Mike Andrade
Member
Hi.
My friend, BDGAME, ask to me to post this topic here because he still waiting your activation since May.
Mario 64 x Mario 64x4
I make this topic for thats who think that Mario 64 has better graphics than Mario 64x4. I dont agree with that! So, I take 2 footages and capture some screens to proof that Mario 64x4 is a step above Mario 64 in every way!
OBS: Sorry for the bad image capture and too for may bad engrish!
VIDEOS:
http://cedownloads.hostingextended.co.uk/nintendodsgames.wmv
http://media.gameinformer.com/downloads/downloads2014/movies/dsdemo/dsdemo2.mpg
FIRST What everybody now!
The first and obvious difference between M64 and M64x4 is the addition of 4 players simultaneous on the screen.
In the Nintendo 64 games, like Mario Party, Tennis, golf or Super Smash Bros, add 4 players in screen came with a lose in the characters quality, but in NDS it have a upgrade. See the screen below:
In those pics, you can see better textures in Marios ears, hands, mouth and more polygons in Mario cap and face. The body of Mario and friends dont have more the divisions in the arms and legs.
I really doubt that N64 can make M64x4 with 4 players in that quality.
SECOND Out of the castle
The majority of the bad comments I read about Mario 64x4 are that the NDS make better characters but the stages have a loss in quality. In screens below (and on video), you can see that affirmation is wrong, check it:
The edges in the N64 version (between the road and grass) are just a line, but in NDS have a better treatment.
The trees and the castle look like the same, but now have a big and more complex garden in that place, and check the screen below:
The N64 use a pentagon with textures like flowers, but the NDS have individual flowers make 1 by 1, what use much more polygons. I dont remember none of the N64 games that can use so may polygons just to make a garden.
THIRD The first stage
There are fewer changes in this stage overall. But, if you see the videos, you can notice the clouds now move in the sky, in opposite of the N64 statics one. All the footages I see, the frame rate looks smoother than the N64 and look at these enemies:
The chomp in N64 has no light in it. The tooth is a layer only polygon and it use few polygons on body. The NDS use light to make the metallic effect, It have 3D tooth and use much more polygons, make it roundest. Now look at this boss:
This boss in N64 is all 2D, except the feet and the crown. In M64x4 they put 3D hands on it, a better quality and more detailed crown and a 3D mustache too.
Besides the clouds detail, there are many other improvements, like more polygons in mountains and the stage overall, the transparent effect when you go behind a object (like a tree), better textures in others (like platforms), and all that only in a short demo.
For me, Super Mario 64x4 shows an incredible performance in NDS, that thrown far away the N64 original. Its much better and you can see it now.
BDGAME, more than 2 months waiting activation.
My friend, BDGAME, ask to me to post this topic here because he still waiting your activation since May.
Mario 64 x Mario 64x4
I make this topic for thats who think that Mario 64 has better graphics than Mario 64x4. I dont agree with that! So, I take 2 footages and capture some screens to proof that Mario 64x4 is a step above Mario 64 in every way!
OBS: Sorry for the bad image capture and too for may bad engrish!
VIDEOS:
http://cedownloads.hostingextended.co.uk/nintendodsgames.wmv
http://media.gameinformer.com/downloads/downloads2014/movies/dsdemo/dsdemo2.mpg
FIRST What everybody now!
The first and obvious difference between M64 and M64x4 is the addition of 4 players simultaneous on the screen.
In the Nintendo 64 games, like Mario Party, Tennis, golf or Super Smash Bros, add 4 players in screen came with a lose in the characters quality, but in NDS it have a upgrade. See the screen below:
In those pics, you can see better textures in Marios ears, hands, mouth and more polygons in Mario cap and face. The body of Mario and friends dont have more the divisions in the arms and legs.
I really doubt that N64 can make M64x4 with 4 players in that quality.
SECOND Out of the castle
The majority of the bad comments I read about Mario 64x4 are that the NDS make better characters but the stages have a loss in quality. In screens below (and on video), you can see that affirmation is wrong, check it:
The edges in the N64 version (between the road and grass) are just a line, but in NDS have a better treatment.
The trees and the castle look like the same, but now have a big and more complex garden in that place, and check the screen below:
The N64 use a pentagon with textures like flowers, but the NDS have individual flowers make 1 by 1, what use much more polygons. I dont remember none of the N64 games that can use so may polygons just to make a garden.
THIRD The first stage
There are fewer changes in this stage overall. But, if you see the videos, you can notice the clouds now move in the sky, in opposite of the N64 statics one. All the footages I see, the frame rate looks smoother than the N64 and look at these enemies:
The chomp in N64 has no light in it. The tooth is a layer only polygon and it use few polygons on body. The NDS use light to make the metallic effect, It have 3D tooth and use much more polygons, make it roundest. Now look at this boss:
This boss in N64 is all 2D, except the feet and the crown. In M64x4 they put 3D hands on it, a better quality and more detailed crown and a 3D mustache too.
Besides the clouds detail, there are many other improvements, like more polygons in mountains and the stage overall, the transparent effect when you go behind a object (like a tree), better textures in others (like platforms), and all that only in a short demo.
For me, Super Mario 64x4 shows an incredible performance in NDS, that thrown far away the N64 original. Its much better and you can see it now.
BDGAME, more than 2 months waiting activation.