbeard said:Yes, I've read the fucking article. I've also read the response to the fucking article (he responded to this on the IGN boards).
I was also pissed off but mabye it isn't so bad after all. It's not the game it was but at least it's not a simple action game. Being a trilogy it's possible the original concept will still be used in one of the other games and somehow tie into this one.
themadcowtipper said:I have never liked SK,I think they get alot of praise for never haveing a truly outstanding game. Yes they have original ideas, to bad they can't Implement them for shit. All their games have had terrible flaws. For a company that has only had really three games, and one was a remake and one was unplayable on playstation, they sure do get sucked off alot on this board.
Razoric said:They are overrated for sure (due to fanboys pushing them for whatever system they are working on at the time)... but they have still made some decent games. Legacy of Kain is a personal favorite of mine, ED kinda sucked but I could see it's appeal to others, and Twin Snakes was pretty damn good imo.
duckroll said:Oh I see. Sorry I don't have Insider so I don't read the IGN boards.... It still sounds like backpeddling to me though, why would they show and say things they didn't mean? If they didn't I really doubt 1up would make it up from thin air. Sounds like they wanted mainstream-attracting PR and then backpeddle for "hardcores" on forums. Sad.
Razoric said:They are overrated for sure (due to fanboys pushing them for whatever system they are working on at the time)... but they have still made some decent games. Legacy of Kain is a personal favorite of mine, ED kinda sucked but I could see it's appeal to others, and Twin Snakes was pretty damn good imo.
.
Yeah, they were near done the PSX version when they became Nintendo 2nd party.Doom_Bringer said:wow this game has been in development for 8 years and SK have switched platforms more than 4 times.
the art looks good
DarienA said:I have to ask because I don't remember...how much credit should SK get for Twin Snakes? Did they do it wholly on their own or was it overseen by Kojima and company?
Maybe MGS will fund some backup manpower as with the MistWalker, Game Republic and Q Entertainment projects?Ark-AMN said:Concept art indeed.
Would be nice if SK does have the modeling/texturing talent necessary to get that kind of feeling in-game using Unreal 3.
Denis Dyack said:The first picture listed here (1_big) is not concept art. It is a very old screen shot.
Enjoy,
Denis.
Solid said:The first picture listed here (1_big) is not concept art. It is a very old screen shot.
Enjoy,
Denis.
http://forums.toohuman.net/index.php?action=vthread&forum=1&topic=102Any1 said:Did Denis really say that and if so where did you come across it?