SMT x FE was impressive. Seeing more of Fire Emblem If (why won't they commit to a title in the US?) was good. Onii-chan pandering not so much. The rest of the Direct, with some localization announcements slower than what Europe got, more Amiibo, finally some more VC support that should've been there ages ago, and Animal Crossing: Let's Make More Money Reusing Assets Edition... I really was hoping for more. And I know this isn't E3, but Star Fox is still supposed to be out this year, right? How about they... show something of it? Before the last minute? Or will it be a "Definitely 2015 Oops it's 2016" Zelda-style?
And I hate to sound bitter, but Sakurai's studio's workflow is kind of messed up if it's really taken this long to port Mewtwo from Melee and Lucas from Brawl, with as little changes as I saw on display. ("Oh he has to design custom moves!" A large amount of the custom moves were just modifier tweaks to the standard move, making them shorter, electric, etc.) Yes, I know, they have to be rebalanced, reanimated, and so on, but this is not the same as building a character from scratch. They're clearly cribbing off the existing move designs, and that's a major chunk of the work. That Lucas isn't launching with Mewtwo day-and-date is shocking, or artificially spread out so people don't expect him for free.