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Nintendo! Do it... Do it...

olimario

Banned
There are not an abundance of titles on the Nintendo DS and there are several great N64 titles that people would love to play on the go.

To those in the know...
How much effort does it take to port an N64 title to the DS? New texture sets need to be made, I'm sure, but after Mario 64 shouldn't the porting process be a lot easier?

And wouldn't quick ports sold at $20 make Nintendo a good deal of money WHILE pleasing gamers? Lord knows the CLASSIC NES SERIES was a hit and a metephorical mint for Ninty.

I would like to see something like this at E3 or at least in the near future
zeldacover5xh.jpg

http://img17.echo.cx/img17/5017/zeldacover7dt.jpg
Along with StarFox 64, Sin and Punishment, and others.

janitor.jpg

Make him earn his 545 Yen/hour, Nintendo. Do it.
 
They already released a remake for the Cube. Porting it again would waste valuable development time. Wouldn't you rather have NEW titles?
 
I don't see the issue with an OOT DS port. The game played on the top screen and touchable item screen on the bottom.
It would kick ass not to have to pause in order to select items, change boots, etc...

They already released a remake for the Cube. Porting it again would waste valuable development time. Wouldn't you rather have NEW titles?

Janitor. And there is a whole crowd of handheld gamers who don't play console games and never have. There is a whole other crowd of handheld gamers who never owned an N64 or GCN.
 
Starfox 64 and it SNES father would be farking great. I would also like to play Sin and Punishment at least once.
 
I never had a N64, but I did got Zelda OOT as a special disc for my gamecube. I refuse to play it, because I hope it will be released for the NDS.
I really want to play OOT but then on NDS so I can play on the way....

So: "hell yeah, bring it on!!"
 
Hey guys, if we wish hard enough maybe Nintendo will re-release some old games instead of making new ones. Oh shit wait-
 
Raoul Duke said:
Hey guys, if we wish hard enough maybe Nintendo will re-release some old games instead of making new ones. Oh shit wait-

A small team porting old games... I don't think it's going to override or even conflict with the creation of new titles.
 
If they put Ocarina of Time on DS, it won't be a straight port. It'll be Mario 64 DS'ed up with new features, better graphics, and all that. A "classic N64 series" won't happen, but a Super Mario Advance style remake, maybe.
 
Star Fox 64 on the DS with some added stuff (wireless co-op?) would fucking ROCK.

That's the only one I can see safely making the transition though. I'd rather not have MM or OoT ruined by the DS's inferior control schemes. GC was bad enough.

EDIT: SF64 AND Sin & Punishment. I'd like to play that too.
 
Raoul Duke said:
Hey guys, if we wish hard enough maybe Nintendo will re-release some old games instead of making new ones. Oh shit wait-
Your right. It's going to take all of Nintendo to port the old games. Just like they did with the NES series.

:rolleyes

Its the first and second year employees that have little game making experience that would do the ports.
 
Jonnyram said:
I DIDN'T BUY MY DS TO PLAY OLD GAMES. THAT'S WHAT MY PSP IS FOR.
Bwahahahahah...**choke**...**sputter**...**swallow**...hahahaha!
 
I'd far prefer it if Nintendo built a iTunes like system for their back catalog into Revolution. Download, play - couldn't be easier. Say, $2.50 for a NES game, $5 for a SNES game and $10 for a Nintendo 64 game. Their only distribution costs would be bandwidth, and I don't imagine getting an emulator up and running would be hard seeing as they've already got both a NES and N64 one for Gamecube (which is, of course, backwards compatible). Think of it as Microsoft's Xbox Live Arcade but with games you actually want to play.
 
DirtyHarry said:
I'd far prefer it if Nintendo built a iTunes like system for their back catalog into Revolution. Download, play - couldn't be easier. Say, $2.50 for a NES game, $5 for a SNES game and $10 for a Nintendo 64 game. Their only distribution costs would be bandwidth, and I don't imagine getting an emulator up and running would be hard seeing as they've already got both a NES and N64 one for Gamecube (which is, of course, backwards compatible). Think of it as Microsoft's Xbox Live Arcade but with games you actually want to play.
Thats cool and all, til you ask, "Where do you store the games?" Once you answer that question with some sore of media, then you open up avenues to piracy (see the Nintendo Download Service in JP)
 
DirtyHarry said:
I'd far prefer it if Nintendo built a iTunes like system for their back catalog into Revolution. Download, play - couldn't be easier. Say, $2.50 for a NES game, $5 for a SNES game and $10 for a Nintendo 64 game. Their only distribution costs would be bandwidth, and I don't imagine getting an emulator up and running would be hard seeing as they've already got both a NES and N64 one for Gamecube (which is, of course, backwards compatible). Think of it as Microsoft's Xbox Live Arcade but with games you actually want to play.

It's Nintendo we are talking about.
No less than $25 for a NES game (or two), $30 for a SNES game (or two) and $40 for a N64 game (or two).
 
olubode said:
Thats cool and all, til you ask, "Where do you store the games?" Once you answer that question with some sore of media, then you open up avenues to piracy (see the Nintendo Download Service in JP)
Ah ha, except those games are already pirated up the ass anyway. So this would just be a way to get money for ROMs. If the old games leaked out... literally no harm done.
 
Borys said:
It's Nintendo we are talking about.
No less than $25 for a NES game (or two), $30 for a SNES game (or two) and $40 for a N64 game (or two).
Don't worry. MS and Sony would do the same if they had as extensive a catalog as Nintendo.
 
olubode said:
Thats cool and all, til you ask, "Where do you store the games?" Once you answer that question with some sore of media, then you open up avenues to piracy (see the Nintendo Download Service in JP)
Other than Cube games, every Nintendo game (plus emulator) could fit entirely in Revolution's RAM. (Not all at once, of course.)

Bandwidth costs (for Nintendo) and/or multiple charges for multiple downloads of the same game (for consumers) could be issues, however.
 
Kobun Heat said:
Ah ha, except those games are already pirated up the ass anyway. So this would just be a way to get money for ROMs. If the old games leaked out... literally no harm done.
Yes, but those games are not appearing on the DS right now. And having some sort of empty media available opens up avenues to casual DS pirating.

PS: Chris are you going to E3? I'll see you there as I need you to sign my book :D

EDIT: SKOPE: we are talking about the DS not the revolution ;P Stay with us JM! :D
 
olubode said:
Thats cool and all, til you ask, "Where do you store the games?" Once you answer that question with some sore of media, then you open up avenues to piracy (see the Nintendo Download Service in JP)

Well, you can log in to any P2P service and download pretty much anything that's on iTMS. Yet iTMS has sold what, 250 million songs? Jesus, someone better tell these people about P2P before they go and buy even more crippled, low quality AAC files!

As much is it may shock you, some people are actually honest. Weird - I know - but the figures don't lie.
 
olubode said:
Yes, but those games are not appearing on the DS right now. And having some sort of empty media available opens up avenues to casual DS pirating.

PS: Chris are you going to E3? I'll see you there as I need you to sign my book :D

Well, if you'd read a little more carefully, you'd have seen I was talking about the upcoming "Revolution", also known by the codename "The best thing since sliced bread". Some sort of proprietary solution (ala memory cards but bigger - say 64MB to 256MB) would prevent piracy, while not compromising the main GOD media.
 
DirtyHarry said:
Well, you can log in to any P2P service and download pretty much anything that's on iTMS. Yet iTMS has sold what, 250 million songs? Jesus, someone better tell these people about P2P before they go and buy even more crippled, low quality AAC files!

As much is it may shock you, some people are actually honest. Weird - I know - but the figures don't lie.

Hey thats great for iTMS. Now I don't doubt there are honest people in the world. My arguement is that NINTENDO wouldn't want to make it easier for the dishonest people to put content on the DS without seeing a dime. Or to make it easier for the dishonest people to show the people that are more likely to purchase the software, an easy way to circumvent the system.

Edit: Dirty Harry: Oops, thought you were staying on topic with the hopes for games on the DS. My bad, but my point still stands in relation to the DS
 
I'm going to E3. I'll be the one holding a giant Sharpie, taking turns inhaling from it and waving it around deliriously in front of me. Just go ahead and put the book in front of me and random chance says I'll swipe it a few times.
 
Handheld versions of Star Fox 64, Wave Race 64, No Mercy, Mario Kart 64...and you people are saying you WOULDN'T want these at a budget price? Are you crazy? :lol
 
Kobun Heat said:
I'm going to E3. I'll be the one holding a giant Sharpie, taking turns inhaling from it and waving it around deliriously in front of me. Just go ahead and put the book in front of me and random chance says I'll swipe it a few times.

Make sure to do your Pikachu impression for everyone too.
 
Yeah, let's take some N64 games that were designed around the awesome control offered by an analog joystick,and fuck it up all to hell with using the goddamn touchscreen. DS will never be a portable N64 as long as it doesn't have an analog joystick. The touchscreen isn't the same, no one needs even bother trying to tell me it is.

BUT ONCE YOU GET USED TO IT....

Fuck you.
 
I'm not particularly interested in N64 ports (though RE2 would be cool), and especially not OoT. So sick of Zelda.

Give us new stuff, please.
 
If you had issues with Mario 64 DS' controls, and no doubt everyone did, then why in hell would you want more N64 ports using a similar control scheme?

Let Nintendo create original titles for DS, and stop with the possibility of more ports with shitty controls.
 
IMO I think that Nintendo is virtually done with porting stuff to the DS. Mario 64 DS was a problem for too many folks, and there aren't a whole lot of games that would not follow the same fate. Nintendo also appears to be more focused on developing non-traditional software on the DS to attract a wider audience.

I will be shocked if more ports do show up.
 
Tritroid said:
If you had issues with Mario 64 DS' controls, and no doubt everyone did, then why in hell would you want more N64 ports using a similar control scheme?

Let Nintendo create original titles for DS, and stop with the possibility of more ports with shitty controls.

No problems with the controls here, the touch screen worked great.
 
I think DS would lend itself far better to a new 2D Capcom Zelda than a N64 port with questionable controls. Hopefully we see a "real" Zelda DS though in addition to the Four Swords game.
 
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