icerock
Member
DRAM prices must be really absurd because all 3 consoles have cut back on it. Sony went from 18Gbps RAM to 14Gbps. MS went with a weird setup in Series X, when that thing seemed to be originally designed to have 20/24GB of RAM. Now, with Lockhart too it has gone from 12GB to 10GB. We don't know the setup either, could be 8GB of GDDR6 with 2GB DDR4 for OS.
The concern remains regarding only 7.5GB of it being usable by devs. PS4 allows devs to use 5.5GB and as the years went on, they have complained about being memory restriction. Lockhart only has 2GB more and that thing is being built to run next-gen games for next 6-7 years at 1080p. Same resolution at which most PS4 games ran. The caveat being they were current-gen games designed around a weak CPU/GPU and an ancient storage architecture.
No chance it happens, I remember few posters pinning their hopes on having an Xbox One X exclusive this gen and it never materialised.
The concern remains regarding only 7.5GB of it being usable by devs. PS4 allows devs to use 5.5GB and as the years went on, they have complained about being memory restriction. Lockhart only has 2GB more and that thing is being built to run next-gen games for next 6-7 years at 1080p. Same resolution at which most PS4 games ran. The caveat being they were current-gen games designed around a weak CPU/GPU and an ancient storage architecture.
If the Series S is real and released at the same time as Series X, and has the same expected lifetime, do you think that rules out any purely Series X only games?
No chance it happens, I remember few posters pinning their hopes on having an Xbox One X exclusive this gen and it never materialised.