• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Nintendo DS "Option Paks" -- including Rumble Pak?

This will definately be (VERY) old to some. But I hadn't seen it. The forum search I did was useless.

These come courtesy of the GBA homebrew scene apparently. But these images aren't the product of some fabrication. The DS is responding to some of the stuff they're doing.

Namely noticing "option paks"

ds-option-pak.jpg


Feel the Magic is a sort of option pak. In that some SEGA carts in the DS' GBA slot will unlock options. At least this is my understanding. What other kind of option paks will there be? What kind of interfaces can the GBA port be used for?

We possibly already know one of them:

rumble.jpg


Would you like the rumble function to accompany the alarm?

Given the lack of a rumble motor in the shots I've seen of a DS' post mortem, maybe Mario 64 isn't the only thing the DS will have in common with Nintendo 64. Rumble Paks?

Good. Now get me a camera, some simple photo editing software, an updated version of pictochat, and online functionality. Stat.

Thom
 
Don't DS plastic cases include a slot for GBA-sized cartridges, too? Perfect for a pack-in rumble cartridge or something...

But to be honest, I'm hoping Nintendo has bigger plans than just rumble packs.


-rp
 
belgurdo said:
I wonder if this will mean things like $20 "rumble carts" or analog stick adapters

If you took a GBA cart, plugged it in the DS, and had it extended out, they could put an analog num on it. Like the n64
 
I don't care about rumble, particularly in a handheld system, but it'd be nice to have a motion sensor cart, as I assume DS cards are too small to have thing like that built in.
 
The fact that DS games can take advantage of weird GBA carts is something we've known for a long time. Interesting, though, that the system's user interface is ready to work with them. Other than a rumbling alarm, what else would it do with such things?

Hero said:
If you took a GBA cart, plugged it in the DS, and had it extended out, they could put an analog num on it. Like the n64
I think it might've been Olimario who made a mockup of such a device many moons ago?
 
using the GBA slot for added functionality would be pretty clever.

And put an online version of isketch on the ds already.
 
The rumble feature has been described before.
GBA IO is in use in Feel The Magic and Pokemon Dash.
I'm pretty damn sure Organizer Plus will include a Rumble GBA pak.
 
LOL maybe the makers of Ping Pals would make a gamelink cable option pack, GBA cartridge option pack, or Metroid Hunters DS demo option pack.
 
acidviper said:
LOL maybe the makers of Ping Pals would make a gamelink cable option pack, GBA cartridge option pack, or Metroid Hunters DS demo option pack.
:lol

CVXFREAK said:
I hate to become a GameFAQer for a second, but what the hell is PictoQuest?
Imaginary game some GameFAQ thread was based on and then asked about here. Put in different games and go to Pictochat, draw things, things get unlocked, yada yada yada.
 
Are there any GBA rumble games? Has anyone tried plugging one of those in and checking for a Rumble Pak screen, yet?
 
An ovious option would be a gba slot motion sensor/gyrator, especially considering the DS was to have one built in originally..
 
goomba said:
An ovious option would be a gba slot motion sensor/gyrator, especially considering the DS was to have one built in originally..

also hologram adapter
 
Bboy AJ said:
What's GBA IO?

Input-Output. Meaning those DS games were able to read from the GBA cart in the slot and unlock elements based on what it found. Feel the Magic unlocked certain hats/hairdos depending on what Sega GBA game you had inserted (had to be a Sonic Team or UGA property, though), and Pokémon Dash unlocks tracks for you to race on, if I recall correctly, it's detailed enough as to make the tracks based on what your current team is, from the portraits of those Pokémon. I can't imagine there being 300-350-some potential tracks included via this feature, but that's what I remember hearing.

Either way, it can check more than the cartridge ID, apparently. It can actually read what's in your save file and so forth, meaning the level of interaction is fairly open. So that bodes well for what kinds of features DS Option Paks could allow.
 
If only you could insert another piece of hardware like the 32x. but more along the lines of the N64 extra ram.
Except it would have actual processors. Something that would make it like psp graphically with no loading, and dual screens that shit would rule!
 
Top Bottom