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NHL 18 EASHL (Xbox One) NeoGAF Camel Toews

Marvie_3

Banned
r3ohbnf-imgur.gif
That must be what the games plays like to Legit with all of his broken controllers.
 

Cake Boss

Banned
Fucking EA servers was bugging on me yesterday trying to play HUT, so I switched to practice mode. I think I can do those dekes now guys.

Except I don't know how I can score with them. :|

Can't wait to be done with that shitty trial and pick up the actual game after work.
 

Marvie_3

Banned
Fucking EA servers was bugging on me yesterday trying to play HUT, so I switched to practice mode. I think I can do those dekes now guys.

Except I don't know how I can score with them. :|

Can't wait to be done with that shitty trial and pick up the actual game after work.
I hate to break this to you but the full game is the same game. 😓
 
Hey Marvie, I pulled a Jordan Tootoo by doing some HUT single player challenges. Let me know if you want to trade for a Shea Weber or PK Subban?
 

Marvie_3

Banned
Good start to the night. Rough finish. No big deal though. First games with 5 so it was bound to be a little rough.

I'll get caught up with highlights and everything tomorrow.
 
Ok. I don't know how often I will get to play but I am definitely going to sign up. I played with GAF a few years ago back in the Xbox 360/PS3 days and it was a lot of fun. Haven't created my player yet but I will do so tonight.

Gamertag: PROTEUS
Positions: LD/RD
Player Name: Chris Chaos
Jersey: #21
 

Marvie_3

Banned
Ok. I don't know how often I will get to play but I am definitely going to sign up. I played with GAF a few years ago back in the Xbox 360/PS3 days and it was a lot of fun. Haven't created my player yet but I will do so tonight.

Gamertag: PROTEUS
Positions: LD/RD
Player Name: Chris Chaos
Jersey: #21
Nice. More defensemen. We can always use that. Welcome back/aboard!

Wasnt your gamertag "doctorwho" or am I thinking of someone else?
 

Red_Man

I Was There! Official L Receiver 2/12/2016
Finally grabbed it, I should be good for games tonight after the Habs preseason game. I can't seem to connect to the versus mode for some reason, but I played some drop in games of the club mode and had no issues. I'm pretty rusty right now, haven't played in a long while.
 

Red_Man

I Was There! Official L Receiver 2/12/2016
GGs tonight, felt good to be back playing again. Still shaking off the rust and getting my timing back / trying to find which build I'm most comfortable with right now. We had ridiculous luck against us tonight too.
 

DopeyFish

Not bitter, just unsweetened
GGs tonight, felt good to be back playing again. Still shaking off the rust and getting my timing back / trying to find which build I'm most comfortable with right now. We had ridiculous luck against us tonight too.

Seriously the majority of goals against us were shit

Though the goalie was bailing us out a lot
 

Marvie_3

Banned
That last game was some bullshit but still a good night overall. 5-2-1 on the night. Some of those games were just ugly hockey. Pretty sure we hit 10+ posts too.

One thing we have to work on is just clearing the puck if we're getting stuck in our own zone. We had a few turnovers that could have been avoided but just flipping the puck out. Id rather take an icing than turn it over in our zone.

There was another time where we were killing a 5-on-3 and all 3 players were trying to make passes and chase the puck up the ice. Ended up getting turned over and put behind our goalie. Just dump it if you can.
 

Marvie_3

Banned
GGs tonight, felt good to be back playing again. Still shaking off the rust and getting my timing back / trying to find which build I'm most comfortable with right now. We had ridiculous luck against us tonight too.
Yeah I think once we kind of figure things out as a club again it wont be so bad. We were all kind of a mess tonight for the most part. I played like shit after the first game. Everyone playing D tonight locked it down pretty well though considering the garbage that we had to deal with in almost every game.

Not a big deal though in the end. We still had a pretty solid night.
 

DopeyFish

Not bitter, just unsweetened
A lot of my stupid turnovers were because the game was somehow prioritizing their pokechecks over my passes despite the passes being made on the controller before the poke checks were even started in their animation

That crap forced me to adjust and instead just break their ankles with some dipsy doodling and make a long pass

That run up the ice on the 5 on 3 was my bad being the only D. I chased forward as i was an open outlet and turnover fucked me
 

Cake Boss

Banned
Just want to say sorry for my blunders lol. I am still trying to experiment with the Elite controller and button mapping a certain actions. It's so hard to get used to new controls after 10 years of familiarity. Hence some of the dumbshit plays I was making.

The defense was really solid that last game I played in, I definitely need to make it easier for them to break out by coming down lower on the wing, I noticed I was 🍒 picking as well.

😘
 

Cake Boss

Banned
Apparently a giant new update today.

https://nhlgamer.com/community/news...-content-update-for-nhl-18-is-available-r180/

CONTENT UPDATE 1 - (Available Sept. 19th, 2017)

General

Added option for Champions League Aggregate Scoring
Improved faceoff formations during 3 on 3 play.

NHL® THREES

Added updates to prevent players from moving before they were visible on screen after play resumes from a stoppage in NHL® THREES
Added ability to change team strategies in NHL® THREES gameplay
Updates to faceoff camera timing in NHL® THREES

Puck Physics

Updates to improve stick on puck collisions during poke checks
More accurate stick on puck physics volume collisions during Defensive Skill Stick.


Offensive and Defensive AI

Improved AI puck carriers in 1-on-0 situations during play and in shootouts
Updates to Defensive AI decision making so that they stay with their check more consistently
Updates for AI teammates that would skate into shooting lanes instead of standing in better positions to deflect the shot or get the rebound instead.
Updates to AI shooting logic during penalty shots.
Logic updates for AI goalie pull situations.
Improved shot logic for the AI
Improved positioning for offensive AI players away from the puck so that they take their stick position/handedness into account more and position themselves and adjust their facing better based on their intention.
Added improvements for AI skaters that would switch to skating backwards during breakouts.

Coaching Feedback/On Ice Trainer

Added new videos and Training to Hockey Canada Training Camp
Support added for button dekes in coaching feedback and Hockey Canada Training Camp

Offense

Added the ability to blend back into skating faster out of deking
Various shot animation improvements
Added improvements to skaters that were missing the puck too often if they were directed to perform a shot without picking up the puck first (one timers and shots from loose pucks).

Defense

Updates to improve animation blend issues out of shot blocks.
Improvements added for players doing a board pinch when the puck position didn't make sense for it.
Blending improvements when transitioning into defensive skill stick.
Updates to allow the Defensive Skill Stick state to override hit intent if the hit hasn't started to be thrown yet. This allows players to be on and off RB/R1 without letting go of the right stick.
Updates to improve an issue where the Defensive Skill Stick state caused user skaters to lose pickup functionality
Added in variance of error to the new poke check system based on player control, direction from the players facing and relative speed of the puck. This means that a player is most accurate when skating in a controlled manner and poking a still puck in front of themselves and least accurate when poking against their momentum behind themselves at a fast-moving puck. Each of these factors are also tied to the player's attribute ratings.
Improved hip check controls to prevent clashes
Poke check animation assets improved for increased poke checking accuracy before any error is added.
Added reaction delay based on a player's awareness after a puck is deflected off a stick/body as players were reacting too quickly to defensive deflections.

Goalies

Better precision when detecting puck position during saves for User goalies.
Responsiveness updates to User goalie butterfly motion.
Added updates to help User goalies challenging shots and tracking the puck. If a user is requesting to move towards the puck, allow the requested motion to transfer into the upcoming save but if the shot is back against the grain, it will not add in momentum to the save.
Updated save logic to reduce issues that were causing the user goalie to make save attempts on pucks that were far from the net.
Improved responsiveness for actions after quickly switching into control of the goalie
Added updates to prevent goalies from knocking their net off in EASHL as an exploit.
Added the ability for flinching saves to abort sooner when the puck is deflected away from the net.
Improved responsiveness when blending in and out of saves for goalies.
Added new VH poke coverage.
Added logic to read how much the goalie should lean based on the puck position as they slide into butterfly leans. This allows for better blends and ability to seal off more of the net on the side where the puck is.
Various animation improvements for saves where a goalie's limbs were clipping with each other.
Updates to prevent an issue where a user goalie was unable to move post-to-post after a poke check.
Updated some saves that were causing the puck to deflect into a goalie's net.

Hockey Canada Training Camp

Improved end of game flow to allow users to pick next training item.
Added the option to select training item from pause.
Added the ability to play videos from Training Camp pause screen

HUT

Added an auto-fill option in Edit Lines. This option will allow a user to automatically replace all the players in their lineup based on player overall and position.
The end of round Competitive Seasons reward screen will now show in the HUT HUB rather than the user needing to enter the season to claim their rewards.
Removed the 1-minute grace period for offline and online games. Game will now count right at puck drop

Online

Improved Online Coop Matchup Load Screen to allows users to see more information about their teammates/opponents for team composition and latency for all online game modes (e.g., Online Vs., HUT, Threes Online, etc.) except for EASHL
Adding Team Overall to matchmaking rules to all online game modes (e.g., Online Vs., HUT, Threes Online, etc.) except for EASHL
PS4 controller light will now match the Game Setup and gameplay player color indicator
Updated the Game Setup screen functionalities in online game types (e.g., HUT, Online Vs. Threes Online, etc.)
Display Offense, Defense and Goalie ratings by default
Remapped the Ready button to tile option
Remapped the Settings tile to a button
Resolved an issue where users would crash when performing goalie swaps in the intermission pause menu for HUT, Draft Champions, and Online Vs.

EASHL

Added the ability to award a penalty shot in EASHL 3s rather than go on a 4-on-3 or 5-on-3 Power Play.
Fighting turned off in EASHL 3s.
3-on-3 strategies added to EASHL.

Game Modes

Added Season Modes for additional leagues (EBEL, HockeyAllsvenskan, and the Champions Hockey League Tournament)
Added Division Re-Alignment to Franchise Mode. This allows the user to move teams around within the divisions before the start of a Franchise Mode.
Added the ability to allow the user to edit their custom or relocated team's jersey and mascot during the offseason in Franchise
Added the ability to see all the CPU lines in View Lines
Added the ability to allow a user to change strategies in 3-on-3 Overtime
Added the ability to view all the pending free agents in the upcoming FA class as well as 2 and 3 years out in the Pending FA Screen.
Added a ”Sim to Regular Season" option in quick links during the preseason
Added the option to view player information on the offer sheet pop-up
Added the option to decline a trade and change your trade block in a CPU trade offer
Added option to switch teams while in the trade screen in the player select pop-up
Improved FA logic where Team Chemistry is still taken into consideration deep into Free Agency when they should be willing to lessen demands.
Improvements added to correctly apply stats growth to a player who received stat growth the previous year.
Added updates to help resolve an issue with Scouting showing semi-accurate potentials of players that should be Unknown potentials.
Improvements added to prevent the morale of a player being set to ”angry" immediately after signing in Free Agency.

Audio

Added in Birthday goal calls in EASHL
Added in various speech improvements

Presentation

Added in the EBEL Championship Sequence with trophy
Added in the Champions Hockey League Championship sequence with trophy
Added in a Champions Hockey League mode unique wipe
Various camera improvements for environment geometry blocking play

Art

Added Away uniform for Ottawa Senators
Added Away uniform for Toronto Maple Leafs
Added Away uniforms Nashville Predators
Added CCM Premier 2 Goalie Pad Set
Improved Portland Winterhawks Uniform

Hockey Canada and Training Camp Videos

Added 4 New Button Deke videos
Added better shot quality changes, better shots and sizzles for 8 Hybrid & 94 Controls videos
Updated the audio from Ray Ferraro in 3 Skill Stick videos (Shot Aim, Faceoff Draw, Faceoff Tie-Up)
Added/Improved 8 Hockey Canada Rules Videos:
Offside - Shot Improvement
Icing
High Sticking
Delay of Game
Tripping
Interference
Penalty Shot
Goalie Delay of Game
Added 5 Hockey Canada Goalie Videos
T-Push vs. Strafe
Angles vs. Positions
Butterfly
Butterfly Slides
Hug Post


Well its a new record, only one week from release and its going to play like NHL17/16 now. /cynicism
 
I'm probably going to be pretty tied up until Sunday, but I'll try to get on whenever I can in the meantime.

Noticed two things so far:
1 - This year more than ever, playing off wing in the offensive zone seems super important. The one timers are considerably weaker when not off wing.

2 - In the offensive zone, if the center pushes and the winger on the board comes in, there's a decent chance to score high short side. Not a guaranteed goal, but high percentage for sure.
 
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