Fight for Freeform said:IMO it's the color palette and texture work.
Tellaerin said:It amazes me how so many aspiring art critics here can look at these screenshots and bitch about the 'bad art', yet collectively ignore the bland, generic artwork on display in many (usually big-name) titles, especially when it's a game they're looking forward to playing.
Tellaerin said:It amazes me how so many aspiring art critics here can look at these screenshots and bitch about the 'bad art', yet collectively ignore the bland, generic artwork on display in many (usually big-name) titles, especially when it's a game they're looking forward to playing.
MaddenNFL64 said:COUNTER BY GATTSU!
Tellaerin said:*shrug* That Gollum-oid thing is no worse (and arguably better) than many of the designs in Doom 3, just to name one example. Yet Doom 3 threads aren't filled with cries of 'bad art' or 'id has great tech, but needs better artists'.
Gattsu25 said:It's no-one's fault but your own that you missed out every Doom3 thread since it's Apple unvieling. Only these past 2 months have Doom3's art been spared from the wrath of the art critics
Edit: pic no work = no funny
Tellaerin said:*shrug* That Gollum-oid thing is no worse (and arguably better) than many of the designs in Doom 3, just to name one example. Yet Doom 3 threads aren't filled with cries of 'bad art' or 'id has great tech, but needs better artists'.
Scrow said:This is a pretty sweet video of it in motion.
ftp://203.59.27.132/pub/games/movies/E3_2004/unreal3engine_e3.zip
Tellaerin said:*shrug* That Gollum-oid thing is no worse (and arguably better) than many of the designs in Doom 3, just to name one example. Yet Doom 3 threads aren't filled with cries of 'bad art' or 'id has great tech, but needs better artists'. If people are going to make themselves out to be arbiters of taste, they need to put every game under the same magnifying glass, rather than exempting certain titles from criticism because they like/want said titles.
The point remains, though: If people here want to criticize art, then no game should be spared their scrutiny. That's part of wearing the critic's hat.
I don't like the outdoor environments, you lose all the dynamice shadow/lighting goodness!! Still very cool though.
xabre said:Bitching about the art of an engine (not even a real game yet), has a new low been reached?
you bad art people piss me off to no end...
Phoenix said:First question: what is this running on.
Next question: when will that be affordable by the common man.
Final question: will the gameplay, audio, and networking be anywhere near on par as the graphics.
I've seen a lot of graphics to get sexed up for but lately the best looking games have not been the most fun games for me. Too much attention is being paid to physics and shaders and not enough to actually having a game worth looking at. I just hope the industry as a whole hurries up and reaches maturity with shaders so I can be impressed with gamplay again and not polycount, drawrate, and graphics card cost.
It is!jenov4 said:I hope this is the kinda stuff we can expect from the next generation consoles! *wipe drool*
FriScho said:Spoilerwarning!!! Don't click this link if you haven't beaten Doom3!
http://fs.arke.de/temp/Doom3vsUnrealEngine3.jpg
I think the Doom3 ending shows, that the Unreal Engine 3 graphics ARE possible and will be standard in 2006
Fleming said:SPOILER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!