bitbydeath
Member
2 flop plus higher memory bandwidth, there's deffo something wrong
GPU Bottlenecks and split memory no doubt.
2 flop plus higher memory bandwidth, there's deffo something wrong
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Oh god .. the stupidity in this article is just beyond my understanding.
Sonys not interested in PR buzzwords.We got any word from Sony?
From with country you are?Im engineer in computer sciencie (6 years in Europe with project included (old system)) and I have three masters, one in electronics, another in java, and one mba. Also i was studying 3 years electronics before start computer science.
Also I was working as Java dev for 5 years, Android dev and before that like a system administrator.
I have knowledge in ASM 8086, Pascal, Cobol, C++, Python, BBDD, HTML5 and CSS3.
Currently I´m general manager in a manufacturer company from 7 years ago.
Oh yes, i started programming computers with 8 years, I have 45 now.
Two and a half million PS5's out there, and I can't freaking believe that we still couldn't see the SoC full specs.
It doesn't make any sense. LOL
Actually Zen and Zen+ had 4 cores ler cluster which is why the top threadripper released on Zen+ had 32 cores. Amd limits these clusters to 8 maximum as putting more more would simply made the cpu way too large. Zen2 transcended that limitation, introducing clusters with a maximum of 8 cores each, now they could fit 16 cores in a cpu using 2 clusters of 8 cores each instead of the 4 clusters of 4 cores each the 1950x had 2 gens before and the overall footprint of the cpu was reduced in size as well, making the cpu smaller while packing the same amount of cores as the 1950x into the 3950x with each core being physically larger as well. This made ultra powerful , mega-tasking powerhouses such as the 3990x possible as 8 clusters could then be used and with 8 cores each, this gave a combined total of an astonishing 64 cores. Zen3 Unified the L3 caches to improve latency as it now is shared across clusters and cores improving ipc in the process, the new 7EUV process used further improves efficiency allowing for significantly higher clocks compared to the 7DUV based Zen2 before it and rumor has it Amd has been hard at work trying to create smt tech that allows for 4 threads per core instead of the usual two threads per core. When we'll see this in a consumer cpu, time will tell.No, the improvement in Zen3 is not the cache itself but how it is arranged.
In Zen2 you have these units called CCXs with 4 cores and, in the case of the desktop versions, 16MB of L3. This allows a lot of flexibility as AMD can create different CPUs just by adding or removing CCXs. However, there is an issue when you go over one CCX, for example, when you want to build an 8 core CPU and need two CCXs. If a core in the CCX1 needs to access the L3 cache of the CCX2 it takes a latency penalty, as it doesn't have direct access to it, it needs to go to chips central I/O , then access the cache on the other CCX.
So in Zen2, if you cores are accessing the L3 cache of the CCX they are part of, the latency is OK, if not, then the latency massively spikes. Of course, the more CCXs the worse.
Zen3 fixes this by increasing the ammount of cores per CCX and the L3 cache size. In Zen3 each CCX has 8 cores and 32MB of L3 cache.
So if PS5 has this, it has Zen2 core but Zen3 cache arrangement but I sincerely doubt it.
GPU Bottlenecks and split memory no doubt.
nah. I don't see it. Maybe slim with more ssd space. But Pro is unlikely. CPU is top of the line. Not much of an upgrade can be done there... maybe some gpu
Smartshift also meant to give extra 10% performance gain (source is amd themselves), not sure if XSX uses Smartshift tho.
Yes, if true a unified L3 cache would have much higher impact on instruction per clock than a mere 2-3% higher frequency. If i remember correctly AMD claimed up to 20% IPC increase from this feature for Zen 3.Zen 2 with 8MB L3 unified cache is a must... basically is what is making PS5 CPU better for high framerate than Series X CPU even with 100Mhz disadvantage.
Is this from the same person who wrote that people who want a PS5 should feel bad because of injustice in the world?![]()
Oh god .. the stupidity in this article is just beyond my understanding.
If not the same, they work for the same questionable employer.Is this from the same person who wrote that people who want a PS5 should feel bad because of injustice in the world?
"Propaganda"![]()
Oh god .. the stupidity in this article is just beyond my understanding.
Wait you have access to radioactive materials? I feel likeit is a bigger problem than showing the ps5's SOC.I ain't goin to expose my PS5 to an excessive amount of radiation just to satisfy your curiosity![]()
Because of the term 'console war', it makes sense."Propaganda"
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Mine all the time randomly, near every 20 min for 30secondsAre ps4/ps5 discs spinning all the time or only during install on ps5 like it was on ps4 ?
Are ps4/ps5 discs spinning all the time or only during install on ps5 like it was on ps4 ?
200 million PS5s sounds very unrealistic at first, but if they somehow manage to do slim versions that are really cheap and push them to developing markets, perhaps it's doableyep, i am not really interested in multiplats at all, they are just the standard cannon folder rubbish that gets chucked about. I am looking at those defining sony exclusives, thats what the majority of people really buy the machine for, those God of wars, those uncharted, those horizons, those games are going to blow everything else away.
Microsoft just can not compete, their whole ethos is wrong. and not that the multi-plat barrier has crumbled what is left. The studios they bought. I expect the fast majority of them to end up on ps5. Imagine the install base is 7 years time 200 million vs 50 million if they are lucky. that's just to much money and too many sales not to cash in to.
Seems like low volume problem is a trend with wireless headsets, but Pulse 3D is perfectly loud at 100% or sometimes have to push it to 90%.
I have the 3D pulse and it’s great the audio is so clear and the 3D audio in DS is fantastic
Man, I keep it at the default 50% and sometimes the explosions and gunfire in COD blast my eardrums offSeems like low volume problem is a trend with wireless headsets, but Pulse 3D is perfectly loud at 100% or sometimes have to push it to 90%.
Man, I keep it at the default 50% and sometimes the explosions and gunfire in COD blast my eardrums off![]()
Im engineer in computer sciencie (6 years in Europe with project included (old system)) and I have three masters, one in electronics, another in java, and one mba. Also i was studying 3 years electronics before start computer science.
Also I was working as Java dev for 5 years, Android dev and before that like a system administrator.
I have knowledge in ASM 8086, Pascal, Cobol, C++, Python, BBDD, HTML5 and CSS3.
Currently I´m general manager in a manufacturer company from 7 years ago.
Oh yes, i started programming computers with 8 years, I have 45 now.
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Btw I will try to ignore the fact HTML is having the same treatment in this discussion as a language like C ++ has
Do you think you really like your bestfriend? Maybe you are projecting.Python is shit. I know that it triggers a lot of people, but when I see banks asking Python competencies for their traders, I feel vindicated. I did think it was buzz-bloatware 15 years ago, I do think it now. And my best friend makes a living with python, mind you![]()
Python is shit. I know that it triggers a lot of people, but when I see banks asking Python competencies for their traders, I feel vindicated. I did think it was buzz-bloatware 15 years ago, I do think it now. And my best friend makes a living with python, mind you![]()
The best part of Python is its ecosystem. During the years of maturing, you can find all kinds of packages in nearly every area, whether are written in Python or not. So it makes Python the perfect glue language to do something quick and dirty.I haven't been super impressed with Python. When I was doing my OSCP (don't hold your breath, I failed it. Will be retaking later this/next year) alot of it was (of course) in Python and to me it always felt like an inferior Node.js, which of course isn't a valid assessment given the age disparity between the two languages. But for most things Node.js is simply better vs Python, there's only a few areas I can think of where the latter has a serious edge over the former.
By in large I think it comes down to legacy systems and knowledge
GPU Bottlenecks and split memory no doubt.
Series X doesn't use split ram as in the way say PS3 did,
Devs see it as one pool this has been confirmed several times,
there is no evidence from anyone that any game so far uses more than 10gb of Vram, link if you can find one. Even the slower portion of ram is faster than the Xbox One X ram which ran games at 4k.
That 10gb also has a massive bandwidth advantage over PS5 on top.
The best part of Python is its ecosystem. During the years of maturing, you can find all kinds of packages in nearly every area, whether are written in Python or not. So it makes Python the perfect glue language to do something quick and dirty.
I love about it when scripting, because it’s battery-included, so I don’t need to download 20 misc packages from npm. People outside of engineering like science folks also love it, because of the fantastic community built around it, as an alternative to Matlab.
Series X doesn't use split ram as in the way say PS3 did, Devs see it as one pool this has been confirmed several times, there is no evidence from anyone that any game so far uses more than 10gb of Vram, link if you can find one. Even the slower portion of ram is faster than the Xbox One X ram which ran games at 4k.
That 10gb also has a massive bandwidth advantage over PS5 on top.
No, the memory is unified and BOTH, the CPU and the GPU are able to access the full 16GB of the memory, no matter if fast or slow.This split ram thing is a bit confusing, 10Gb runs at 560GB/S and 6Gb runs at 336GB/s, only the GPU sees the faster ram, right? so does the GPU always access the higher speed ram or does the whole speed drop to 336GB/s when the slower ram pool is also being accessed? Who knows?
This split ram thing is a bit confusing, 10Gb runs at 560GB/S and 6Gb runs at 336GB/s, only the GPU sees the faster ram, right? so does the GPU always access the higher speed ram or does the whole speed drop to 336GB/s when the slower ram pool is also being accessed? Who knows?
The two virtual "pools" of memory exist on 10x physical GDDR6 memory chips, which are a mix of 1 and 2GB densities.
The "fast pool", comprises the 4x 1GB GDDR6 chips together with the first 1GB of the 6x 2GB density chips.
The "slow pool" comprises the second 1GB on the 6x 2GB density chips.
Think of the 2GB chips as being partitioned in software, which the first GB accessible in the "fast pool" and the second GB accessible in the "slow pool".
The number of chips is what defines the memory bus width and thus bandwidth, with each chip having 32x pins with 1bit per pin.
So the fast pool has an interface width of = 10 chips x 32 pins per chip x 1 bit per pin = 320bit
Likewise the slow pool width is = 6 chips x 32 pins per chip x 1 bit per pin = 192bit
With 14Gbit/s GDDR6 chips that gives the bw figures of 560 GBytes/s and 336GB/s respectively for the two pools.
As you can tell, both pools are accessed physically through the same pins on each 2GB chip, i.e. a common memory bus, so both pools cannot be accessed at the same time.
So when accessing the second 6GB on the 2GB density chips, i.e. the slow pool, you're doing so though a 192bit interface, thus your bw is limited to 336GB/s only.
I'm pretty sure the GPU can access both memory pools, as otherwise that would be an oversight in design of the highest order. Effectively making the system a non-unified memory architecture with only 10GB of VRAM (putting it at a significant disadvantage to the competition). I'm pretty confident this is not the case.
Both the CPU and GPU can access both pools, but you really want your GPU reading primarily from the fast pool. Otherwise your performance will be tanking hard.
If anyone from Sony is Watching, PLEASE
Sony ninjas are as real as Santa. They're not real.![]()
Don't get me wrong I respect a person who can use things like CSS in a correct way, the fact is not a programing language doesn't mean their work is less important.Tbh, CSS3 and HTML5 aren't even entered into my calculus when it comes to technical skillsets, but that's largely because as a web app guy it's simply "assumed" you understand and excel at it. The reality is most pure programmers I know or who have worked with, talented guys, have lost their shit at CSS3 because "it doesn't make any sense".
So if there's a non-web guy who has tackled these and actually is good with them then I'm not going to thumb my nose at that guy. He sat his ass down and figured it out.
Do you think you really like your bestfriend? Maybe you are projecting.![]()
By in large I think it comes down to legacy systems and knowledge