Germans individually are not rich, don't confuse GDP with per capita income. Google "minijobs". Luxembourg is the most wealthy EU country.
I also wouldn't say that iPhone customers are rich. You don't need to be rich to buy a $1000 iPhone, it's not a Ferrari. There are poor people that are willing to eat pasta with tomato sauce for 2 months straight, as long as they can save enough money for the next iPhone iteration.
Personally, I'd gladly pay $599, but realistically I don't expect MSRP to exceed $499. BoM cost could reach $599 though.
The problem with PS3 is that it didn't have killer apps like Uncharted 2 and TLOU day 1. It took a long time for those games to release, not to mention the horrible OS (few features, excessive RAM allocation etc.)
I'd argue the same about Wii U. If it had Zelda BoTW day 1, history would have played out differently.
I don't expect any day 1 killer apps for the PS5 either. Good games are released mid-gen and afterwards.
Stupid people.I also wouldn't say that iPhone customers are rich. You don't need to be rich to buy a $1000 iPhone, it's not a Ferrari. There are poor people that are willing to eat pasta with tomato sauce for 2 months straight, as long as they can save enough money for the next iPhone iteration.
At $599 I'd be happy to not buy a console. I'll play on my PC and if Sony doesn't want me as a customer, so be it. I also will not buy a console for my kids at that price and would happily build a Raspberry PI device with them.Germans individually are not rich, don't confuse GDP with per capita income. Google "minijobs". Luxembourg is the most wealthy EU country.
I also wouldn't say that iPhone customers are rich. You don't need to be rich to buy a $1000 iPhone, it's not a Ferrari. There are poor people that are willing to eat pasta with tomato sauce for 2 months straight, as long as they can save enough money for the next iPhone iteration.
Personally, I'd gladly pay $599, but realistically I don't expect MSRP to exceed $499. BoM cost could reach $599 though.
The problem with PS3 is that it didn't have killer apps like Uncharted 2 and TLOU day 1. It took a long time for those games to release, not to mention the horrible OS (few features, excessive RAM allocation etc.)
I'd argue the same about Wii U. If it had Zelda BoTW day 1, history would have played out differently.
I don't expect any day 1 killer apps for the PS5 either. Good games are released mid-gen and afterwards.
Well, PCs don't offer console exclusives and the PS5 is positioned as a "premium" product (according to Sony at least), not a family/kid-friendly console (Switch is better for that).At $599 I'd be happy to not buy a console. I'll play on my PC and if Sony doesn't want me as a customer, so be it. I also will not buy a console for my kids at that price and would happily build a Raspberry PI device with them.
I know, that's why I said Sony and not Microsoft as all Microsoft Exclusives come to the PC also.Well, PCs don't offer console exclusives and the PS5 is positioned as a "premium" product (according to Sony at least), not a family/kid-friendly console (Switch is better for that).
Ya I posted that yesterday. No way they don't go EUVSo samsung is showing off their note 10 today. it houses their first 7nm euv processor. is this further proof that nextgen is on board?
https://www.engadget.com/2019/08/07...SZu3OPVxkyLenqe0a88EPxCz0NizAa4ZLsIzMMix00lwv
I wouldn't hope for god knows how big TF numbers, especially seeing how a 9,75TF 5700XT matches, or sometimes even surpasses a ~14TF Radeon VII, let alone Vega 64. It's still not Nvidia-level TFlops, but AMD has surely step up their GPUs efficiency by a ton with RDNA, And a V64/RVII level GPU alone is more than enough to handle games in 4K in Medium-High setting which the consoles always do (which many people here forget), and that alone halves the computing requirements vs PC's Ultra. Plus, a 36-40CU at about/less than 250mm^2 seems just about right to fit into a console APU, which usually take ~360mm^2 of total space. Also - the first generation of RDNA is still somewhat rooted in the old GCN architecture for the sake of compatibility from what I read, so my take is it's still limited to 64CUs, so the 12TF (and beyond) poll options are just a wet dreams. My guess is Sony/MS won't talk about TFlops anymore, but simply use terms like "twice as powerful" or "twice as efficient" whenever asked about power comparison with Pro/X1X.
Because at the end of the day, it's all about what the developers, aka the people who will actually program games for the hardware, actually want/need, and having a 3-4x more capable machines than what they already have (Pro/X1X) will more than likely make them happy, no matter if it won't look oh so impressive on pure paper specs. It will all come down to what the consoles are actually pushing on the screens, not what's inside them.
We knew 7nm EUV entered mass production end of Q2, not much of a surprise but nice confirmationWell boys. The first 7nm EUV soc has dropped.
https://www.anandtech.com/show/14645/samsung-announces-exynos-9825-first-7nm-euv-silicon-chip
Samsung has been using EUV since last year so I do not see why next gen won't roll with it as well. None of that dirty ass duv crap
To add to that:The problem with PS3 is that it didn't have killer apps like Uncharted 2 and TLOU day 1. It took a long time for those games to release, not to mention the horrible OS (few features, excessive RAM allocation etc.)
NoWould you consider TLOU2, Ghost of Tsushima, and Death Stranding in pure 4K running at 60 fps on day one to be killer apps?
You know that approach isn't going to fly?
You can't fire up potential customers to expect the most powerful console and then decide it's no longer about power because things didn't play out how you expected.
Would you consider TLOU2, Ghost of Tsushima, and Death Stranding in pure 4K running at 60 fps on day one to be killer apps?
Cage admitted that new technology does have a lot of strengths such as "a significant improvement in CPU power, which will mean significant improvements in physics and AI. GPU improvement should be enough to get Ray Tracing in Full HD or Full 4K resolution (without Ray Tracing)." Despite how great these features sound, David Cage was sure to state that "All in all, we believe that there will be serious improvements in next-gen games, but maybe not the ones that are currently promoted the most."
Two of the biggest things that David Cage says fans currently seem to be unaware of is how "all parameters are linked" for the aforementioned improvements and how "improving one part of the hardware only makes sense if all is proportionally accelerated to avoid bottlenecks." As an example, Cage discussed the 8K support that is being teased by companies like Microsoft. "You can have 8K content only if you have an 8K screen. You can do 8K, but probably not 8K AND Ray Tracing. If you have 8K content, the volume of your assets will grow very significantly, their size in memory and on your hard drive too. You will also need to load them very quickly from your storage device to the memory, so this pipeline will also need to be proportionally faster."
While 8K sounds great on paper, Cage demonstrated to DualShockers how these seemingly simple improvements can snowball into a whole suite of new problems that need solutions. Quantic Dream has even already analyzed how the PS5 and Project Scarlett will likely be utilized by developers. "Our current analysis is that few studios will go for 8K because it will necessitate too many compromises on the overall quality of the game. Ray Tracing is going to be so costly that we will probably only see Full HD titles using it (there is a direct connection between resolution, Ray Tracing and performances), at least in the first generation of titles," he said.
I would rather have full 4k60 over 1080RT
No lies detected. Those <10TF machines won't be able to handle RT + 4K.
Cage is on the 8TF de-hype train.
How will the £ crash? Britain is a net contributor and the EU's largest export market in the world.Ha! Don't live in US. However £ will have crashed post-Brexit so I'll probably be paying £999 or someting ..
5700xt handles 4k and vega 56 can run 1080p 30fps games.No lies detected. Those <10TF machines won't be able to handle RT + 4K.
I would rather have full 4k60 over 1080RT
A 720p CGI video looks more realistic than a 3D rasterized 4K framebuffer...I don't mind if we have a choice but I find it really difficult to go back to 1080p now after playing in 4K. 4K is just so crisp and 1080p muddy.
That's a bit much.
Can ray tracing be "partially" applied in (for example) a level? Like puntual objects that developers want to highlight? OR, can a raytraced scenery have objects like deactivated that do not interact?
Just three months to go til the MS unveiling.
Here's hoping they both went with 23.
(Probably 21 though)
Or neither went with these, but at least one of them has RDNA customizations in their chip.Just three months to go til the MS unveiling.
Here's hoping they both went with 23.
(Probably 21 though)
London XO19?
Yep. Announcing a week or two before Sony announces PS5 at PSX would make sense.
Or neither went with these, but at least one of them has RDNA customizations in their chip.
dont u think its a bit early? wouldn't e3 2020 be the time for the reveal?
No. XO19 is the best moment for MS to do the full reveal. They should do it just before the PS5 official reveal for maximum exposure and to obfuscate Sony's announcement.dont u think its a bit early? wouldn't e3 2020 be the time for the reveal?
have i been out of the loop? when did sony announce their ps5 announcement conference? also specs wont be finalized in nov...
It's been long rumoured. Same rumour that got the prior announcement (Cerny interview) timing right.
very interesting...could ps5 launch in spring?
If these consoles are launching next November, wouldn't the specs have to be pretty much finalized by now?have i been out of the loop? when did sony announce their ps5 announcement conference? also specs wont be finalized in nov...
If these consoles are launching next November, wouldn't the specs have to be pretty much finalized by now?
If these consoles are launching next November, wouldn't the specs have to be pretty much finalized by now?
yep, that's what i'm thinking.ps5 presentation in mid or late february like ps4 back in 2013.More details at e3 2020.
3 months? Lmao try June 2020, 6 months ahead of time like every other spec reveal.Just three months to go til the MS unveiling.
Here's hoping they both went with 23.
(Probably 21 though)